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authorDavid S. Miller <davem@sunset.davemloft.net>2007-08-03 04:23:56 +0200
committerDavid S. Miller <davem@sunset.davemloft.net>2007-08-03 04:42:28 +0200
commit3516ffb0fef710749daf288c0fe146503e0cf9d4 (patch)
treef3e3cd29dd541a457e61152560fe4416642a69bc /net/ipv4/tcp.c
parent[IPV4] route.c: mostly kmalloc + memset conversion to k[cz]alloc (diff)
downloadlinux-3516ffb0fef710749daf288c0fe146503e0cf9d4.tar.xz
linux-3516ffb0fef710749daf288c0fe146503e0cf9d4.zip
[TCP]: Invoke tcp_sendmsg() directly, do not use inet_sendmsg().
As discovered by Evegniy Polyakov, if we try to sendmsg after a connection reset, we can do incredibly stupid things. The core issue is that inet_sendmsg() tries to autobind the socket, but we should never do that for TCP. Instead we should just go straight into TCP's sendmsg() code which will do all of the necessary state and pending socket error checks. TCP's sendpage already directly vectors to tcp_sendpage(), so this merely brings sendmsg() in line with that. Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'net/ipv4/tcp.c')
-rw-r--r--net/ipv4/tcp.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/net/ipv4/tcp.c b/net/ipv4/tcp.c
index da4c0b6ab79a..7e740112b238 100644
--- a/net/ipv4/tcp.c
+++ b/net/ipv4/tcp.c
@@ -658,9 +658,10 @@ static inline int select_size(struct sock *sk)
return tmp;
}
-int tcp_sendmsg(struct kiocb *iocb, struct sock *sk, struct msghdr *msg,
+int tcp_sendmsg(struct kiocb *iocb, struct socket *sock, struct msghdr *msg,
size_t size)
{
+ struct sock *sk = sock->sk;
struct iovec *iov;
struct tcp_sock *tp = tcp_sk(sk);
struct sk_buff *skb;