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authorIngo Molnar <mingo@kernel.org>2023-08-10 09:05:43 +0200
committerIngo Molnar <mingo@kernel.org>2023-08-10 09:05:43 +0200
commitb41bbb33cf75d251a816768580819aec17be718d (patch)
treef50ecdfa8f7608af122e6215b7a967265085fb32 /kernel/sched
parentsched/fair: Block nohz tick_stop when cfs bandwidth in use (diff)
parentsched/fair: Propagate enqueue flags into place_entity() (diff)
downloadlinux-b41bbb33cf75d251a816768580819aec17be718d.tar.xz
linux-b41bbb33cf75d251a816768580819aec17be718d.zip
Merge branch 'sched/eevdf' into sched/core
Pick up the EEVDF work into the main branch - it's looking good so far. Conflicts: kernel/sched/features.h Signed-off-by: Ingo Molnar <mingo@kernel.org>
Diffstat (limited to 'kernel/sched')
-rw-r--r--kernel/sched/core.c2
-rw-r--r--kernel/sched/debug.c48
-rw-r--r--kernel/sched/fair.c1091
-rw-r--r--kernel/sched/features.h23
-rw-r--r--kernel/sched/sched.h15
5 files changed, 531 insertions, 648 deletions
diff --git a/kernel/sched/core.c b/kernel/sched/core.c
index 614271a75525..a97eab3e775a 100644
--- a/kernel/sched/core.c
+++ b/kernel/sched/core.c
@@ -4527,6 +4527,8 @@ static void __sched_fork(unsigned long clone_flags, struct task_struct *p)
p->se.prev_sum_exec_runtime = 0;
p->se.nr_migrations = 0;
p->se.vruntime = 0;
+ p->se.vlag = 0;
+ p->se.slice = sysctl_sched_base_slice;
INIT_LIST_HEAD(&p->se.group_node);
#ifdef CONFIG_FAIR_GROUP_SCHED
diff --git a/kernel/sched/debug.c b/kernel/sched/debug.c
index aeeba46a096b..4c3d0d9f3db6 100644
--- a/kernel/sched/debug.c
+++ b/kernel/sched/debug.c
@@ -347,10 +347,7 @@ static __init int sched_init_debug(void)
debugfs_create_file("preempt", 0644, debugfs_sched, NULL, &sched_dynamic_fops);
#endif
- debugfs_create_u32("latency_ns", 0644, debugfs_sched, &sysctl_sched_latency);
- debugfs_create_u32("min_granularity_ns", 0644, debugfs_sched, &sysctl_sched_min_granularity);
- debugfs_create_u32("idle_min_granularity_ns", 0644, debugfs_sched, &sysctl_sched_idle_min_granularity);
- debugfs_create_u32("wakeup_granularity_ns", 0644, debugfs_sched, &sysctl_sched_wakeup_granularity);
+ debugfs_create_u32("base_slice_ns", 0644, debugfs_sched, &sysctl_sched_base_slice);
debugfs_create_u32("latency_warn_ms", 0644, debugfs_sched, &sysctl_resched_latency_warn_ms);
debugfs_create_u32("latency_warn_once", 0644, debugfs_sched, &sysctl_resched_latency_warn_once);
@@ -582,9 +579,13 @@ print_task(struct seq_file *m, struct rq *rq, struct task_struct *p)
else
SEQ_printf(m, " %c", task_state_to_char(p));
- SEQ_printf(m, " %15s %5d %9Ld.%06ld %9Ld %5d ",
+ SEQ_printf(m, "%15s %5d %9Ld.%06ld %c %9Ld.%06ld %9Ld.%06ld %9Ld.%06ld %9Ld %5d ",
p->comm, task_pid_nr(p),
SPLIT_NS(p->se.vruntime),
+ entity_eligible(cfs_rq_of(&p->se), &p->se) ? 'E' : 'N',
+ SPLIT_NS(p->se.deadline),
+ SPLIT_NS(p->se.slice),
+ SPLIT_NS(p->se.sum_exec_runtime),
(long long)(p->nvcsw + p->nivcsw),
p->prio);
@@ -627,10 +628,9 @@ static void print_rq(struct seq_file *m, struct rq *rq, int rq_cpu)
void print_cfs_rq(struct seq_file *m, int cpu, struct cfs_rq *cfs_rq)
{
- s64 MIN_vruntime = -1, min_vruntime, max_vruntime = -1,
- spread, rq0_min_vruntime, spread0;
+ s64 left_vruntime = -1, min_vruntime, right_vruntime = -1, spread;
+ struct sched_entity *last, *first;
struct rq *rq = cpu_rq(cpu);
- struct sched_entity *last;
unsigned long flags;
#ifdef CONFIG_FAIR_GROUP_SCHED
@@ -644,26 +644,25 @@ void print_cfs_rq(struct seq_file *m, int cpu, struct cfs_rq *cfs_rq)
SPLIT_NS(cfs_rq->exec_clock));
raw_spin_rq_lock_irqsave(rq, flags);
- if (rb_first_cached(&cfs_rq->tasks_timeline))
- MIN_vruntime = (__pick_first_entity(cfs_rq))->vruntime;
+ first = __pick_first_entity(cfs_rq);
+ if (first)
+ left_vruntime = first->vruntime;
last = __pick_last_entity(cfs_rq);
if (last)
- max_vruntime = last->vruntime;
+ right_vruntime = last->vruntime;
min_vruntime = cfs_rq->min_vruntime;
- rq0_min_vruntime = cpu_rq(0)->cfs.min_vruntime;
raw_spin_rq_unlock_irqrestore(rq, flags);
- SEQ_printf(m, " .%-30s: %Ld.%06ld\n", "MIN_vruntime",
- SPLIT_NS(MIN_vruntime));
+
+ SEQ_printf(m, " .%-30s: %Ld.%06ld\n", "left_vruntime",
+ SPLIT_NS(left_vruntime));
SEQ_printf(m, " .%-30s: %Ld.%06ld\n", "min_vruntime",
SPLIT_NS(min_vruntime));
- SEQ_printf(m, " .%-30s: %Ld.%06ld\n", "max_vruntime",
- SPLIT_NS(max_vruntime));
- spread = max_vruntime - MIN_vruntime;
- SEQ_printf(m, " .%-30s: %Ld.%06ld\n", "spread",
- SPLIT_NS(spread));
- spread0 = min_vruntime - rq0_min_vruntime;
- SEQ_printf(m, " .%-30s: %Ld.%06ld\n", "spread0",
- SPLIT_NS(spread0));
+ SEQ_printf(m, " .%-30s: %Ld.%06ld\n", "avg_vruntime",
+ SPLIT_NS(avg_vruntime(cfs_rq)));
+ SEQ_printf(m, " .%-30s: %Ld.%06ld\n", "right_vruntime",
+ SPLIT_NS(right_vruntime));
+ spread = right_vruntime - left_vruntime;
+ SEQ_printf(m, " .%-30s: %Ld.%06ld\n", "spread", SPLIT_NS(spread));
SEQ_printf(m, " .%-30s: %d\n", "nr_spread_over",
cfs_rq->nr_spread_over);
SEQ_printf(m, " .%-30s: %d\n", "nr_running", cfs_rq->nr_running);
@@ -864,10 +863,7 @@ static void sched_debug_header(struct seq_file *m)
SEQ_printf(m, " .%-40s: %Ld\n", #x, (long long)(x))
#define PN(x) \
SEQ_printf(m, " .%-40s: %Ld.%06ld\n", #x, SPLIT_NS(x))
- PN(sysctl_sched_latency);
- PN(sysctl_sched_min_granularity);
- PN(sysctl_sched_idle_min_granularity);
- PN(sysctl_sched_wakeup_granularity);
+ PN(sysctl_sched_base_slice);
P(sysctl_sched_child_runs_first);
P(sysctl_sched_features);
#undef PN
diff --git a/kernel/sched/fair.c b/kernel/sched/fair.c
index c28206499a3d..f496cef90ce7 100644
--- a/kernel/sched/fair.c
+++ b/kernel/sched/fair.c
@@ -47,6 +47,7 @@
#include <linux/psi.h>
#include <linux/ratelimit.h>
#include <linux/task_work.h>
+#include <linux/rbtree_augmented.h>
#include <asm/switch_to.h>
@@ -57,22 +58,6 @@
#include "autogroup.h"
/*
- * Targeted preemption latency for CPU-bound tasks:
- *
- * NOTE: this latency value is not the same as the concept of
- * 'timeslice length' - timeslices in CFS are of variable length
- * and have no persistent notion like in traditional, time-slice
- * based scheduling concepts.
