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authorDmitry Torokhov <dtor_core@ameritech.net>2006-04-02 07:08:05 +0200
committerDmitry Torokhov <dtor_core@ameritech.net>2006-04-02 07:08:05 +0200
commit95d465fd750897ab32462a6702fbfe1b122cbbc0 (patch)
tree65c38b2f11c51bb6932e44dd6c92f15b0091abfe /lib/bitmap.c
parentInput: gameport - fix memory leak (diff)
parentMerge master.kernel.org:/home/rmk/linux-2.6-serial (diff)
downloadlinux-95d465fd750897ab32462a6702fbfe1b122cbbc0.tar.xz
linux-95d465fd750897ab32462a6702fbfe1b122cbbc0.zip
Manual merge with Linus.
Conflicts: arch/powerpc/kernel/setup-common.c drivers/input/keyboard/hil_kbd.c drivers/input/mouse/hil_ptr.c
Diffstat (limited to 'lib/bitmap.c')
-rw-r--r--lib/bitmap.c182
1 files changed, 113 insertions, 69 deletions
diff --git a/lib/bitmap.c b/lib/bitmap.c
index 48e708381d44..ed2ae3b0cd06 100644
--- a/lib/bitmap.c
+++ b/lib/bitmap.c
@@ -253,33 +253,18 @@ int __bitmap_subset(const unsigned long *bitmap1,
}
EXPORT_SYMBOL(__bitmap_subset);
-#if BITS_PER_LONG == 32
int __bitmap_weight(const unsigned long *bitmap, int bits)
{
int k, w = 0, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; k++)
- w += hweight32(bitmap[k]);
+ w += hweight_long(bitmap[k]);
if (bits % BITS_PER_LONG)
- w += hweight32(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
+ w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
return w;
}
-#else
-int __bitmap_weight(const unsigned long *bitmap, int bits)
-{
- int k, w = 0, lim = bits/BITS_PER_LONG;
-
- for (k = 0; k < lim; k++)
- w += hweight64(bitmap[k]);
-
- if (bits % BITS_PER_LONG)
- w += hweight64(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
-
- return w;
-}
-#endif
EXPORT_SYMBOL(__bitmap_weight);
/*
@@ -676,84 +661,143 @@ int bitmap_bitremap(int oldbit, const unsigned long *old,
}
EXPORT_SYMBOL(bitmap_bitremap);
-/**
- * bitmap_find_free_region - find a contiguous aligned mem region
- * @bitmap: an array of unsigned longs corresponding to the bitmap
- * @bits: number of bits in the bitmap
- * @order: region size to find (size is actually 1<<order)
+/*
+ * Common code for bitmap_*_region() routines.
+ * bitmap: array of unsigned longs corresponding to the bitmap
+ * pos: the beginning of the region
+ * order: region size (log base 2 of number of bits)
+ * reg_op: operation(s) to perform on that region of bitmap
*
- * This is used to allocate a memory region from a bitmap. The idea is
- * that the region has to be 1<<order sized and 1<<order aligned (this
- * makes the search algorithm much faster).
+ * Can set, verify and/or release a region of bits in a bitmap,
+ * depending on which combination of REG_OP_* flag bits is set.
*
- * The region is marked as set bits in the bitmap if a free one is
- * found.
+ * A region of a bitmap is a sequence of bits in the bitmap, of
+ * some size '1 << order' (a power of two), aligned to that same
+ * '1 << order' power of two.
*
- * Returns either beginning of region or negative error
+ * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits).
+ * Returns 0 in all other cases and reg_ops.
*/
-int bitmap_find_free_region(unsigned long *bitmap, int bits, int order)
-{
- unsigned long mask;
- int pages = 1 << order;
- int i;
- if(pages > BITS_PER_LONG)
- return -EINVAL;
+enum {
+ REG_OP_ISFREE, /* true if region is all zero bits */
+ REG_OP_ALLOC, /* set all bits in region */
+ REG_OP_RELEASE, /* clear all bits in region */
+};
- /* make a mask of the order */
- mask = (1ul << (pages - 1));
+static int __reg_op(unsigned long *bitmap, int pos, int order, int reg_op)
+{
+ int nbits_reg; /* number of bits in region */
+ int index; /* index first long of region in bitmap */
+ int offset; /* bit offset region in bitmap[index] */
+ int nlongs_reg; /* num longs spanned by region in bitmap */
+ int nbitsinlong; /* num bits of region in each spanned long */
+ unsigned long mask; /* bitmask for one long of region */
+ int i; /* scans bitmap by longs */
+ int ret = 0; /* return value */
+
+ /*
+ * Either nlongs_reg == 1 (for small orders that fit in one long)
+ * or (offset == 0 && mask == ~0UL) (for larger multiword orders.)
