diff options
author | Takashi Iwai <tiwai@suse.de> | 2017-06-28 12:02:02 +0200 |
---|---|---|
committer | Takashi Iwai <tiwai@suse.de> | 2017-06-28 12:10:05 +0200 |
commit | d94815f917da770d42c377786dc428f542e38f71 (patch) | |
tree | ef94286153e3104457ee51ed22a9aee1dd378605 /sound/pci/hda/hda_codec.h | |
parent | ALSA: hda - set input_path bitmap to zero after moving it to new place (diff) | |
download | linux-d94815f917da770d42c377786dc428f542e38f71.tar.xz linux-d94815f917da770d42c377786dc428f542e38f71.zip |
ALSA: hda - Fix endless loop of codec configure
azx_codec_configure() loops over the codecs found on the given
controller via a linked list. The code used to work in the past, but
in the current version, this may lead to an endless loop when a codec
binding returns an error.
The culprit is that the snd_hda_codec_configure() unregisters the
device upon error, and this eventually deletes the given codec object
from the bus. Since the list is initialized via list_del_init(), the
next object points to the same device itself. This behavior change
was introduced at splitting the HD-audio code code, and forgotten to
adapt it here.
For fixing this bug, just use a *_safe() version of list iteration.
Fixes: d068ebc25e6e ("ALSA: hda - Move some codes up to hdac_bus struct")
Reported-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/hda/hda_codec.h')
-rw-r--r-- | sound/pci/hda/hda_codec.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/sound/pci/hda/hda_codec.h b/sound/pci/hda/hda_codec.h index d6fb2d5d01a7..60ce1cfc300f 100644 --- a/sound/pci/hda/hda_codec.h +++ b/sound/pci/hda/hda_codec.h @@ -295,6 +295,8 @@ struct hda_codec { #define list_for_each_codec(c, bus) \ list_for_each_entry(c, &(bus)->core.codec_list, core.list) +#define list_for_each_codec_safe(c, n, bus) \ + list_for_each_entry_safe(c, n, &(bus)->core.codec_list, core.list) /* snd_hda_codec_read/write optional flags */ #define HDA_RW_NO_RESPONSE_FALLBACK (1 << 0) |