- *
- * (to see the precise effective timeslice length of your workload,
- * run vmstat and monitor the context-switches (cs) field)
- *
- * (default: 6ms * (1 + ilog(ncpus)), units: nanoseconds)
- */
-unsigned int sysctl_sched_latency = 6000000ULL;
-static unsigned int normalized_sysctl_sched_latency = 6000000ULL;
-
-/*
* The initial- and re-scaling of tunables is configurable
*
* Options are:
@@ -90,21 +75,8 @@ unsigned int sysctl_sched_tunable_scaling = SCHED_TUNABLESCALING_LOG;
*
* (default: 0.75 msec * (1 + ilog(ncpus)), units: nanoseconds)
*/
-unsigned int sysctl_sched_min_granularity = 750000ULL;
-static unsigned int normalized_sysctl_sched_min_granularity = 750000ULL;
-
-/*
- * Minimal preemption granularity for CPU-bound SCHED_IDLE tasks.
- * Applies only when SCHED_IDLE tasks compete with normal tasks.
- *
- * (default: 0.75 msec)
- */
-unsigned int sysctl_sched_idle_min_granularity = 750000ULL;
-
-/*
- * This value is kept at sysctl_sched_latency/sysctl_sched_min_granularity
- */
-static unsigned int sched_nr_latency = 8;
+unsigned int sysctl_sched_base_slice = 750000ULL;
+static unsigned int normalized_sysctl_sched_base_slice = 750000ULL;
/*
* After fork, child runs first. If set to 0 (default) then
@@ -112,18 +84,6 @@ static unsigned int sched_nr_latency = 8;
*/
unsigned int sysctl_sched_child_runs_first __read_mostly;
-/*
- * SCHED_OTHER wake-up granularity.
- *
- * This option delays the preemption effects of decoupled workloads
- * and reduces their over-scheduling. Synchronous workloads will still
- * have immediate wakeup/sleep latencies.
- *
- * (default: 1 msec * (1 + ilog(ncpus)), units: nanoseconds)
- */
-unsigned int sysctl_sched_wakeup_granularity = 1000000UL;
-static unsigned int normalized_sysctl_sched_wakeup_granularity = 1000000UL;
-
const_debug unsigned int sysctl_sched_migration_cost = 500000UL;
int sched_thermal_decay_shift;
@@ -277,9 +237,7 @@ static void update_sysctl(void)
#define SET_SYSCTL(name) \
(sysctl_##name = (factor) * normalized_sysctl_##name)
- SET_SYSCTL(sched_min_granularity);
- SET_SYSCTL(sched_latency);
- SET_SYSCTL(sched_wakeup_granularity);
+ SET_SYSCTL(sched_base_slice);
#undef SET_SYSCTL
}
@@ -347,6 +305,16 @@ static u64 __calc_delta(u64 delta_exec, unsigned long weight, struct load_weight
return mul_u64_u32_shr(delta_exec, fact, shift);
}
+/*
+ * delta /= w
+ */
+static inline u64 calc_delta_fair(u64 delta, struct sched_entity *se)
+{
+ if (unlikely(se->load.weight != NICE_0_LOAD))
+ delta = __calc_delta(delta, NICE_0_LOAD, &se->load);
+
+ return delta;
+}
const struct sched_class fair_sched_class;
@@ -601,13 +569,198 @@ static inline bool entity_before(const struct sched_entity *a,
return (s64)(a->vruntime - b->vruntime) < 0;
}
+static inline s64 entity_key(struct cfs_rq *cfs_rq, struct sched_entity *se)
+{
+ return (s64)(se->vruntime - cfs_rq->min_vruntime);
+}
+
#define __node_2_se(node) \
rb_entry((node), struct sched_entity, run_node)
+/*
+ * Compute virtual time from the per-task service numbers:
+ *
+ * Fair schedulers conserve lag:
+ *
+ * \Sum lag_i = 0
+ *
+ * Where lag_i is given by:
+ *
+ * lag_i = S - s_i = w_i * (V - v_i)
+ *
+ * Where S is the ideal service time and V is it's virtual time counterpart.
+ * Therefore:
+ *
+ * \Sum lag_i = 0
+ * \Sum w_i * (V - v_i) = 0
+ * \Sum w_i * V - w_i * v_i = 0
+ *
+ * From which we can solve an expression for V in v_i (which we have in
+ * se->vruntime):
+ *
+ * \Sum v_i * w_i \Sum v_i * w_i
+ * V = -------------- = --------------
+ * \Sum w_i W
+ *
+ * Specifically, this is the weighted average of all entity virtual runtimes.
+ *
+ * [[ NOTE: this is only equal to the ideal scheduler under the condition
+ * that join/leave operations happen at lag_i = 0, otherwise the
+ * virtual time has non-continguous motion equivalent to:
+ *
+ * V +-= lag_i / W
+ *
+ * Also see the comment in place_entity() that deals with this. ]]
+ *
+ * However, since v_i is u64, and the multiplcation could easily overflow
+ * transform it into a relative form that uses smaller quantities:
+ *
+ * Substitute: v_i == (v_i - v0) + v0
+ *
+ * \Sum ((v_i - v0) + v0) * w_i \Sum (v_i - v0) * w_i
+ * V = ---------------------------- = --------------------- + v0
+ * W W
+ *
+ * Which we track using:
+ *
+ * v0 := cfs_rq->min_vruntime
+ * \Sum (v_i - v0) * w_i := cfs_rq->avg_vruntime
+ * \Sum w_i := cfs_rq->avg_load
+ *
+ * Since min_vruntime is a monotonic increasing variable that closely tracks
+ * the per-task service, these deltas: (v_i - v), will be in the order of the
+ * maximal (virtual) lag induced in the system due to quantisation.
+ *
+ * Also, we use scale_load_down() to reduce the size.
+ *
+ * As measured, the max (key * weight) value was ~44 bits for a kernel build.
+ */
+static void
+avg_vruntime_add(struct cfs_rq *cfs_rq, struct sched_entity *se)
+{
+ unsigned long weight = scale_load_down(se->load.weight);
+ s64 key = entity_key(cfs_rq, se);
+
+ cfs_rq->avg_vruntime += key * weight;
+ cfs_rq->avg_load += weight;
+}
+
+static void
+avg_vruntime_sub(struct cfs_rq *cfs_rq, struct sched_entity *se)
+{
+ unsigned long weight = scale_load_down(se->load.weight);
+ s64 key = entity_key(cfs_rq, se);
+
+ cfs_rq->avg_vruntime -= key * weight;
+ cfs_rq->avg_load -= weight;
+}
+
+static inline
+void avg_vruntime_update(struct cfs_rq *cfs_rq, s64 delta)
+{
+ /*
+ * v' = v + d ==> avg_vruntime' = avg_runtime - d*avg_load
+ */
+ cfs_rq->avg_vruntime -= cfs_rq->avg_load * delta;
+}
+
+u64 avg_vruntime(struct cfs_rq *cfs_rq)
+{
+ struct sched_entity *curr = cfs_rq->curr;
+ s64 avg = cfs_rq->avg_vruntime;
+ long load = cfs_rq->avg_load;
+
+ if (curr && curr->on_rq) {
+ unsigned long weight = scale_load_down(curr->load.weight);
+
+ avg += entity_key(cfs_rq, curr) * weight;
+ load += weight;
+ }
+
+ if (load)
+ avg = div_s64(avg, load);
+
+ return cfs_rq->min_vruntime + avg;
+}
+
+/*
+ * lag_i = S - s_i = w_i * (V - v_i)
+ *
+ * However, since V is approximated by the weighted average of all entities it
+ * is possible -- by addition/removal/reweight to the tree -- to move V around
+ * and end up with a larger lag than we started with.
