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authorMatthew Wilcox <matthew@wil.cx>2008-03-14 18:43:13 +0100
committerMatthew Wilcox <willy@linux.intel.com>2008-04-17 16:42:46 +0200
commitf1241c87a16c4fe9f4f51d6ed3589f031c505e8d (patch)
tree2e0ee0f2b864c89eda9067bda0d8a98596e022e7 /kernel/semaphore.c
parentIntroduce down_killable() (diff)
downloadlinux-f1241c87a16c4fe9f4f51d6ed3589f031c505e8d.tar.xz
linux-f1241c87a16c4fe9f4f51d6ed3589f031c505e8d.zip
Add down_timeout and change ACPI to use it
ACPI currently emulates a timeout for semaphores with calls to down_trylock and sleep. This produces horrible behaviour in terms of fairness and excessive wakeups. Now that we have a unified semaphore implementation, adding a real down_trylock is almost trivial. Signed-off-by: Matthew Wilcox <willy@linux.intel.com>
Diffstat (limited to 'kernel/semaphore.c')
-rw-r--r--kernel/semaphore.c42
1 files changed, 35 insertions, 7 deletions
diff --git a/kernel/semaphore.c b/kernel/semaphore.c
index 2da2aed950f3..5a12a8558982 100644
--- a/kernel/semaphore.c
+++ b/kernel/semaphore.c
@@ -35,6 +35,7 @@
static noinline void __down(struct semaphore *sem);
static noinline int __down_interruptible(struct semaphore *sem);
static noinline int __down_killable(struct semaphore *sem);
+static noinline int __down_timeout(struct semaphore *sem, long jiffies);
static noinline void __up(struct semaphore *sem);
void down(struct semaphore *sem)
@@ -104,6 +105,20 @@ int down_trylock(struct semaphore *sem)
}
EXPORT_SYMBOL(down_trylock);
+int down_timeout(struct semaphore *sem, long jiffies)
+{
+ unsigned long flags;
+ int result = 0;
+
+ spin_lock_irqsave(&sem->lock, flags);
+ if (unlikely(sem->count-- <= 0))
+ result = __down_timeout(sem, jiffies);
+ spin_unlock_irqrestore(&sem->lock, flags);
+
+ return result;
+}
+EXPORT_SYMBOL(down_timeout);
+
void up(struct semaphore *sem)
{
unsigned long flags;
@@ -142,10 +157,12 @@ static noinline void __sched __up_down_common(struct semaphore *sem)
}
/*
- * Because this function is inlined, the 'state' parameter will be constant,
- * and thus optimised away by the compiler.
+ * Because this function is inlined, the 'state' parameter will be
+ * constant, and thus optimised away by the compiler. Likewise the
+ * 'timeout' parameter for the cases without timeouts.
*/
-static inline int __sched __down_common(struct semaphore *sem, long state)
+static inline int __sched __down_common(struct semaphore *sem, long state,
+ long timeout)
{
int result = 0;
struct task_struct *task = current;
@@ -160,14 +177,20 @@ static inline int __sched __down_common(struct semaphore *sem, long state)
goto interrupted;
if (state == TASK_KILLABLE && fatal_signal_pending(task))
goto interrupted;
+ if (timeout <= 0)
+ goto timed_out;
__set_task_state(task, state);
spin_unlock_irq(&sem->lock);
- schedule();
+ timeout = schedule_timeout(timeout);
spin_lock_irq(&sem->lock);
if (waiter.up)
goto woken;
}
+ timed_out:
+ list_del(&waiter.list);
+ result = -ETIME;
+ goto woken;
interrupted:
list_del(&waiter.list);
result = -EINTR;
@@ -187,17 +210,22 @@ static inline int __sched __down_common(struct semaphore *sem, long state)
static noinline void __sched __down(struct semaphore *sem)
{
- __down_common(sem, TASK_UNINTERRUPTIBLE);
+ __down_common(sem, TASK_UNINTERRUPTIBLE, MAX_SCHEDULE_TIMEOUT);
}
static noinline int __sched __down_interruptible(struct semaphore *sem)
{
- return __down_common(sem, TASK_INTERRUPTIBLE);
+ return __down_common(sem, TASK_INTERRUPTIBLE, MAX_SCHEDULE_TIMEOUT);
}
static noinline int __sched __down_killable(struct semaphore *sem)
{
- return __down_common(sem, TASK_KILLABLE);
+ return __down_common(sem, TASK_KILLABLE, MAX_SCHEDULE_TIMEOUT);
+}
+
+static noinline int __sched __down_timeout(struct semaphore *sem, long jiffies)
+{
+ return __down_common(sem, TASK_UNINTERRUPTIBLE, jiffies);
}
static noinline void __sched __up(struct semaphore *sem)