diff options
author | Pavel Emelyanov <xemul@openvz.org> | 2007-10-15 11:31:52 +0200 |
---|---|---|
committer | David S. Miller <davem@sunset.davemloft.net> | 2007-10-15 21:26:39 +0200 |
commit | 7eb95156d9dce2f59794264db336ce007d71638b (patch) | |
tree | c283a095f1a9d530edb1a7058454ba30b4f7d028 /net/ipv4/proc.c | |
parent | [INET]: Move common fields from frag_queues in one place. (diff) | |
download | linux-7eb95156d9dce2f59794264db336ce007d71638b.tar.xz linux-7eb95156d9dce2f59794264db336ce007d71638b.zip |
[INET]: Collect frag queues management objects together
There are some objects that are common in all the places
which are used to keep track of frag queues, they are:
* hash table
* LRU list
* rw lock
* rnd number for hash function
* the number of queues
* the amount of memory occupied by queues
* secret timer
Move all this stuff into one structure (struct inet_frags)
to make it possible use them uniformly in the future. Like
with the previous patch this mostly consists of hunks like
- write_lock(&ipfrag_lock);
+ write_lock(&ip4_frags.lock);
To address the issue with exporting the number of queues and
the amount of memory occupied by queues outside the .c file
they are declared in, I introduce a couple of helpers.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'net/ipv4/proc.c')
-rw-r--r-- | net/ipv4/proc.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/net/ipv4/proc.c b/net/ipv4/proc.c index e5b05b039101..fd16cb8f8abe 100644 --- a/net/ipv4/proc.c +++ b/net/ipv4/proc.c @@ -70,8 +70,8 @@ static int sockstat_seq_show(struct seq_file *seq, void *v) seq_printf(seq, "UDP: inuse %d\n", fold_prot_inuse(&udp_prot)); seq_printf(seq, "UDPLITE: inuse %d\n", fold_prot_inuse(&udplite_prot)); seq_printf(seq, "RAW: inuse %d\n", fold_prot_inuse(&raw_prot)); - seq_printf(seq, "FRAG: inuse %d memory %d\n", ip_frag_nqueues, - atomic_read(&ip_frag_mem)); + seq_printf(seq, "FRAG: inuse %d memory %d\n", + ip_frag_nqueues(), ip_frag_mem()); return 0; } |