+ *
+ * Limit this to either double the slice length with a minimum of TICK_NSEC
+ * since that is the timing granularity.
+ *
+ * EEVDF gives the following limit for a steady state system:
+ *
+ * -r_max < lag < max(r_max, q)
+ *
+ * XXX could add max_slice to the augmented data to track this.
+ */
+void update_entity_lag(struct cfs_rq *cfs_rq, struct sched_entity *se)
+{
+ s64 lag, limit;
+
+ SCHED_WARN_ON(!se->on_rq);
+ lag = avg_vruntime(cfs_rq) - se->vruntime;
+
+ limit = calc_delta_fair(max_t(u64, 2*se->slice, TICK_NSEC), se);
+ se->vlag = clamp(lag, -limit, limit);
+}
+
+/*
+ * Entity is eligible once it received less service than it ought to have,
+ * eg. lag >= 0.
+ *
+ * lag_i = S - s_i = w_i*(V - v_i)
+ *
+ * lag_i >= 0 -> V >= v_i
+ *
+ * \Sum (v_i - v)*w_i
+ * V = ------------------ + v
+ * \Sum w_i
+ *
+ * lag_i >= 0 -> \Sum (v_i - v)*w_i >= (v_i - v)*(\Sum w_i)
+ *
+ * Note: using 'avg_vruntime() > se->vruntime' is inacurate due
+ * to the loss in precision caused by the division.
+ */
+int entity_eligible(struct cfs_rq *cfs_rq, struct sched_entity *se)
+{
+ struct sched_entity *curr = cfs_rq->curr;
+ s64 avg = cfs_rq->avg_vruntime;
+ long load = cfs_rq->avg_load;
+
+ if (curr && curr->on_rq) {
+ unsigned long weight = scale_load_down(curr->load.weight);
+
+ avg += entity_key(cfs_rq, curr) * weight;
+ load += weight;
+ }
+
+ return avg >= entity_key(cfs_rq, se) * load;
+}
+
+static u64 __update_min_vruntime(struct cfs_rq *cfs_rq, u64 vruntime)
+{
+ u64 min_vruntime = cfs_rq->min_vruntime;
+ /*
+ * open coded max_vruntime() to allow updating avg_vruntime
+ */
+ s64 delta = (s64)(vruntime - min_vruntime);
+ if (delta > 0) {
+ avg_vruntime_update(cfs_rq, delta);
+ min_vruntime = vruntime;
+ }
+ return min_vruntime;
+}
+
static void update_min_vruntime(struct cfs_rq *cfs_rq)
{
+ struct sched_entity *se = __pick_first_entity(cfs_rq);
struct sched_entity *curr = cfs_rq->curr;
- struct rb_node *leftmost = rb_first_cached(&cfs_rq->tasks_timeline);
u64 vruntime = cfs_rq->min_vruntime;
@@ -618,9 +771,7 @@ static void update_min_vruntime(struct cfs_rq *cfs_rq)
curr = NULL;
}
- if (leftmost) { /* non-empty tree */
- struct sched_entity *se = __node_2_se(leftmost);
-
+ if (se) {
if (!curr)
vruntime = se->vruntime;
else
@@ -629,7 +780,7 @@ static void update_min_vruntime(struct cfs_rq *cfs_rq)
/* ensure we never gain time by being placed backwards. */
u64_u32_store(cfs_rq->min_vruntime,
- max_vruntime(cfs_rq->min_vruntime, vruntime));
+ __update_min_vruntime(cfs_rq, vruntime));
}
static inline bool __entity_less(struct rb_node *a, const struct rb_node *b)
@@ -637,17 +788,51 @@ static inline bool __entity_less(struct rb_node *a, const struct rb_node *b)
return entity_before(__node_2_se(a), __node_2_se(b));
}
+#define deadline_gt(field, lse, rse) ({ (s64)((lse)->field - (rse)->field) > 0; })
+
+static inline void __update_min_deadline(struct sched_entity *se, struct rb_node *node)
+{
+ if (node) {
+ struct sched_entity *rse = __node_2_se(node);
+ if (deadline_gt(min_deadline, se, rse))
+ se->min_deadline = rse->min_deadline;
+ }
+}
+
+/*
+ * se->min_deadline = min(se->deadline, left->min_deadline, right->min_deadline)
+ */
+static inline bool min_deadline_update(struct sched_entity *se, bool exit)
+{
+ u64 old_min_deadline = se->min_deadline;
+ struct rb_node *node = &se->run_node;
+
+ se->min_deadline = se->deadline;
+ __update_min_deadline(se, node->rb_right);
+ __update_min_deadline(se, node->rb_left);
+
+ return se->min_deadline == old_min_deadline;
+}
+
+RB_DECLARE_CALLBACKS(static, min_deadline_cb, struct sched_entity,
+ run_node, min_deadline, min_deadline_update);
+
/*
* Enqueue an entity into the rb-tree:
*/
static void __enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
- rb_add_cached(&se->run_node, &cfs_rq->tasks_timeline, __entity_less);
+ avg_vruntime_add(cfs_rq, se);
+ se->min_deadline = se->deadline;
+ rb_add_augmented_cached(&se->run_node, &cfs_rq->tasks_timeline,
+ __entity_less, &min_deadline_cb);
}
static void __dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
- rb_erase_cached(&se->run_node, &cfs_rq->tasks_timeline);
+ rb_erase_augmented_cached(&se->run_node, &cfs_rq->tasks_timeline,
+ &min_deadline_cb);
+ avg_vruntime_sub(cfs_rq, se);
}
struct sched_entity *__pick_first_entity(struct cfs_rq *cfs_rq)
@@ -660,14 +845,81 @@ struct sched_entity *__pick_first_entity(struct cfs_rq *cfs_rq)
return __node_2_se(left);
}
-static struct sched_entity *__pick_next_entity(struct sched_entity *se)
+/*
+ * Earliest Eligible Virtual Deadline First
+ *
+ * In order to provide latency guarantees for different request sizes
+ * EEVDF selects the best runnable task from two criteria:
+ *
+ * 1) the task must be eligible (must be owed service)
+ *
+ * 2) from those tasks that meet 1), we select the one
+ * with the earliest virtual deadline.
+ *
+ * We can do this in O(log n) time due to an augmented RB-tree. The
+ * tree keeps the entries sorted on service, but also functions as a
+ * heap based on the deadline by keeping:
+ *
+ * se->min_deadline = min(se->deadline, se->{left,right}->min_deadline)
+ *
+ * Which allows an EDF like search on (sub)trees.
+ */
+static struct sched_entity *pick_eevdf(struct cfs_rq *cfs_rq)
{
- struct rb_node *next = rb_next(&se->run_node);
+ struct rb_node *node = cfs_rq->tasks_timeline.rb_root.rb_node;
+ struct sched_entity *curr = cfs_rq->curr;
+ struct sched_entity *best = NULL;
- if (!next)
- return NULL;
+ if (curr && (!curr->on_rq || !entity_eligible(cfs_rq, curr)))
+ curr = NULL;
+
+ while (node) {
+ struct sched_entity *se = __node_2_se(node);
- return __node_2_se(next);
+ /*
+ * If this entity is not eligible, try the left subtree.
+ */
+ if (!entity_eligible(cfs_rq, se)) {
+ node = node->rb_left;
+ continue;
+ }
+
+ /*
+ * If this entity has an earlier deadline than the previous
+ * best, take this one. If it also has the earliest deadline
+ * of its subtree, we're done.
+ */
+ if (!best || deadline_gt(deadline, best, se)) {
+ best = se;
+ if (best->deadline == best->min_deadline)
+ break;
+ }
+
+ /*
+ * If the earlest deadline in this subtree is in the fully
+ * eligible left half of our space, go there.
