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authorKrzysztof Helt <krzysztof.h1@wp.pl>2009-11-11 23:26:22 +0100
committerLinus Torvalds <torvalds@linux-foundation.org>2009-11-12 16:25:56 +0100
commitf5c15d0b37ab1cd3969b8ce7828ab41c79f36f77 (patch)
treea12aaef93ef8cc75eb5488294c64c5bf9d01546c /include
parentpage allocator: Do not allow interrupts to use ALLOC_HARDER (diff)
downloadlinux-f5c15d0b37ab1cd3969b8ce7828ab41c79f36f77.tar.xz
linux-f5c15d0b37ab1cd3969b8ce7828ab41c79f36f77.zip
fb: remove fb_save_state() and fb_restore_state operations
Remove fb_save_state() and fb_restore_state operations from frame buffer layer. They are used only in two drivers: 1. savagefb - and cause bug #11248 2. uvesafb Usage of these operations is misunderstood in both drivers so kill these operations, fix the bug #11248 and avoid confusion in the future. Tested on Savage 3D/MV card and the patch fixes the bug #11248. The frame buffer layer uses these funtions during switch between graphics and text mode of the console, but these drivers saves state before switching of the frame buffer (in the fb_open) and after releasing it (in the fb_release). This defeats the purpose of these operations. Addresses http://bugzilla.kernel.org/show_bug.cgi?id=11248 Signed-off-by: Krzysztof Helt <krzysztof.h1@wp.pl> Reported-by: Jochen Hein <jochen@jochen.org> Tested-by: Jochen Hein <jochen@jochen.org> Cc: Geert Uytterhoeven <geert@linux-m68k.org> Cc: Michal Januszewski <spock@gentoo.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'include')
-rw-r--r--include/linux/fb.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/include/linux/fb.h b/include/linux/fb.h
index a34bdf5a9d23..de9c722e7b90 100644
--- a/include/linux/fb.h
+++ b/include/linux/fb.h
@@ -669,12 +669,6 @@ struct fb_ops {
/* perform fb specific mmap */
int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
- /* save current hardware state */
- void (*fb_save_state)(struct fb_info *info);
-
- /* restore saved state */
- void (*fb_restore_state)(struct fb_info *info);
-
/* get capability given var */
void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
struct fb_var_screeninfo *var);