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authorLorenz Bauer <lmb@cloudflare.com>2020-08-21 12:29:43 +0200
committerAlexei Starovoitov <ast@kernel.org>2020-08-22 00:16:11 +0200
commit7b219da43f94a3b4d5a8aa4cc52b75b34f0301ec (patch)
tree9e8b69676747ae4417cb3110697a45ccd5898539 /net/ipv4/udp_bpf.c
parentlibbpf: Add perf_buffer APIs for better integration with outside epoll loop (diff)
downloadlinux-7b219da43f94a3b4d5a8aa4cc52b75b34f0301ec.tar.xz
linux-7b219da43f94a3b4d5a8aa4cc52b75b34f0301ec.zip
net: sk_msg: Simplify sk_psock initialization
Initializing psock->sk_proto and other saved callbacks is only done in sk_psock_update_proto, after sk_psock_init has returned. The logic for this is difficult to follow, and needlessly complex. Instead, initialize psock->sk_proto whenever we allocate a new psock. Additionally, assert the following invariants: * The SK has no ULP: ULP does it's own finagling of sk->sk_prot * sk_user_data is unused: we need it to store sk_psock Protect our access to sk_user_data with sk_callback_lock, which is what other users like reuseport arrays, etc. do. The result is that an sk_psock is always fully initialized, and that psock->sk_proto is always the "original" struct proto. The latter allows us to use psock->sk_proto when initializing IPv6 TCP / UDP callbacks for sockmap. Signed-off-by: Lorenz Bauer <lmb@cloudflare.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: John Fastabend <john.fastabend@gmail.com> Link: https://lore.kernel.org/bpf/20200821102948.21918-2-lmb@cloudflare.com
Diffstat (limited to 'net/ipv4/udp_bpf.c')
-rw-r--r--net/ipv4/udp_bpf.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/net/ipv4/udp_bpf.c b/net/ipv4/udp_bpf.c
index eddd973e6575..7a94791efc1a 100644
--- a/net/ipv4/udp_bpf.c
+++ b/net/ipv4/udp_bpf.c
@@ -22,10 +22,9 @@ static void udp_bpf_rebuild_protos(struct proto *prot, const struct proto *base)
prot->close = sock_map_close;
}
-static void udp_bpf_check_v6_needs_rebuild(struct sock *sk, struct proto *ops)
+static void udp_bpf_check_v6_needs_rebuild(struct proto *ops)
{
- if (sk->sk_family == AF_INET6 &&
- unlikely(ops != smp_load_acquire(&udpv6_prot_saved))) {
+ if (unlikely(ops != smp_load_acquire(&udpv6_prot_saved))) {
spin_lock_bh(&udpv6_prot_lock);
if (likely(ops != udpv6_prot_saved)) {
udp_bpf_rebuild_protos(&udp_bpf_prots[UDP_BPF_IPV6], ops);
@@ -46,8 +45,8 @@ struct proto *udp_bpf_get_proto(struct sock *sk, struct sk_psock *psock)
{
int family = sk->sk_family == AF_INET ? UDP_BPF_IPV4 : UDP_BPF_IPV6;
- if (!psock->sk_proto)
- udp_bpf_check_v6_needs_rebuild(sk, READ_ONCE(sk->sk_prot));
+ if (sk->sk_family == AF_INET6)
+ udp_bpf_check_v6_needs_rebuild(psock->sk_proto);
return &udp_bpf_prots[family];
}