+ */
+ if (node->rb_left &&
+ __node_2_se(node->rb_left)->min_deadline == se->min_deadline) {
+ node = node->rb_left;
+ continue;
+ }
+
+ node = node->rb_right;
+ }
+
+ if (!best || (curr && deadline_gt(deadline, best, curr)))
+ best = curr;
+
+ if (unlikely(!best)) {
+ struct sched_entity *left = __pick_first_entity(cfs_rq);
+ if (left) {
+ pr_err("EEVDF scheduling fail, picking leftmost\n");
+ return left;
+ }
+ }
+
+ return best;
}
#ifdef CONFIG_SCHED_DEBUG
@@ -689,104 +941,45 @@ int sched_update_scaling(void)
{
unsigned int factor = get_update_sysctl_factor();
- sched_nr_latency = DIV_ROUND_UP(sysctl_sched_latency,
- sysctl_sched_min_granularity);
-
#define WRT_SYSCTL(name) \
(normalized_sysctl_##name = sysctl_##name / (factor))
- WRT_SYSCTL(sched_min_granularity);
- WRT_SYSCTL(sched_latency);
- WRT_SYSCTL(sched_wakeup_granularity);
+ WRT_SYSCTL(sched_base_slice);
#undef WRT_SYSCTL
return 0;
}
#endif
-/*
- * delta /= w
- */
-static inline u64 calc_delta_fair(u64 delta, struct sched_entity *se)
-{
- if (unlikely(se->load.weight != NICE_0_LOAD))
- delta = __calc_delta(delta, NICE_0_LOAD, &se->load);
-
- return delta;
-}
+static void clear_buddies(struct cfs_rq *cfs_rq, struct sched_entity *se);
/*
- * The idea is to set a period in which each task runs once.
- *
- * When there are too many tasks (sched_nr_latency) we have to stretch
- * this period because otherwise the slices get too small.
- *
- * p = (nr <= nl) ? l : l*nr/nl
+ * XXX: strictly: vd_i += N*r_i/w_i such that: vd_i > ve_i
+ * this is probably good enough.
*/
-static u64 __sched_period(unsigned long nr_running)
+static void update_deadline(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
- if (unlikely(nr_running > sched_nr_latency))
- return nr_running * sysctl_sched_min_granularity;
- else
- return sysctl_sched_latency;
-}
-
-static bool sched_idle_cfs_rq(struct cfs_rq *cfs_rq);
-
-/*
- * We calculate the wall-time slice from the period by taking a part
- * proportional to the weight.
- *
- * s = p*P[w/rw]
- */
-static u64 sched_slice(struct cfs_rq *cfs_rq, struct sched_entity *se)
-{
- unsigned int nr_running = cfs_rq->nr_running;
- struct sched_entity *init_se = se;
- unsigned int min_gran;
- u64 slice;
-
- if (sched_feat(ALT_PERIOD))
- nr_running = rq_of(cfs_rq)->cfs.h_nr_running;
-
- slice = __sched_period(nr_running + !se->on_rq);
-
- for_each_sched_entity(se) {
- struct load_weight *load;
- struct load_weight lw;
- struct cfs_rq *qcfs_rq;
-
- qcfs_rq = cfs_rq_of(se);
- load = &qcfs_rq->load;
-
- if (unlikely(!se->on_rq)) {
- lw = qcfs_rq->load;
+ if ((s64)(se->vruntime - se->deadline) < 0)
+ return;
- update_load_add(&lw, se->load.weight);
- load = &lw;
- }
- slice = __calc_delta(slice, se->load.weight, load);
- }
+ /*
+ * For EEVDF the virtual time slope is determined by w_i (iow.
+ * nice) while the request time r_i is determined by
+ * sysctl_sched_base_slice.
+ */
+ se->slice = sysctl_sched_base_slice;
- if (sched_feat(BASE_SLICE)) {
- if (se_is_idle(init_se) && !sched_idle_cfs_rq(cfs_rq))
- min_gran = sysctl_sched_idle_min_granularity;
- else
- min_gran = sysctl_sched_min_granularity;
+ /*
+ * EEVDF: vd_i = ve_i + r_i / w_i
+ */
+ se->deadline = se->vruntime + calc_delta_fair(se->slice, se);
- slice = max_t(u64, slice, min_gran);
+ /*
+ * The task has consumed its request, reschedule.
+ */
+ if (cfs_rq->nr_running > 1) {
+ resched_curr(rq_of(cfs_rq));
+ clear_buddies(cfs_rq, se);
}
-
- return slice;
-}
-
-/*
- * We calculate the vruntime slice of a to-be-inserted task.
- *
- * vs = s/w
- */
-static u64 sched_vslice(struct cfs_rq *cfs_rq, struct sched_entity *se)
-{
- return calc_delta_fair(sched_slice(cfs_rq, se), se);
}
#include "pelt.h"
@@ -921,6 +1114,7 @@ static void update_curr(struct cfs_rq *cfs_rq)
schedstat_add(cfs_rq->exec_clock, delta_exec);
curr->vruntime += calc_delta_fair(delta_exec, curr);
+ update_deadline(cfs_rq, curr);
update_min_vruntime(cfs_rq);
if (entity_is_task(curr)) {
@@ -3375,16 +3569,36 @@ dequeue_load_avg(struct cfs_rq *cfs_rq, struct sched_entity *se) { }
static void reweight_entity(struct cfs_rq *cfs_rq, struct sched_entity *se,
unsigned long weight)
{
+ unsigned long old_weight = se->load.weight;
+
if (se->on_rq) {
/* commit outstanding execution time */
if (cfs_rq->curr == se)
update_curr(cfs_rq);
+ else
+ avg_vruntime_sub(cfs_rq, se);
update_load_sub(&cfs_rq->load, se->load.weight);
}
dequeue_load_avg(cfs_rq, se);
update_load_set(&se->load, weight);
+ if (!se->on_rq) {
+ /*
+ * Because we keep se->vlag = V - v_i, while: lag_i = w_i*(V - v_i),
+ * we need to scale se->vlag when w_i changes.
+ */
+ se->vlag = div_s64(se->vlag * old_weight, weight);
+ } else {
+ s64 deadline = se->deadline - se->vruntime;
+ /*
+ * When the weight changes, the virtual time slope changes and
+ * we should adjust the relative virtual deadline accordingly.
+ */
+ deadline = div_s64(deadline * old_weight, weight);
+ se->deadline = se->vruntime + deadline;
+ }
+
#ifdef CONFIG_SMP
do {
u32 divider = get_pelt_divider(&se->avg);
@@ -3394,9 +3608,11 @@ static void reweight_entity(struct cfs_rq *cfs_rq, struct sched_entity *se,
#endif
enqueue_load_avg(cfs_rq, se);
- if (se->on_rq)
+ if (se->on_rq) {
update_load_add(&cfs_rq->load, se->load.weight);
-
+ if (cfs_rq->curr != se)
+ avg_vruntime_add(cfs_rq, se);
+ }
}
void reweight_task(struct task_struct *p, int prio)
@@ -4692,98 +4908,103 @@ static inline void update_misfit_status(struct task_struct *p, struct rq *rq) {}
#endif /* CONFIG_SMP */
-static void check_spread(struct cfs_rq *cfs_rq, struct sched_entity *se)
-{
-#ifdef CONFIG_SCHED_DEBUG
- s64 d = se->vruntime - cfs_rq->min_vruntime;
-
- if (d < 0)
- d = -d;
-
- if (d > 3*sysctl_sched_latency)
- schedstat_inc(cfs_rq->nr_spread_over);
-#endif
-}
-
-static inline bool entity_is_long_sleeper(struct sched_entity *se)
+static void
+place_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
{
- struct cfs_rq *cfs_rq;
- u64 sleep_time;
-
- if (se->exec_start == 0)
- return false;
+ u64 vslice = calc_delta_fair(se->slice, se);
+ u64 vruntime = avg_vruntime(cfs_rq);
+ s64 lag = 0;
- cfs_rq = cfs_rq_of(se);
-
- sleep_time = rq_clock_task(rq_of(cfs_rq));
+ /*
+ * Due to how V is constructed as the weighted average of entities,
+ * adding tasks with positive lag, or removing tasks with negative lag
+ * will move 'time' backwards, this can screw around with the lag of
+ * other tasks.
