diff options
author | Yury Norov <yury.norov@gmail.com> | 2024-07-19 02:50:40 +0200 |
---|---|---|
committer | Yury Norov <yury.norov@gmail.com> | 2024-08-18 19:08:00 +0200 |
commit | 54c9e0085bd1015e524d8f4d3c4e78a7bc77ffca (patch) | |
tree | 8b7c07fd96a386c2f74d13c686ffc2d5aab29feb /include | |
parent | cpumask: Switch from inline to __always_inline (diff) | |
download | linux-54c9e0085bd1015e524d8f4d3c4e78a7bc77ffca.tar.xz linux-54c9e0085bd1015e524d8f4d3c4e78a7bc77ffca.zip |
nodemask: Switch from inline to __always_inline
'inline' keyword is only a recommendation for compiler. If it decides to
not inline nodemask functions, the whole small_const_nbits() machinery
doesn't work.
This is how a standard GCC 11.3.0 does for my x86_64 build now. This patch
replaces 'inline' directive with unconditional '__always_inline' to make
sure that there's always a chance for compile-time optimization. It doesn't
change size of kernel image, according to bloat-o-meter.
[[ Brian: split out from:
Subject: [PATCH 1/3] bitmap: switch from inline to __always_inline
https://lore.kernel.org/all/20221027043810.350460-2-yury.norov@gmail.com/
But rewritten, as there were too many conflicts. ]]
Co-developed-by: Brian Norris <briannorris@chromium.org>
Signed-off-by: Brian Norris <briannorris@chromium.org>
Reviewed-by: Kees Cook <kees@kernel.org>
Reviewed-by: Nathan Chancellor <nathan@kernel.org>
Signed-off-by: Yury Norov <yury.norov@gmail.com>
Diffstat (limited to 'include')
-rw-r--r-- | include/linux/nodemask.h | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/include/linux/nodemask.h b/include/linux/nodemask.h index b61438313a73..9fd7a0ce9c1a 100644 --- a/include/linux/nodemask.h +++ b/include/linux/nodemask.h @@ -107,11 +107,11 @@ extern nodemask_t _unused_nodemask_arg_; */ #define nodemask_pr_args(maskp) __nodemask_pr_numnodes(maskp), \ __nodemask_pr_bits(maskp) -static inline unsigned int __nodemask_pr_numnodes(const nodemask_t *m) +static __always_inline unsigned int __nodemask_pr_numnodes(const nodemask_t *m) { return m ? MAX_NUMNODES : 0; } -static inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m) +static __always_inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m) { return m ? m->bits : NULL; } @@ -132,19 +132,19 @@ static __always_inline void __node_set(int node, volatile nodemask_t *dstp) } #define node_clear(node, dst) __node_clear((node), &(dst)) -static inline void __node_clear(int node, volatile nodemask_t *dstp) +static __always_inline void __node_clear(int node, volatile nodemask_t *dstp) { clear_bit(node, dstp->bits); } #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) -static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits) +static __always_inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits) { bitmap_fill(dstp->bits, nbits); } #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES) -static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits) +static __always_inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits) { bitmap_zero(dstp->bits, nbits); } @@ -154,14 +154,14 @@ static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits) #define node_test_and_set(node, nodemask) \ __node_test_and_set((node), &(nodemask)) -static inline bool __node_test_and_set(int node, nodemask_t *addr) +static __always_inline bool __node_test_and_set(int node, nodemask_t *addr) { return test_and_set_bit(node, addr->bits); } #define nodes_and(dst, src1, src2) \ __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES) -static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, +static __always_inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits); @@ -169,7 +169,7 @@ static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, #define nodes_or(dst, src1, src2) \ __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES) -static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, +static __always_inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits); @@ -177,7 +177,7 @@ static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, #define nodes_xor(dst, src1, src2) \ __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES) -static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, +static __always_inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits); @@ -185,7 +185,7 @@ static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, #define nodes_andnot(dst, src1, src2) \ __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES) -static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, +static __always_inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits); @@ -193,7 +193,7 @@ static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, #define nodes_complement(dst, src) \ __nodes_complement(&(dst), &(src), MAX_NUMNODES) -static inline void __nodes_complement(nodemask_t *dstp, +static __always_inline void __nodes_complement(nodemask_t *dstp, const nodemask_t *srcp, unsigned int nbits) { bitmap_complement(dstp->bits, srcp->bits, nbits); @@ -201,7 +201,7 @@ static inline void __nodes_complement(nodemask_t *dstp, #define nodes_equal(src1, src2) \ __nodes_equal(&(src1), &(src2), MAX_NUMNODES) -static inline bool __nodes_equal(const nodemask_t *src1p, +static __always_inline bool __nodes_equal(const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { return bitmap_equal(src1p->bits, src2p->bits, nbits); @@ -209,7 +209,7 @@ static inline bool __nodes_equal(const nodemask_t *src1p, #define nodes_intersects(src1, src2) \ __nodes_intersects(&(src1), &(src2), MAX_NUMNODES) -static inline bool __nodes_intersects(const nodemask_t *src1p, +static __always_inline bool __nodes_intersects(const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { return bitmap_intersects(src1p->bits, src2p->bits, nbits); @@ -217,33 +217,33 @@ static inline bool __nodes_intersects(const nodemask_t *src1p, #define nodes_subset(src1, src2) \ __nodes_subset(&(src1), &(src2), MAX_NUMNODES) -static inline bool __nodes_subset(const nodemask_t *src1p, +static __always_inline bool __nodes_subset(const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { return bitmap_subset(src1p->bits, src2p->bits, nbits); } #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES) -static inline bool __nodes_empty(const nodemask_t *srcp, unsigned int nbits) +static __always_inline bool __nodes_empty(const nodemask_t *srcp, unsigned int nbits) { return bitmap_empty(srcp->bits, nbits); } #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES) -static inline bool __nodes_full(const nodemask_t *srcp, unsigned int nbits) +static __always_inline bool __nodes_full(const nodemask_t *srcp, unsigned int nbits) { return bitmap_full(srcp->bits, nbits); } #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES) -static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits) +static __always_inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits) { return bitmap_weight(srcp->bits, nbits); } #define nodes_shift_right(dst, src, n) \ __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) -static inline void __nodes_shift_right(nodemask_t *dstp, +static __always_inline void __nodes_shift_right(nodemask_t *dstp, const nodemask_t *srcp, int n, int nbits) { bitmap_shift_right(dstp->bits, srcp->bits, n, nbits); @@ -251,7 +251,7 @@ static inline void __nodes_shift_right(nodemask_t *dstp, #define nodes_shift_left(dst, src, n) \ __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) -static inline void __nodes_shift_left(nodemask_t *dstp, +static __always_inline void __nodes_shift_left(nodemask_t *dstp, const nodemask_t *srcp, int n, int nbits) { bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); @@ -261,13 +261,13 @@ static inline void __nodes_shift_left(nodemask_t *dstp, > MAX_NUMNODES, then the silly min_ts could be dropped. */ #define first_node(src) __first_node(&(src)) -static inline unsigned int __first_node(const nodemask_t *srcp) +static __always_inline unsigned int __first_node(const nodemask_t *srcp) { return min_t(unsigned int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); } #define next_node(n, src) __next_node((n), &(src)) -static inline unsigned int __next_node(int n, const nodemask_t *srcp) +static __always_inline unsigned int __next_node(int n, const nodemask_t *srcp) { return min_t(unsigned int, MAX_NUMNODES, find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); } @@ -277,7 +277,7 @@ static inline unsigned int __next_node(int n, const nodemask_t *srcp) * the first node in src if needed. Returns MAX_NUMNODES if src is empty. */ #define next_node_in(n, src) __next_node_in((n), &(src)) -static inline unsigned int __next_node_in(int node, const nodemask_t *srcp) +static __always_inline unsigned int __next_node_in(int node, const nodemask_t *srcp) { unsigned int ret = __next_node(node, srcp); @@ -286,7 +286,7 @@ static inline unsigned int __next_node_in(int node, const nodemask_t *srcp) return ret; } -static inline void init_nodemask_of_node(nodemask_t *mask, int node) +static __always_inline void init_nodemask_of_node(nodemask_t *mask, int node) { nodes_clear(*mask); node_set(node, *mask); @@ -304,7 +304,7 @@ static inline void init_nodemask_of_node(nodemask_t *mask, int node) }) #define first_unset_node(mask) __first_unset_node(&(mask)) -static inline unsigned int __first_unset_node(const nodemask_t *maskp) +static __always_inline unsigned int __first_unset_node(const nodemask_t *maskp) { return min_t(unsigned int, MAX_NUMNODES, find_first_zero_bit(maskp->bits, MAX_NUMNODES)); @@ -338,21 +338,21 @@ static inline unsigned int __first_unset_node(const nodemask_t *maskp) #define nodemask_parse_user(ubuf, ulen, dst) \ __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES) -static inline