+ */
+ nbits_reg = 1 << order;
+ index = pos / BITS_PER_LONG;
+ offset = pos - (index * BITS_PER_LONG);
+ nlongs_reg = BITS_TO_LONGS(nbits_reg);
+ nbitsinlong = min(nbits_reg, BITS_PER_LONG);
+
+ /*
+ * Can't do "mask = (1UL << nbitsinlong) - 1", as that
+ * overflows if nbitsinlong == BITS_PER_LONG.
+ */
+ mask = (1UL << (nbitsinlong - 1));
mask += mask - 1;
+ mask <<= offset;
- /* run up the bitmap pages bits at a time */
- for (i = 0; i < bits; i += pages) {
- int index = i/BITS_PER_LONG;
- int offset = i - (index * BITS_PER_LONG);
- if((bitmap[index] & (mask << offset)) == 0) {
- /* set region in bimap */
- bitmap[index] |= (mask << offset);
- return i;
+ switch (reg_op) {
+ case REG_OP_ISFREE:
+ for (i = 0; i < nlongs_reg; i++) {
+ if (bitmap[index + i] & mask)
+ goto done;
}
+ ret = 1; /* all bits in region free (zero) */
+ break;
+
+ case REG_OP_ALLOC:
+ for (i = 0; i < nlongs_reg; i++)
+ bitmap[index + i] |= mask;
+ break;
+
+ case REG_OP_RELEASE:
+ for (i = 0; i < nlongs_reg; i++)
+ bitmap[index + i] &= ~mask;
+ break;
}
- return -ENOMEM;
+done:
+ return ret;
+}
+
+/**
+ * bitmap_find_free_region - find a contiguous aligned mem region
+ * @bitmap: array of unsigned longs corresponding to the bitmap
+ * @bits: number of bits in the bitmap
+ * @order: region size (log base 2 of number of bits) to find
+ *
+ * Find a region of free (zero) bits in a @bitmap of @bits bits and
+ * allocate them (set them to one). Only consider regions of length
+ * a power (@order) of two, aligned to that power of two, which
+ * makes the search algorithm much faster.
+ *
+ * Return the bit offset in bitmap of the allocated region,
+ * or -errno on failure.
+ */
+int bitmap_find_free_region(unsigned long *bitmap, int bits, int order)
+{
+ int pos; /* scans bitmap by regions of size order */
+
+ for (pos = 0; pos < bits; pos += (1 << order))
+ if (__reg_op(bitmap, pos, order, REG_OP_ISFREE))
+ break;
+ if (pos == bits)
+ return -ENOMEM;
+ __reg_op(bitmap, pos, order, REG_OP_ALLOC);
+ return pos;
}
EXPORT_SYMBOL(bitmap_find_free_region);
/**
- * bitmap_release_region - release allocated bitmap region
- * @bitmap: a pointer to the bitmap
- * @pos: the beginning of the region
- * @order: the order of the bits to release (number is 1<<order)
+ * bitmap_release_region - release allocated bitmap region
+ * @bitmap: array of unsigned longs corresponding to the bitmap
+ * @pos: beginning of bit region to release
+ * @order: region size (log base 2 of number of bits) to release
*
* This is the complement to __bitmap_find_free_region and releases
* the found region (by clearing it in the bitmap).
+ *
+ * No return value.
*/
void bitmap_release_region(unsigned long *bitmap, int pos, int order)
{
- int pages = 1 << order;
- unsigned long mask = (1ul << (pages - 1));
- int index = pos/BITS_PER_LONG;
- int offset = pos - (index * BITS_PER_LONG);
- mask += mask - 1;
- bitmap[index] &= ~(mask << offset);
+ __reg_op(bitmap, pos, order, REG_OP_RELEASE);
}
EXPORT_SYMBOL(bitmap_release_region);
+/**
+ * bitmap_allocate_region - allocate bitmap region
+ * @bitmap: array of unsigned longs corresponding to the bitmap
+ * @pos: beginning of bit region to allocate
+ * @order: region size (log base 2 of number of bits) to allocate
+ *
+ * Allocate (set bits in) a specified region of a bitmap.
+ *
+ * Return 0 on success, or -EBUSY if specified region wasn't
+ * free (not all bits were zero).
+ */
int bitmap_allocate_region(unsigned long *bitmap, int pos, int order)
{
- int pages = 1 << order;
- unsigned long mask = (1ul << (pages - 1));
- int index = pos/BITS_PER_LONG;
- int offset = pos - (index * BITS_PER_LONG);
-
- /* We don't do regions of pages > BITS_PER_LONG. The
- * algorithm would be a simple look for multiple zeros in the
- * array, but there's no driver today that needs this. If you
- * trip this BUG(), you get to code it... */
- BUG_ON(pages > BITS_PER_LONG);
- mask += mask - 1;
- if (bitmap[index] & (mask << offset))
+ if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
return -EBUSY;
- bitmap[index] |= (mask << offset);
+ __reg_op(bitmap, pos, order, REG_OP_ALLOC);
return 0;
}
EXPORT_SYMBOL(bitmap_allocate_region);