+ *
+ * EEVDF: placement strategy #1 / #2
+ */
+ if (sched_feat(PLACE_LAG) && cfs_rq->nr_running) {
+ struct sched_entity *curr = cfs_rq->curr;
+ unsigned long load;
- /* Happen while migrating because of clock task divergence */
- if (sleep_time <= se->exec_start)
- return false;
+ lag = se->vlag;
- sleep_time -= se->exec_start;
- if (sleep_time > ((1ULL << 63) / scale_load_down(NICE_0_LOAD)))
- return true;
+ /*
+ * If we want to place a task and preserve lag, we have to
+ * consider the effect of the new entity on the weighted
+ * average and compensate for this, otherwise lag can quickly
+ * evaporate.
+ *
+ * Lag is defined as:
+ *
+ * lag_i = S - s_i = w_i * (V - v_i)
+ *
+ * To avoid the 'w_i' term all over the place, we only track
+ * the virtual lag:
+ *
+ * vl_i = V - v_i <=> v_i = V - vl_i
+ *
+ * And we take V to be the weighted average of all v:
+ *
+ * V = (\Sum w_j*v_j) / W
+ *
+ * Where W is: \Sum w_j
+ *
+ * Then, the weighted average after adding an entity with lag
+ * vl_i is given by:
+ *
+ * V' = (\Sum w_j*v_j + w_i*v_i) / (W + w_i)
+ * = (W*V + w_i*(V - vl_i)) / (W + w_i)
+ * = (W*V + w_i*V - w_i*vl_i) / (W + w_i)
+ * = (V*(W + w_i) - w_i*l) / (W + w_i)
+ * = V - w_i*vl_i / (W + w_i)
+ *
+ * And the actual lag after adding an entity with vl_i is:
+ *
+ * vl'_i = V' - v_i
+ * = V - w_i*vl_i / (W + w_i) - (V - vl_i)
+ * = vl_i - w_i*vl_i / (W + w_i)
+ *
+ * Which is strictly less than vl_i. So in order to preserve lag
+ * we should inflate the lag before placement such that the
+ * effective lag after placement comes out right.
+ *
+ * As such, invert the above relation for vl'_i to get the vl_i
+ * we need to use such that the lag after placement is the lag
+ * we computed before dequeue.
+ *
+ * vl'_i = vl_i - w_i*vl_i / (W + w_i)
+ * = ((W + w_i)*vl_i - w_i*vl_i) / (W + w_i)
+ *
+ * (W + w_i)*vl'_i = (W + w_i)*vl_i - w_i*vl_i
+ * = W*vl_i
+ *
+ * vl_i = (W + w_i)*vl'_i / W
+ */
+ load = cfs_rq->avg_load;
+ if (curr && curr->on_rq)
+ load += scale_load_down(curr->load.weight);
- return false;
-}
+ lag *= load + scale_load_down(se->load.weight);
+ if (WARN_ON_ONCE(!load))
+ load = 1;
+ lag = div_s64(lag, load);
+ }
-static void
-place_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int initial)
-{
- u64 vruntime = cfs_rq->min_vruntime;
+ se->vruntime = vruntime - lag;
/*
- * The 'current' period is already promised to the current tasks,
- * however the extra weight of the new task will slow them down a
- * little, place the new task so that it fits in the slot that
- * stays open at the end.
+ * When joining the competition; the exisiting tasks will be,
+ * on average, halfway through their slice, as such start tasks
+ * off with half a slice to ease into the competition.
*/
- if (initial && sched_feat(START_DEBIT))
- vruntime += sched_vslice(cfs_rq, se);
+ if (sched_feat(PLACE_DEADLINE_INITIAL) && (flags & ENQUEUE_INITIAL))
+ vslice /= 2;
- /* sleeps up to a single latency don't count. */
- if (!initial) {
- unsigned long thresh;
-
- if (se_is_idle(se))
- thresh = sysctl_sched_min_granularity;
- else
- thresh = sysctl_sched_latency;
-
- /*
- * Halve their sleep time's effect, to allow
- * for a gentler effect of sleepers:
- */
- if (sched_feat(GENTLE_FAIR_SLEEPERS))
- thresh >>= 1;
-
- vruntime -= thresh;
- }
-
- /*
- * Pull vruntime of the entity being placed to the base level of
- * cfs_rq, to prevent boosting it if placed backwards.
- * However, min_vruntime can advance much faster than real time, with
- * the extreme being when an entity with the minimal weight always runs
- * on the cfs_rq. If the waking entity slept for a long time, its
- * vruntime difference from min_vruntime may overflow s64 and their
- * comparison may get inversed, so ignore the entity's original
- * vruntime in that case.
- * The maximal vruntime speedup is given by the ratio of normal to
- * minimal weight: scale_load_down(NICE_0_LOAD) / MIN_SHARES.
- * When placing a migrated waking entity, its exec_start has been set
- * from a different rq. In order to take into account a possible
- * divergence between new and prev rq's clocks task because of irq and
- * stolen time, we take an additional margin.
- * So, cutting off on the sleep time of
- * 2^63 / scale_load_down(NICE_0_LOAD) ~ 104 days
- * should be safe.
- */
- if (entity_is_long_sleeper(se))
- se->vruntime = vruntime;
- else
- se->vruntime = max_vruntime(se->vruntime, vruntime);
+ /*
+ * EEVDF: vd_i = ve_i + r_i/w_i
+ */
+ se->deadline = se->vruntime + vslice;
}
static void check_enqueue_throttle(struct cfs_rq *cfs_rq);
@@ -4791,61 +5012,21 @@ static inline int cfs_rq_throttled(struct cfs_rq *cfs_rq);
static inline bool cfs_bandwidth_used(void);
-/*
- * MIGRATION
- *
- * dequeue
- * update_curr()
- * update_min_vruntime()
- * vruntime -= min_vruntime
- *
- * enqueue
- * update_curr()
- * update_min_vruntime()
- * vruntime += min_vruntime
- *
- * this way the vruntime transition between RQs is done when both
- * min_vruntime are up-to-date.
- *
- * WAKEUP (remote)
- *
- * ->migrate_task_rq_fair() (p->state == TASK_WAKING)
- * vruntime -= min_vruntime
- *
- * enqueue
- * update_curr()
- * update_min_vruntime()
- * vruntime += min_vruntime
- *
- * this way we don't have the most up-to-date min_vruntime on the originating
- * CPU and an up-to-date min_vruntime on the destination CPU.
- */
-
static void
enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
{
- bool renorm = !(flags & ENQUEUE_WAKEUP) || (flags & ENQUEUE_MIGRATED);
bool curr = cfs_rq->curr == se;
/*
* If we're the current task, we must renormalise before calling
* update_curr().
*/
- if (renorm && curr)
- se->vruntime += cfs_rq->min_vruntime;
+ if (curr)
+ place_entity(cfs_rq, se, flags);
update_curr(cfs_rq);
/*
- * Otherwise, renormalise after, such that we're placed at the current
- * moment in time, instead of some random moment in the past. Being
- * placed in the past could significantly boost this task to the
- * fairness detriment of existing tasks.
- */
- if (renorm && !curr)
- se->vruntime += cfs_rq->min_vruntime;
-
- /*
* When enqueuing a sched_entity, we must:
* - Update loads to have both entity and cfs_rq synced with now.
* - For group_entity, update its runnable_weight to reflect the new
@@ -4856,18 +5037,28 @@ enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
*/
update_load_avg(cfs_rq, se, UPDATE_TG | DO_ATTACH);
se_update_runnable(se);
+ /*
+ * XXX update_load_avg() above will have attached us to the pelt sum;
+ * but update_cfs_group() here will re-adjust the weight and have to
+ * undo/redo all that. Seems wasteful.
+ */
update_cfs_group(se);
+
+ /*
+ * XXX now that the entity has been re-weighted, and it's lag adjusted,
+ * we can place the entity.
