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authorMaarten ter Huurne <maarten@treewalker.org>2014-09-09 13:46:28 +0200
committerTomi Valkeinen <tomi.valkeinen@ti.com>2014-10-09 10:35:48 +0200
commit33ac9dba859b07d40e9ec826057d20c857fdede5 (patch)
tree22780a9fad022a9bb0be2ca2b386bc0e5210e0ce /include
parentvideomode: provide dummy inline functions for !CONFIG_OF (diff)
downloadlinux-33ac9dba859b07d40e9ec826057d20c857fdede5.tar.xz
linux-33ac9dba859b07d40e9ec826057d20c857fdede5.zip
fonts: Add 6x10 font
This font is suitable for framebuffer consoles on devices with a 320x240 screen, to get a reasonable number of characters (53x24) that are still at a readable size. The font is derived from the existing 6x11 font, but gets 3 extra lines without sacrificing readability. Also I redesigned a some glyhps so they are more distinct and better fill the available space. Signed-off-by: Maarten ter Huurne <maarten@treewalker.org> Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Diffstat (limited to 'include')
-rw-r--r--include/linux/font.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/include/linux/font.h b/include/linux/font.h
index 40a24ab41b36..d6821769dd1e 100644
--- a/include/linux/font.h
+++ b/include/linux/font.h
@@ -31,6 +31,7 @@ struct font_desc {
#define SUN12x22_IDX 7
#define ACORN8x8_IDX 8
#define MINI4x6_IDX 9
+#define FONT6x10_IDX 10
extern const struct font_desc font_vga_8x8,
font_vga_8x16,
@@ -41,7 +42,8 @@ extern const struct font_desc font_vga_8x8,
font_sun_8x16,
font_sun_12x22,
font_acorn_8x8,
- font_mini_4x6;
+ font_mini_4x6,
+ font_6x10;
/* Find a font with a specific name */