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authorSonny Rao <sonny@burdell.org>2006-06-25 14:49:34 +0200
committerLinus Torvalds <torvalds@g5.osdl.org>2006-06-25 19:01:26 +0200
commit1eec00565d849ceda67f425e089c3233e3ef2ca2 (patch)
tree83f5bb133755ddde28772e64b99ff0cfd701f0d7 /lib/idr.c
parent[PATCH] update-devices.txt (diff)
downloadlinux-1eec00565d849ceda67f425e089c3233e3ef2ca2.tar.xz
linux-1eec00565d849ceda67f425e089c3233e3ef2ca2.zip
[PATCH] fix race in idr code
I ran into a bug where the kernel died in the idr code: cpu 0x1d: Vector: 300 (Data Access) at [c000000b7096f710] pc: c0000000001f8984: .idr_get_new_above_int+0x140/0x330 lr: c0000000001f89b4: .idr_get_new_above_int+0x170/0x330 sp: c000000b7096f990 msr: 800000000000b032 dar: 0 dsisr: 40010000 current = 0xc000000b70d43830 paca = 0xc000000000556900 pid = 2022, comm = hwup 1d:mon> t [c000000b7096f990] c0000000000d2ad8 .expand_files+0x2e8/0x364 (unreliable) [c000000b7096faa0] c0000000001f8bf8 .idr_get_new_above+0x18/0x68 [c000000b7096fb20] c00000000002a054 .init_new_context+0x5c/0xf0 [c000000b7096fbc0] c000000000049dc8 .copy_process+0x91c/0x1404 [c000000b7096fcd0] c00000000004a988 .do_fork+0xd8/0x224 [c000000b7096fdc0] c00000000000ebdc .sys_clone+0x5c/0x74 [c000000b7096fe30] c000000000008950 .ppc_clone+0x8/0xc
Diffstat (limited to 'lib/idr.c')
-rw-r--r--lib/idr.c16
1 files changed, 12 insertions, 4 deletions
diff --git a/lib/idr.c b/lib/idr.c
index d226259c3c28..de19030a999b 100644
--- a/lib/idr.c
+++ b/lib/idr.c
@@ -48,15 +48,21 @@ static struct idr_layer *alloc_layer(struct idr *idp)
return(p);
}
+/* only called when idp->lock is held */
+static void __free_layer(struct idr *idp, struct idr_layer *p)
+{
+ p->ary[0] = idp->id_free;
+ idp->id_free = p;
+ idp->id_free_cnt++;
+}
+
static void free_layer(struct idr *idp, struct idr_layer *p)
{
/*
* Depends on the return element being zeroed.
*/
spin_lock(&idp->lock);
- p->ary[0] = idp->id_free;
- idp->id_free = p;
- idp->id_free_cnt++;
+ __free_layer(idp, p);
spin_unlock(&idp->lock);
}
@@ -184,12 +190,14 @@ build_up:
* The allocation failed. If we built part of
* the structure tear it down.
*/
+ spin_lock(&idp->lock);
for (new = p; p && p != idp->top; new = p) {
p = p->ary[0];
new->ary[0] = NULL;
new->bitmap = new->count = 0;
- free_layer(idp, new);
+ __free_layer(idp, new);
}
+ spin_unlock(&idp->lock);
return -1;
}
new->ary[0] = p;