+ */
+ if (!curr)
+ place_entity(cfs_rq, se, flags);
+
account_entity_enqueue(cfs_rq, se);
- if (flags & ENQUEUE_WAKEUP)
- place_entity(cfs_rq, se, 0);
/* Entity has migrated, no longer consider this task hot */
if (flags & ENQUEUE_MIGRATED)
se->exec_start = 0;
check_schedstat_required();
update_stats_enqueue_fair(cfs_rq, se, flags);
- check_spread(cfs_rq, se);
if (!curr)
__enqueue_entity(cfs_rq, se);
se->on_rq = 1;
@@ -4889,17 +5080,6 @@ enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
}
}
-static void __clear_buddies_last(struct sched_entity *se)
-{
- for_each_sched_entity(se) {
- struct cfs_rq *cfs_rq = cfs_rq_of(se);
- if (cfs_rq->last != se)
- break;
-
- cfs_rq->last = NULL;
- }
-}
-
static void __clear_buddies_next(struct sched_entity *se)
{
for_each_sched_entity(se) {
@@ -4911,27 +5091,10 @@ static void __clear_buddies_next(struct sched_entity *se)
}
}
-static void __clear_buddies_skip(struct sched_entity *se)
-{
- for_each_sched_entity(se) {
- struct cfs_rq *cfs_rq = cfs_rq_of(se);
- if (cfs_rq->skip != se)
- break;
-
- cfs_rq->skip = NULL;
- }
-}
-
static void clear_buddies(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
- if (cfs_rq->last == se)
- __clear_buddies_last(se);
-
if (cfs_rq->next == se)
__clear_buddies_next(se);
-
- if (cfs_rq->skip == se)
- __clear_buddies_skip(se);
}
static __always_inline void return_cfs_rq_runtime(struct cfs_rq *cfs_rq);
@@ -4965,20 +5128,12 @@ dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
clear_buddies(cfs_rq, se);
+ update_entity_lag(cfs_rq, se);
if (se != cfs_rq->curr)
__dequeue_entity(cfs_rq, se);
se->on_rq = 0;
account_entity_dequeue(cfs_rq, se);
- /*
- * Normalize after update_curr(); which will also have moved
- * min_vruntime if @se is the one holding it back. But before doing
- * update_min_vruntime() again, which will discount @se's position and
- * can move min_vruntime forward still more.
- */
- if (!(flags & DEQUEUE_SLEEP))
- se->vruntime -= cfs_rq->min_vruntime;
-
/* return excess runtime on last dequeue */
return_cfs_rq_runtime(cfs_rq);
@@ -4997,52 +5152,6 @@ dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
update_idle_cfs_rq_clock_pelt(cfs_rq);
}
-/*
- * Preempt the current task with a newly woken task if needed:
- */
-static void
-check_preempt_tick(struct cfs_rq *cfs_rq, struct sched_entity *curr)
-{
- unsigned long ideal_runtime, delta_exec;
- struct sched_entity *se;
- s64 delta;
-
- /*
- * When many tasks blow up the sched_period; it is possible that
- * sched_slice() reports unusually large results (when many tasks are
- * very light for example). Therefore impose a maximum.
- */
- ideal_runtime = min_t(u64, sched_slice(cfs_rq, curr), sysctl_sched_latency);
-
- delta_exec = curr->sum_exec_runtime - curr->prev_sum_exec_runtime;
- if (delta_exec > ideal_runtime) {
- resched_curr(rq_of(cfs_rq));
- /*
- * The current task ran long enough, ensure it doesn't get
- * re-elected due to buddy favours.
- */
- clear_buddies(cfs_rq, curr);
- return;
- }
-
- /*
- * Ensure that a task that missed wakeup preemption by a
- * narrow margin doesn't have to wait for a full slice.
- * This also mitigates buddy induced latencies under load.
- */
- if (delta_exec < sysctl_sched_min_granularity)
- return;
-
- se = __pick_first_entity(cfs_rq);
- delta = curr->vruntime - se->vruntime;
-
- if (delta < 0)
- return;
-
- if (delta > ideal_runtime)
- resched_curr(rq_of(cfs_rq));
-}
-
static void
set_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
@@ -5081,9 +5190,6 @@ set_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
se->prev_sum_exec_runtime = se->sum_exec_runtime;
}
-static int
-wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se);
-
/*
* Pick the next process, keeping these things in mind, in this order:
* 1) keep things fair between processes/task groups
@@ -5094,50 +5200,14 @@ wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se);
static struct sched_entity *
pick_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *curr)
{
- struct sched_entity *left = __pick_first_entity(cfs_rq);
- struct sched_entity *se;
-
- /*
- * If curr is set we have to see if its left of the leftmost entity
- * still in the tree, provided there was anything in the tree at all.
- */
- if (!left || (curr && entity_before(curr, left)))
- left = curr;
-
- se = left; /* ideally we run the leftmost entity */
-
/*
- * Avoid running the skip buddy, if running something else can
- * be done without getting too unfair.
+ * Enabling NEXT_BUDDY will affect latency but not fairness.
*/
- if (cfs_rq->skip && cfs_rq->skip == se) {
- struct sched_entity *second;
-
- if (se == curr) {
- second = __pick_first_entity(cfs_rq);
- } else {
- second = __pick_next_entity(se);
- if (!second || (curr && entity_before(curr, second)))
- second = curr;
- }
-
- if (second && wakeup_preempt_entity(second, left) < 1)
- se = second;
- }
+ if (sched_feat(NEXT_BUDDY) &&
+ cfs_rq->next && entity_eligible(cfs_rq, cfs_rq->next))
+ return cfs_rq->next;
- if (cfs_rq->next && wakeup_preempt_entity(cfs_rq->next, left) < 1) {
- /*
- * Someone really wants this to run. If it's not unfair, run it.
- */
- se = cfs_rq->next;
- } else if (cfs_rq->last && wakeup_preempt_entity(cfs_rq->last, left) < 1) {
- /*
- * Prefer last buddy, try to return the CPU to a preempted task.
- */
- se = cfs_rq->last;
- }
-
- return se;
+ return pick_eevdf(cfs_rq);
}
static bool check_cfs_rq_runtime(struct cfs_rq *cfs_rq);
@@ -5154,8 +5224,6 @@ static void put_prev_entity(struct cfs_rq *cfs_rq, struct sched_entity *prev)
/* throttle cfs_rqs exceeding runtime */
check_cfs_rq_runtime(cfs_rq);
- check_spread(cfs_rq, prev);
-
if (prev->on_rq) {
update_stats_wait_start_fair(cfs_rq, prev);
/* Put 'current' back into the tree. */
@@ -5196,9 +5264,6 @@ entity_tick(struct cfs_rq *cfs_rq, struct sched_entity *curr, int queued)
hrtimer_active(&rq_of(cfs_rq)->hrtick_timer))
return;
#endif
-
- if (cfs_rq->nr_running > 1)
- check_preempt_tick(cfs_rq, curr);
}
@@ -6291,13 +6356,12 @@ static inline void sched_fair_update_stop_tick(struct rq *rq, struct task_struct
static void hrtick_start_fair(struct rq *rq, struct task_struct *p)
{
struct sched_entity *se = &p->se;
- struct cfs_rq *cfs_rq = cfs_rq_of(se);
SCHED_WARN_ON(task_rq(p) != rq);
if (rq->cfs.h_nr_running > 1) {
- u64 slice = sched_slice(cfs_rq, se);
u64 ran = se->sum_exec_runtime - se->prev_sum_exec_runtime;
+ u64 slice = se->slice;
s64 delta = slice - ran;
if (delta < 0) {
@@ -6321,8 +6385,7 @@ static void hrtick_update(struct rq *rq)
if (!hrtick_enabled_fair(rq) || curr->sched_class != &fair_sched_class)
return;
- if (cfs_rq_of(&curr->se)->nr_running < sched_nr_latency)
- hrtick_start_fair(rq, curr);
+ hrtick_start_fair(rq, curr);
}
#else /* !CONFIG_SCHED_HRTICK */
static inline void
@@ -6363,17 +6426,6 @@ static int sched_idle_rq(struct rq *rq)
rq->nr_running);
}
-/*
- * Returns true if cfs_rq only has SCHED_IDLE entities enqueued. Note the use
- * of idle_nr_running, which does not consider idle descendants of normal
- * entities.
