diff options
author | Linus Torvalds <torvalds@linux-foundation.org> | 2014-01-30 05:49:12 +0100 |
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committer | Linus Torvalds <torvalds@linux-foundation.org> | 2014-01-30 05:49:12 +0100 |
commit | 9b0cd304f26b9fca140de15deeac2bf357d1f388 (patch) | |
tree | 03a0d74614865a5b776b2a98a433232013b1d369 /include/uapi | |
parent | Merge branch 'for-linus' of git://git.infradead.org/users/vkoul/slave-dma (diff) | |
parent | Merge branch 'drm-nouveau-next' of git://anongit.freedesktop.org/git/nouveau/... (diff) | |
download | linux-9b0cd304f26b9fca140de15deeac2bf357d1f388.tar.xz linux-9b0cd304f26b9fca140de15deeac2bf357d1f388.zip |
Merge branch 'drm-next' of git://people.freedesktop.org/~airlied/linux
Pull drm updates from Dave Airlie:
"Been a bit busy, first week of kids school, and waiting on other trees
to go in before I could send this, so its a bit later than I'd
normally like.
Highlights:
- core:
timestamp fixes, lots of misc cleanups
- new drivers:
bochs virtual vga
- vmwgfx:
major overhaul for their nextgen virt gpu.
- i915:
runtime D3 on HSW, watermark fixes, power well work, fbc fixes,
bdw is no longer prelim.
- nouveau:
gk110/208 acceleration, more pm groundwork, old overlay support
- radeon:
dpm rework and clockgating for CIK, pci config reset, big endian
fixes
- tegra:
panel support and DSI support, build as module, prime.
- armada, omap, gma500, rcar, exynos, mgag200, cirrus, ast:
fixes
- msm:
hdmi support for mdp5"
* 'drm-next' of git://people.freedesktop.org/~airlied/linux: (595 commits)
drm/nouveau: resume display if any later suspend bits fail
drm/nouveau: fix lock unbalance in nouveau_crtc_page_flip
drm/nouveau: implement hooks for needed for drm vblank timestamping support
drm/nouveau/disp: add a method to fetch info needed by drm vblank timestamping
drm/nv50: fill in crtc mode struct members from crtc_mode_fixup
drm/radeon/dce8: workaround for atom BlankCrtc table
drm/radeon/DCE4+: clear bios scratch dpms bit (v2)
drm/radeon: set si_notify_smc_display_change properly
drm/radeon: fix DAC interrupt handling on DCE5+
drm/radeon: clean up active vram sizing
drm/radeon: skip async dma init on r6xx
drm/radeon/runpm: don't runtime suspend non-PX cards
drm/radeon: add ring to fence trace functions
drm/radeon: add missing trace point
drm/radeon: fix VMID use tracking
drm: ast,cirrus,mgag200: use drm_can_sleep
drm/gma500: Lock struct_mutex around cursor updates
drm/i915: Fix the offset issue for the stolen GEM objects
DRM: armada: fix missing DRM_KMS_FB_HELPER select
drm/i915: Decouple GPU error reporting from ring initialisation
...
