diff options
author | Florian Westphal <fw@strlen.de> | 2017-07-30 03:57:18 +0200 |
---|---|---|
committer | David S. Miller <davem@davemloft.net> | 2017-07-31 23:37:49 +0200 |
commit | e7942d0633c47c791ece6afa038be9cf977226de (patch) | |
tree | 27dddb46a5358137f6cb6e63bddab14a77a840ec /net/ipv4/tcp.c | |
parent | Merge branch 'net-sched-actions-improve-dump-performance' (diff) | |
download | linux-e7942d0633c47c791ece6afa038be9cf977226de.tar.xz linux-e7942d0633c47c791ece6afa038be9cf977226de.zip |
tcp: remove prequeue support
prequeue is a tcp receive optimization that moves part of rx processing
from bh to process context.
This only works if the socket being processed belongs to a process that
is blocked in recv on that socket.
In practice, this doesn't happen anymore that often because nowadays
servers tend to use an event driven (epoll) model.
Even normal client applications (web browsers) commonly use many tcp
connections in parallel.
This has measureable impact only in netperf (which uses plain recv and
thus allows prequeue use) from host to locally running vm (~4%), however,
there were no changes when using netperf between two physical hosts with
ixgbe interfaces.
Signed-off-by: Florian Westphal <fw@strlen.de>
Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'net/ipv4/tcp.c')
-rw-r--r-- | net/ipv4/tcp.c | 105 |
1 files changed, 0 insertions, 105 deletions
diff --git a/net/ipv4/tcp.c b/net/ipv4/tcp.c index 71ce33decd97..62018ea6f45f 100644 --- a/net/ipv4/tcp.c +++ b/net/ipv4/tcp.c @@ -400,7 +400,6 @@ void tcp_init_sock(struct sock *sk) tp->out_of_order_queue = RB_ROOT; tcp_init_xmit_timers(sk); - tcp_prequeue_init(tp); INIT_LIST_HEAD(&tp->tsq_node); icsk->icsk_rto = TCP_TIMEOUT_INIT; @@ -1525,20 +1524,6 @@ static void tcp_cleanup_rbuf(struct sock *sk, int copied) tcp_send_ack(sk); } -static void tcp_prequeue_process(struct sock *sk) -{ - struct sk_buff *skb; - struct tcp_sock *tp = tcp_sk(sk); - - NET_INC_STATS(sock_net(sk), LINUX_MIB_TCPPREQUEUED); - - while ((skb = __skb_dequeue(&tp->ucopy.prequeue)) != NULL) - sk_backlog_rcv(sk, skb); - - /* Clear memory counter. */ - tp->ucopy.memory = 0; -} - static struct sk_buff *tcp_recv_skb(struct sock *sk, u32 seq, u32 *off) { struct sk_buff *skb; @@ -1671,7 +1656,6 @@ int tcp_recvmsg(struct sock *sk, struct msghdr *msg, size_t len, int nonblock, int err; int target; /* Read at least this many bytes */ long timeo; - struct task_struct *user_recv = NULL; struct sk_buff *skb, *last; u32 urg_hole = 0; @@ -1806,51 +1790,6 @@ int tcp_recvmsg(struct sock *sk, struct msghdr *msg, size_t len, int nonblock, tcp_cleanup_rbuf(sk, copied); - if (!sysctl_tcp_low_latency && tp->ucopy.task == user_recv) { - /* Install new reader */ - if (!user_recv && !(flags & (MSG_TRUNC | MSG_PEEK))) { - user_recv = current; - tp->ucopy.task = user_recv; - tp->ucopy.msg = msg; - } - - tp->ucopy.len = len; - - WARN_ON(tp->copied_seq != tp->rcv_nxt && - !(flags & (MSG_PEEK | MSG_TRUNC))); - - /* Ugly... If prequeue is not empty, we have to - * process it before releasing socket, otherwise - * order will be broken at second iteration. - * More elegant solution is required!!! - * - * Look: we have the following (pseudo)queues: - * - * 1. packets in flight - * 2. backlog - * 3. prequeue - * 4. receive_queue - * - * Each queue can be processed only if the next ones - * are empty. At this point we have empty receive_queue. - * But prequeue _can_ be not empty after 2nd iteration, - * when we jumped to start of loop because backlog - * processing added something to receive_queue. - * We cannot release_sock(), because backlog contains - * packets arrived _after_ prequeued ones. - * - * Shortly, algorithm is clear --- to process all - * the queues in order. We could make it more directly, - * requeueing packets from backlog to prequeue, if - * is not empty. It is more elegant, but eats cycles, - * unfortunately. - */ - if (!skb_queue_empty(&tp->ucopy.prequeue)) - goto do_prequeue; - - /* __ Set realtime policy in scheduler __ */ - } - if (copied >= target) { /* Do not sleep, just process backlog. */ release_sock(sk); @@ -1859,31 +1798,6 @@ int tcp_recvmsg(struct sock *sk, struct msghdr *msg, size_t len, int nonblock, sk_wait_data(sk, &timeo, last); } - if (user_recv) { - int chunk; - - /* __ Restore normal policy in scheduler __ */ - - chunk = len - tp->ucopy.len; - if (chunk != 0) { - NET_ADD_STATS(sock_net(sk), LINUX_MIB_TCPDIRECTCOPYFROMBACKLOG, chunk); - len -= chunk; - copied += chunk; - } - - if (tp->rcv_nxt == tp->copied_seq && - !skb_queue_empty(&tp->ucopy.prequeue)) { -do_prequeue: - tcp_prequeue_process(sk); - - chunk = len - tp->ucopy.len; - if (chunk != 0) { - NET_ADD_STATS(sock_net(sk), LINUX_MIB_TCPDIRECTCOPYFROMPREQUEUE, chunk); - len -= chunk; - copied += chunk; - } - } - } if ((flags & MSG_PEEK) && (peek_seq - copied - urg_hole != tp->copied_seq)) { net_dbg_ratelimited("TCP(%s:%d): Application bug, race in MSG_PEEK\n", @@ -1955,25 +1869,6 @@ skip_copy: break; } while (len > 0); - if (user_recv) { - if (!skb_queue_empty(&tp->ucopy.prequeue)) { - int chunk; - - tp->ucopy.len = copied > 0 ? len : 0; - - tcp_prequeue_process(sk); - - if (copied > 0 && (chunk = len - tp->ucopy.len) != 0) { - NET_ADD_STATS(sock_net(sk), LINUX_MIB_TCPDIRECTCOPYFROMPREQUEUE, chunk); - len -= chunk; - copied += chunk; - } - } - - tp->ucopy.task = NULL; - tp->ucopy.len = 0; - } - /* According to UNIX98, msg_name/msg_namelen are ignored * on connected socket. I was just happy when found this 8) --ANK */ |