- */
-static bool sched_idle_cfs_rq(struct cfs_rq *cfs_rq)
-{
- return cfs_rq->nr_running &&
- cfs_rq->nr_running == cfs_rq->idle_nr_running;
-}
-
#ifdef CONFIG_SMP
static int sched_idle_cpu(int cpu)
{
@@ -7876,18 +7928,6 @@ static void migrate_task_rq_fair(struct task_struct *p, int new_cpu)
{
struct sched_entity *se = &p->se;
- /*
- * As blocked tasks retain absolute vruntime the migration needs to
- * deal with this by subtracting the old and adding the new
- * min_vruntime -- the latter is done by enqueue_entity() when placing
- * the task on the new runqueue.
- */
- if (READ_ONCE(p->__state) == TASK_WAKING) {
- struct cfs_rq *cfs_rq = cfs_rq_of(se);
-
- se->vruntime -= u64_u32_load(cfs_rq->min_vruntime);
- }
-
if (!task_on_rq_migrating(p)) {
remove_entity_load_avg(se);
@@ -7925,66 +7965,6 @@ balance_fair(struct rq *rq, struct task_struct *prev, struct rq_flags *rf)
}
#endif /* CONFIG_SMP */
-static unsigned long wakeup_gran(struct sched_entity *se)
-{
- unsigned long gran = sysctl_sched_wakeup_granularity;
-
- /*
- * Since its curr running now, convert the gran from real-time
- * to virtual-time in his units.
- *
- * By using 'se' instead of 'curr' we penalize light tasks, so
- * they get preempted easier. That is, if 'se' < 'curr' then
- * the resulting gran will be larger, therefore penalizing the
- * lighter, if otoh 'se' > 'curr' then the resulting gran will
- * be smaller, again penalizing the lighter task.
- *
- * This is especially important for buddies when the leftmost
- * task is higher priority than the buddy.
- */
- return calc_delta_fair(gran, se);
-}
-
-/*
- * Should 'se' preempt 'curr'.
- *
- * |s1
- * |s2
- * |s3
- * g
- * |<--->|c
- *
- * w(c, s1) = -1
- * w(c, s2) = 0
- * w(c, s3) = 1
- *
- */
-static int
-wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se)
-{
- s64 gran, vdiff = curr->vruntime - se->vruntime;
-
- if (vdiff <= 0)
- return -1;
-
- gran = wakeup_gran(se);
- if (vdiff > gran)
- return 1;
-
- return 0;
-}
-
-static void set_last_buddy(struct sched_entity *se)
-{
- for_each_sched_entity(se) {
- if (SCHED_WARN_ON(!se->on_rq))
- return;
- if (se_is_idle(se))
- return;
- cfs_rq_of(se)->last = se;
- }
-}
-
static void set_next_buddy(struct sched_entity *se)
{
for_each_sched_entity(se) {
@@ -7996,12 +7976,6 @@ static void set_next_buddy(struct sched_entity *se)
}
}
-static void set_skip_buddy(struct sched_entity *se)
-{
- for_each_sched_entity(se)
- cfs_rq_of(se)->skip = se;
-}
-
/*
* Preempt the current task with a newly woken task if needed:
*/
@@ -8010,7 +7984,6 @@ static void check_preempt_wakeup(struct rq *rq, struct task_struct *p, int wake_
struct task_struct *curr = rq->curr;
struct sched_entity *se = &curr->se, *pse = &p->se;
struct cfs_rq *cfs_rq = task_cfs_rq(curr);
- int scale = cfs_rq->nr_running >= sched_nr_latency;
int next_buddy_marked = 0;
int cse_is_idle, pse_is_idle;
@@ -8026,7 +7999,7 @@ static void check_preempt_wakeup(struct rq *rq, struct task_struct *p, int wake_
if (unlikely(throttled_hierarchy(cfs_rq_of(pse))))
return;
- if (sched_feat(NEXT_BUDDY) && scale && !(wake_flags & WF_FORK)) {
+ if (sched_feat(NEXT_BUDDY) && !(wake_flags & WF_FORK)) {
set_next_buddy(pse);
next_buddy_marked = 1;
}
@@ -8071,35 +8044,19 @@ static void check_preempt_wakeup(struct rq *rq, struct task_struct *p, int wake_
if (cse_is_idle != pse_is_idle)
return;
- update_curr(cfs_rq_of(se));
- if (wakeup_preempt_entity(se, pse) == 1) {
- /*
- * Bias pick_next to pick the sched entity that is
- * triggering this preemption.
- */
- if (!next_buddy_marked)
- set_next_buddy(pse);
+ cfs_rq = cfs_rq_of(se);
+ update_curr(cfs_rq);
+
+ /*
+ * XXX pick_eevdf(cfs_rq) != se ?
+ */
+ if (pick_eevdf(cfs_rq) == pse)
goto preempt;
- }
return;
preempt:
resched_curr(rq);
- /*
- * Only set the backward buddy when the current task is still
- * on the rq. This can happen when a wakeup gets interleaved
- * with schedule on the ->pre_schedule() or idle_balance()
- * point, either of which can * drop the rq lock.
- *
- * Also, during early boot the idle thread is in the fair class,
- * for obvious reasons its a bad idea to schedule back to it.
- */
- if (unlikely(!se->on_rq || curr == rq->idle))
- return;
-
- if (sched_feat(LAST_BUDDY) && scale && entity_is_task(se))
- set_last_buddy(se);
}
#ifdef CONFIG_SMP
@@ -8301,8 +8258,6 @@ static void put_prev_task_fair(struct rq *rq, struct task_struct *prev)
/*
* sched_yield() is very simple
- *
- * The magic of dealing with the ->skip buddy is in pick_next_entity.
*/
static void yield_task_fair(struct rq *rq)
{
@@ -8318,21 +8273,19 @@ static void yield_task_fair(struct rq *rq)
clear_buddies(cfs_rq, se);
- if (curr->policy != SCHED_BATCH) {
- update_rq_clock(rq);
- /*
- * Update run-time statistics of the 'current'.
- */
- update_curr(cfs_rq);
- /*
- * Tell update_rq_clock() that we've just updated,
- * so we don't do microscopic update in schedule()
- * and double the fastpath cost.
- */
- rq_clock_skip_update(rq);
- }
+ update_rq_clock(rq);
+ /*
+ * Update run-time statistics of the 'current'.
+ */
+ update_curr(cfs_rq);
+ /*
+ * Tell update_rq_clock() that we've just updated,
+ * so we don't do microscopic update in schedule()
+ * and double the fastpath cost.
+ */
+ rq_clock_skip_update(rq);
- set_skip_buddy(se);
+ se->deadline += calc_delta_fair(se->slice, se);
}
static bool yield_to_task_fair(struct rq *rq, struct task_struct *p)
@@ -8580,8 +8533,7 @@ static int task_hot(struct task_struct *p, struct lb_env *env)
* Buddy candidates are cache hot:
*/
if (sched_feat(CACHE_HOT_BUDDY) && env->dst_rq->nr_running &&
- (&p->se == cfs_rq_of(&p->se)->next ||
- &p->se == cfs_rq_of(&p->se)->last))
+ (&p->se == cfs_rq_of(&p->se)->next))
return 1;
if (sysctl_sched_migration_cost == -1)
@@ -12207,8 +12159,8 @@ static void rq_offline_fair(struct rq *rq)
static inline bool
__entity_slice_used(struct sched_entity *se, int min_nr_tasks)
{
- u64 slice = sched_slice(cfs_rq_of(se), se);
u64 rtime = se->sum_exec_runtime - se->prev_sum_exec_runtime;
+ u64 slice = se->slice;
return (rtime * min_nr_tasks > slice);
}
@@ -12364,8 +12316,8 @@ static void task_tick_fair(struct rq *rq, struct task_struct *curr, int queued)
*/
static void task_fork_fair(struct task_struct *p)
{
- struct cfs_rq *cfs_rq;
struct sched_entity *se = &p->se, *curr;
+ struct cfs_rq *cfs_rq;
struct rq *rq = this_rq();
struct rq_flags rf;
@@ -12374,22 +12326,9 @@ static void task_fork_fair(struct task_struct *p)
cfs_rq = task_cfs_rq(current);
curr = cfs_rq->curr;
- if (curr) {
+ if (curr)
update_curr(cfs_rq);
- se->vruntime = curr->vruntime;
- }
- place_entity(cfs_rq, se, 1);
-
- if (sysctl_sched_child_runs_first && curr && entity_before(curr, se)) {
- /*
- * Upon rescheduling, sched_class::put_prev_task() will place
- * 'current' within the tree based on its new key value.