Diffstat (limited to 'include/uapi')
-rw-r--r-- | include/uapi/drm/drm.h | 1 | ||||
-rw-r--r-- | include/uapi/drm/i915_drm.h | 21 | ||||
-rw-r--r-- | include/uapi/drm/radeon_drm.h | 2 | ||||
-rw-r--r-- | include/uapi/drm/vmwgfx_drm.h | 260 |
4 files changed, 282 insertions, 2 deletions
diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h index 9b24d65fed72..3c9a833992e8 100644 --- a/include/uapi/drm/drm.h +++ b/include/uapi/drm/drm.h @@ -181,7 +181,6 @@ enum drm_map_type { _DRM_AGP = 3, /**< AGP/GART */ _DRM_SCATTER_GATHER = 4, /**< Scatter/gather memory for PCI DMA */ _DRM_CONSISTENT = 5, /**< Consistent memory for PCI DMA */ - _DRM_GEM = 6, /**< GEM object (obsolete) */ }; /** diff --git a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h index 3a4e97bd8607..126bfaa8bb6b 100644 --- a/include/uapi/drm/i915_drm.h +++ b/include/uapi/drm/i915_drm.h @@ -222,6 +222,7 @@ typedef struct _drm_i915_sarea { #define DRM_I915_GEM_SET_CACHING 0x2f #define DRM_I915_GEM_GET_CACHING 0x30 #define DRM_I915_REG_READ 0x31 +#define DRM_I915_GET_RESET_STATS 0x32 #define DRM_IOCTL_I915_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT, drm_i915_init_t) #define DRM_IOCTL_I915_FLUSH DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLUSH) @@ -271,6 +272,7 @@ typedef struct _drm_i915_sarea { #define DRM_IOCTL_I915_GEM_CONTEXT_CREATE DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_CREATE, struct drm_i915_gem_context_create) #define DRM_IOCTL_I915_GEM_CONTEXT_DESTROY DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_DESTROY, struct drm_i915_gem_context_destroy) #define DRM_IOCTL_I915_REG_READ DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_REG_READ, struct drm_i915_reg_read) +#define DRM_IOCTL_I915_GET_RESET_STATS DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GET_RESET_STATS, struct drm_i915_reset_stats) /* Allow drivers to submit batchbuffers directly to hardware, relying * on the security mechanisms provided by hardware. @@ -719,7 +721,7 @@ struct drm_i915_gem_execbuffer2 { */ #define I915_EXEC_IS_PINNED (1<<10) -/** Provide a hint to the kernel that the command stream and auxilliary +/** Provide a hint to the kernel that the command stream and auxiliary * state buffers already holds the correct presumed addresses and so the * relocation process may be skipped if no buffers need to be moved in * preparation for the execbuffer. @@ -1030,4 +1032,21 @@ struct drm_i915_reg_read { __u64 offset; __u64 val; /* Return value */ }; + +struct drm_i915_reset_stats { + __u32 ctx_id; + __u32 flags; + + /* All resets since boot/module reload, for all contexts */ + __u32 reset_count; + + /* Number of batches lost when active in GPU, for this context */ + __u32 batch_active; + + /* Number of batches lost pending for execution, for this context */ + __u32 batch_pending; + + __u32 pad; +}; + #endif /* _UAPI_I915_DRM_H_ */ diff --git a/include/uapi/drm/radeon_drm.h b/include/uapi/drm/radeon_drm.h index fe421e8a431b..d9ea3a73afe2 100644 --- a/include/uapi/drm/radeon_drm.h +++ b/include/uapi/drm/radeon_drm.h @@ -985,6 +985,8 @@ struct drm_radeon_cs { #define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY 0x18 /* query the number of render backends */ #define RADEON_INFO_SI_BACKEND_ENABLED_MASK 0x19 +/* max engine clock - needed for OpenCL */ +#define RADEON_INFO_MAX_SCLK 0x1a struct drm_radeon_info { diff --git a/include/uapi/drm/vmwgfx_drm.h b/include/uapi/drm/vmwgfx_drm.h index f854ca4a1372..9971c560ed9a 100644 --- a/include/uapi/drm/vmwgfx_drm.h +++ b/include/uapi/drm/vmwgfx_drm.h @@ -28,6 +28,10 @@ #ifndef __VMWGFX_DRM_H__ #define __VMWGFX_DRM_H__ +#ifndef __KERNEL__ +#include <drm.h> +#endif + #define DRM_VMW_MAX_SURFACE_FACES 6 #define DRM_VMW_MAX_MIP_LEVELS 24 @@ -55,6 +59,11 @@ #define DRM_VMW_PRESENT 18 #define DRM_VMW_PRESENT_READBACK 19 #define DRM_VMW_UPDATE_LAYOUT 20 +#define DRM_VMW_CREATE_SHADER 21 +#define DRM_VMW_UNREF_SHADER 22 +#define DRM_VMW_GB_SURFACE_CREATE 23 +#define DRM_VMW_GB_SURFACE_REF 24 +#define DRM_VMW_SYNCCPU 25 /*************************************************************************/ /** @@ -76,6 +85,8 @@ #define DRM_VMW_PARAM_MAX_FB_SIZE 5 #define DRM_VMW_PARAM_FIFO_HW_VERSION 6 #define DRM_VMW_PARAM_MAX_SURF_MEMORY 7 +#define DRM_VMW_PARAM_3D_CAPS_SIZE 8 +#define DRM_VMW_PARAM_MAX_MOB_MEMORY 9 /** * struct drm_vmw_getparam_arg @@ -788,4 +799,253 @@ struct drm_vmw_update_layout_arg { uint64_t rects; }; + +/*************************************************************************/ +/** + * DRM_VMW_CREATE_SHADER - Create shader + * + * Creates a shader and optionally binds it to a dma buffer containing + * the shader byte-code. + */ + +/** + * enum drm_vmw_shader_type - Shader types + */ +enum drm_vmw_shader_type { + drm_vmw_shader_type_vs = 0, + drm_vmw_shader_type_ps, + drm_vmw_shader_type_gs +}; + + +/** + * struct drm_vmw_shader_create_arg + * + * @shader_type: Shader type of the shader to create. + * @size: Size of the byte-code in bytes. + * where the shader byte-code starts + * @buffer_handle: Buffer handle identifying the buffer containing the + * shader byte-code + * @shader_handle: On successful completion contains a handle that + * can be used to subsequently identify the shader. + * @offset: Offset in bytes into the buffer given by @buffer_handle, + * + * Input / Output argument to the DRM_VMW_CREATE_SHADER Ioctl. + */ +struct drm_vmw_shader_create_arg { + enum drm_vmw_shader_type shader_type; + uint32_t size; + uint32_t buffer_handle; + uint32_t shader_handle; + uint64_t offset; +}; + +/*************************************************************************/ +/** + * DRM_VMW_UNREF_SHADER - Unreferences a shader + * + * Destroys a user-space reference to a shader, optionally destroying + * it. + */ + +/** + * struct drm_vmw_shader_arg + * + * @handle: Handle identifying the shader to destroy. + * + * Input argument to the DRM_VMW_UNREF_SHADER ioctl. + */ +struct drm_vmw_shader_arg { + uint32_t handle; + uint32_t pad64; +}; + +/*************************************************************************/ +/** + * DRM_VMW_GB_SURFACE_CREATE - Create a host guest-backed surface. + * + * Allocates a surface handle and queues a create surface command + * for the host on the first use of the surface. The surface ID can + * be used as the surface ID in commands referencing the surface. + */ + +/** + * enum drm_vmw_surface_flags + * + * @drm_vmw_surface_flag_shareable: Whether the surface is shareable + * @drm_vmw_surface_flag_scanout: Whether the surface is a scanout + * surface. + * @drm_vmw_surface_flag_create_buffer: Create a backup buffer if none is + * given. + */ +enum drm_vmw_surface_flags { + drm_vmw_surface_flag_shareable = (1 << 0), + drm_vmw_surface_flag_scanout = (1 << 1), + drm_vmw_surface_flag_create_buffer = (1 << 2) +}; + +/** + * struct drm_vmw_gb_surface_create_req + * + * @svga3d_flags: SVGA3d surface flags for the device. + * @format: SVGA3d format. + * @mip_level: Number of mip levels for all faces. + * @drm_surface_flags Flags as described above. + * @multisample_count Future use. Set to 0. + * @autogen_filter Future use. Set to 0. + * @buffer_handle Buffer handle of backup buffer. SVGA3D_INVALID_ID + * if none. + * @base_size Size of the base mip level for all faces. + * + * Input argument to the DRM_VMW_GB_SURFACE_CREATE Ioctl. + * Part of output argument for the DRM_VMW_GB_SURFACE_REF Ioctl. + */ +struct drm_vmw_gb_surface_create_req { + uint32_t svga3d_flags; + uint32_t format; + uint32_t mip_levels; + enum drm_vmw_surface_flags drm_surface_flags; + uint32_t multisample_count; + uint32_t autogen_filter; + uint32_t buffer_handle; + uint32_t pad64; + struct drm_vmw_size base_size; +}; + +/** + * struct drm_vmw_gb_surface_create_rep + * + * @handle: Surface handle. + * @backup_size: Size of backup buffers for this surface. + * @buffer_handle: Handle of backup buffer. SVGA3D_INVALID_ID if none. + * @buffer_size: Actual size of the buffer identified by + * @buffer_handle + * @buffer_map_handle: Offset into device address space for the buffer + * identified