int __nodemask_parse_user(const char __user *buf, int len, +static __always_inline int __nodemask_parse_user(const char __user *buf, int len, nodemask_t *dstp, int nbits) { return bitmap_parse_user(buf, len, dstp->bits, nbits); } #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES) -static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) +static __always_inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) { return bitmap_parselist(buf, dstp->bits, nbits); } #define node_remap(oldbit, old, new) \ __node_remap((oldbit), &(old), &(new), MAX_NUMNODES) -static inline int __node_remap(int oldbit, +static __always_inline int __node_remap(int oldbit, const nodemask_t *oldp, const nodemask_t *newp, int nbits) { return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits); @@ -360,7 +360,7 @@ static inline int __node_remap(int oldbit, #define nodes_remap(dst, src, old, new) \ __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES) -static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, +static __always_inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, const nodemask_t *oldp, const nodemask_t *newp, int nbits) { bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits); @@ -368,7 +368,7 @@ static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, #define nodes_onto(dst, orig, relmap) \ __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES) -static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, +static __always_inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, const nodemask_t *relmapp, int nbits) { bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits); @@ -376,7 +376,7 @@ static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, #define nodes_fold(dst, orig, sz) \ __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES) -static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, +static __always_inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, int sz, int nbits) { bitmap_fold(dstp->bits, origp->bits, sz, nbits); @@ -418,22 +418,22 @@ enum node_states { extern nodemask_t node_states[NR_NODE_STATES]; #if MAX_NUMNODES > 1 -static inline int node_state(int node, enum node_states state) +static __always_inline int node_state(int node, enum node_states state) { return node_isset(node, node_states[state]); } -static inline void node_set_state(int node, enum node_states state) +static __always_inline void node_set_state(int node, enum node_states state) { __node_set(node, &node_states[state]); } -static inline void node_clear_state(int node, enum node_states state) +static __always_inline void node_clear_state(int node, enum node_states state) { __node_clear(node, &node_states[state]); } -static inline int num_node_state(enum node_states state) +static __always_inline int num_node_state(enum node_states state) { return nodes_weight(node_states[state]); } @@ -443,11 +443,11 @@ static inline int num_node_state(enum node_states state) #define first_online_node first_node(node_states[N_ONLINE]) #define first_memory_node first_node(node_states[N_MEMORY]) -static inline unsigned int next_online_node(int nid) +static __always_inline unsigned int next_online_node(int nid) { return next_node(nid, node_states[N_ONLINE]); } -static inline unsigned int next_memory_node(int nid) +static __always_inline unsigned int next_memory_node(int nid) { return next_node(nid, node_states[N_MEMORY]); } @@ -455,13 +455,13 @@ static inline unsigned int next_memory_node(int nid) extern unsigned int nr_node_ids; extern unsigned int nr_online_nodes; -static inline void node_set_online(int nid) +static __always_inline void node_set_online(int nid) { node_set_state(nid, N_ONLINE); nr_online_nodes = num_node_state(N_ONLINE); } -static inline void node_set_offline(int nid) +static __always_inline void node_set_offline(int nid) { node_clear_state(nid, N_ONLINE); nr_online_nodes = num_node_state(N_ONLINE); @@ -469,20 +469,20 @@ static inline void node_set_offline(int nid) #else -static inline int node_state(int node, enum node_states state) +static __always_inline int node_state(int node, enum node_states state) { return node == 0; } -static inline void node_set_state(int node, enum node_states state) +static __always_inline void node_set_state(int node, enum node_states state) { } -static inline void node_clear_state(int node, enum node_states state) +static __always_inline void node_clear_state(int node, enum node_states state) { } -static inline int num_node_state(enum node_states state) +static __always_inline int num_node_state(enum node_states state) { return 1; } @@ -502,7 +502,7 @@ static inline int num_node_state(enum node_states state) #endif -static inline int node_random(const nodemask_t *maskp) +static __always_inline int node_random(const nodemask_t *maskp) { #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1) int w, bit; |