- */
- swap(curr->vruntime, se->vruntime);
- resched_curr(rq);
- }
-
- se->vruntime -= cfs_rq->min_vruntime;
+ place_entity(cfs_rq, se, ENQUEUE_INITIAL);
rq_unlock(rq, &rf);
}
@@ -12418,34 +12357,6 @@ prio_changed_fair(struct rq *rq, struct task_struct *p, int oldprio)
check_preempt_curr(rq, p, 0);
}
-static inline bool vruntime_normalized(struct task_struct *p)
-{
- struct sched_entity *se = &p->se;
-
- /*
- * In both the TASK_ON_RQ_QUEUED and TASK_ON_RQ_MIGRATING cases,
- * the dequeue_entity(.flags=0) will already have normalized the
- * vruntime.
- */
- if (p->on_rq)
- return true;
-
- /*
- * When !on_rq, vruntime of the task has usually NOT been normalized.
- * But there are some cases where it has already been normalized:
- *
- * - A forked child which is waiting for being woken up by
- * wake_up_new_task().
- * - A task which has been woken up by try_to_wake_up() and
- * waiting for actually being woken up by sched_ttwu_pending().
- */
- if (!se->sum_exec_runtime ||
- (READ_ONCE(p->__state) == TASK_WAKING && p->sched_remote_wakeup))
- return true;
-
- return false;
-}
-
#ifdef CONFIG_FAIR_GROUP_SCHED
/*
* Propagate the changes of the sched_entity across the tg tree to make it
@@ -12516,16 +12427,6 @@ static void attach_entity_cfs_rq(struct sched_entity *se)
static void detach_task_cfs_rq(struct task_struct *p)
{
struct sched_entity *se = &p->se;
- struct cfs_rq *cfs_rq = cfs_rq_of(se);
-
- if (!vruntime_normalized(p)) {
- /*
- * Fix up our vruntime so that the current sleep doesn't
- * cause 'unlimited' sleep bonus.
- */
- place_entity(cfs_rq, se, 0);
- se->vruntime -= cfs_rq->min_vruntime;
- }
detach_entity_cfs_rq(se);
}
@@ -12533,12 +12434,8 @@ static void detach_task_cfs_rq(struct task_struct *p)
static void attach_task_cfs_rq(struct task_struct *p)
{
struct sched_entity *se = &p->se;
- struct cfs_rq *cfs_rq = cfs_rq_of(se);
attach_entity_cfs_rq(se);
-
- if (!vruntime_normalized(p))
- se->vruntime += cfs_rq->min_vruntime;
}
static void switched_from_fair(struct rq *rq, struct task_struct *p)
@@ -12903,7 +12800,7 @@ static unsigned int get_rr_interval_fair(struct rq *rq, struct task_struct *task
* idle runqueue:
*/
if (rq->cfs.load.weight)
- rr_interval = NS_TO_JIFFIES(sched_slice(cfs_rq_of(se), se));
+ rr_interval = NS_TO_JIFFIES(se->slice);
return rr_interval;
}
diff --git a/kernel/sched/features.h b/kernel/sched/features.h
index e10074cb4be4..61bcbf5e46a4 100644
--- a/kernel/sched/features.h
+++ b/kernel/sched/features.h
@@ -1,16 +1,11 @@
/* SPDX-License-Identifier: GPL-2.0 */
-/*
- * Only give sleepers 50% of their service deficit. This allows
- * them to run sooner, but does not allow tons of sleepers to
- * rip the spread apart.
- */
-SCHED_FEAT(GENTLE_FAIR_SLEEPERS, true)
/*
- * Place new tasks ahead so that they do not starve already running
- * tasks
+ * Using the avg_vruntime, do the right thing and preserve lag across
+ * sleep+wake cycles. EEVDF placement strategy #1, #2 if disabled.
*/
-SCHED_FEAT(START_DEBIT, true)
+SCHED_FEAT(PLACE_LAG, true)
+SCHED_FEAT(PLACE_DEADLINE_INITIAL, true)
/*
* Prefer to schedule the task we woke last (assuming it failed
@@ -20,13 +15,6 @@ SCHED_FEAT(START_DEBIT, true)
SCHED_FEAT(NEXT_BUDDY, false)
/*
- * Prefer to schedule the task that ran last (when we did
- * wake-preempt) as that likely will touch the same data, increases
- * cache locality.
- */
-SCHED_FEAT(LAST_BUDDY, true)
-
-/*
* Consider buddies to be cache hot, decreases the likeliness of a
* cache buddy being migrated away, increases cache locality.
*/
@@ -99,7 +87,4 @@ SCHED_FEAT(UTIL_EST_FASTUP, true)
SCHED_FEAT(LATENCY_WARN, false)
-SCHED_FEAT(ALT_PERIOD, true)
-SCHED_FEAT(BASE_SLICE, true)
-
SCHED_FEAT(HZ_BW, true)
diff --git a/kernel/sched/sched.h b/kernel/sched/sched.h
index 19af1766df2d..9c5035ca3b06 100644
--- a/kernel/sched/sched.h
+++ b/kernel/sched/sched.h
@@ -550,6 +550,9 @@ struct cfs_rq {
unsigned int idle_nr_running; /* SCHED_IDLE */
unsigned int idle_h_nr_running; /* SCHED_IDLE */
+ s64 avg_vruntime;
+ u64 avg_load;
+
u64 exec_clock;
u64 min_vruntime;
#ifdef CONFIG_SCHED_CORE
@@ -569,8 +572,6 @@ struct cfs_rq {
*/
struct sched_entity *curr;
struct sched_entity *next;
- struct sched_entity *last;
- struct sched_entity *skip;
#ifdef CONFIG_SCHED_DEBUG
unsigned int nr_spread_over;
@@ -2200,6 +2201,7 @@ extern const u32 sched_prio_to_wmult[40];
#else
#define ENQUEUE_MIGRATED 0x00
#endif
+#define ENQUEUE_INITIAL 0x80
#define RETRY_TASK ((void *)-1UL)
@@ -2504,11 +2506,9 @@ extern void check_preempt_curr(struct rq *rq, struct task_struct *p, int flags);
extern const_debug unsigned int sysctl_sched_nr_migrate;
extern const_debug unsigned int sysctl_sched_migration_cost;
+extern unsigned int sysctl_sched_base_slice;
+
#ifdef CONFIG_SCHED_DEBUG
-extern unsigned int sysctl_sched_latency;
-extern unsigned int sysctl_sched_min_granularity;
-extern unsigned int sysctl_sched_idle_min_granularity;
-extern unsigned int sysctl_sched_wakeup_granularity;
extern int sysctl_resched_latency_warn_ms;
extern int sysctl_resched_latency_warn_once;
@@ -3485,4 +3485,7 @@ static inline void task_tick_mm_cid(struct rq *rq, struct task_struct *curr) { }
static inline void init_sched_mm_cid(struct task_struct *t) { }
#endif
+extern u64 avg_vruntime(struct cfs_rq *cfs_rq);
+extern int entity_eligible(struct cfs_rq *cfs_rq, struct sched_entity *se);
+
#endif /* _KERNEL_SCHED_SCHED_H */