by @buffer_handle. + * + * Part of output argument for the DRM_VMW_GB_SURFACE_REF ioctl. + * Output argument for the DRM_VMW_GB_SURFACE_CREATE ioctl. + */ +struct drm_vmw_gb_surface_create_rep { + uint32_t handle; + uint32_t backup_size; + uint32_t buffer_handle; + uint32_t buffer_size; + uint64_t buffer_map_handle; +}; + +/** + * union drm_vmw_gb_surface_create_arg + * + * @req: Input argument as described above. + * @rep: Output argument as described above. + * + * Argument to the DRM_VMW_GB_SURFACE_CREATE ioctl. + */ +union drm_vmw_gb_surface_create_arg { + struct drm_vmw_gb_surface_create_rep rep; + struct drm_vmw_gb_surface_create_req req; +}; + +/*************************************************************************/ +/** + * DRM_VMW_GB_SURFACE_REF - Reference a host surface. + * + * Puts a reference on a host surface with a given handle, as previously + * returned by the DRM_VMW_GB_SURFACE_CREATE ioctl. + * A reference will make sure the surface isn't destroyed while we hold + * it and will allow the calling client to use the surface handle in + * the command stream. + * + * On successful return, the Ioctl returns the surface information given + * to and returned from the DRM_VMW_GB_SURFACE_CREATE ioctl. + */ + +/** + * struct drm_vmw_gb_surface_reference_arg + * + * @creq: The data used as input when the surface was created, as described + * above at "struct drm_vmw_gb_surface_create_req" + * @crep: Additional data output when the surface was created, as described + * above at "struct drm_vmw_gb_surface_create_rep" + * + * Output Argument to the DRM_VMW_GB_SURFACE_REF ioctl. + */ +struct drm_vmw_gb_surface_ref_rep { + struct drm_vmw_gb_surface_create_req creq; + struct drm_vmw_gb_surface_create_rep crep; +}; + +/** + * union drm_vmw_gb_surface_reference_arg + * + * @req: Input data as described above at "struct drm_vmw_surface_arg" + * @rep: Output data as described above at "struct drm_vmw_gb_surface_ref_rep" + * + * Argument to the DRM_VMW_GB_SURFACE_REF Ioctl. + */ +union drm_vmw_gb_surface_reference_arg { + struct drm_vmw_gb_surface_ref_rep rep; + struct drm_vmw_surface_arg req; +}; + + +/*************************************************************************/ +/** + * DRM_VMW_SYNCCPU - Sync a DMA buffer / MOB for CPU access. + * + * Idles any previously submitted GPU operations on the buffer and + * by default blocks command submissions that reference the buffer. + * If the file descriptor used to grab a blocking CPU sync is closed, the + * cpu sync is released. + * The flags argument indicates how the grab / release operation should be + * performed: + */ + +/** + * enum drm_vmw_synccpu_flags - Synccpu flags: + * + * @drm_vmw_synccpu_read: Sync for read. If sync is done for read only, it's a + * hint to the kernel to allow command submissions that references the buffer + * for read-only. + * @drm_vmw_synccpu_write: Sync for write. Block all command submissions + * referencing this buffer. + * @drm_vmw_synccpu_dontblock: Dont wait for GPU idle, but rather return + * -EBUSY should the buffer be busy. + * @drm_vmw_synccpu_allow_cs: Allow command submission that touches the buffer + * while the buffer is synced for CPU. This is similar to the GEM bo idle + * behavior. + */ +enum drm_vmw_synccpu_flags { + drm_vmw_synccpu_read = (1 << 0), + drm_vmw_synccpu_write = (1 << 1), + drm_vmw_synccpu_dontblock = (1 << 2), + drm_vmw_synccpu_allow_cs = (1 << 3) +}; + +/** + * enum drm_vmw_synccpu_op - Synccpu operations: + * + * @drm_vmw_synccpu_grab: Grab the buffer for CPU operations + * @drm_vmw_synccpu_release: Release a previous grab. + */ +enum drm_vmw_synccpu_op { + drm_vmw_synccpu_grab, + drm_vmw_synccpu_release +}; + +/** + * struct drm_vmw_synccpu_arg + * + * @op: The synccpu operation as described above. + * @handle: Handle identifying the buffer object. + * @flags: Flags as described above. + */ +struct drm_vmw_synccpu_arg { + enum drm_vmw_synccpu_op op; + enum drm_vmw_synccpu_flags flags; + uint32_t handle; + uint32_t pad64; +}; + #endif |