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author | Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> | 2019-11-13 02:16:29 +0100 |
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committer | Mark Brown <broonie@kernel.org> | 2019-11-15 13:02:02 +0100 |
commit | 2a6f0892bda954dc2688b002060093ee0fe38528 (patch) | |
tree | f8e0814908d853b031e44a36e7c18ee8a117f07c /sound | |
parent | ASoC: tas2770: clean up an indentation issue (diff) | |
download | linux-2a6f0892bda954dc2688b002060093ee0fe38528.tar.xz linux-2a6f0892bda954dc2688b002060093ee0fe38528.zip |
ASoC: soc-core: call snd_soc_dapm_shutdown() at soc_cleanup_card_resources()
It is easy to read code if it is cleanly using paired function/naming,
like start <-> stop, register <-> unregister, etc, etc.
But, current ALSA SoC code is very random, unbalance, not paired, etc.
It is easy to create bug at the such code, and it will be difficult to
debug.
snd_soc_bind_card() is calling snd_soc_dapm_init() for both
card and component.
Let's call paired snd_soc_dapm_shutdown() at paired
soc_cleanup_card_resources().
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Link: https://lore.kernel.org/r/87r22c4lub.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Diffstat (limited to 'sound')
-rw-r--r-- | sound/soc/soc-core.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/sound/soc/soc-core.c b/sound/soc/soc-core.c index 92260a9569a2..216000ae3e20 100644 --- a/sound/soc/soc-core.c +++ b/sound/soc/soc-core.c @@ -1953,6 +1953,8 @@ static void soc_cleanup_card_resources(struct snd_soc_card *card) card->snd_card = NULL; } + snd_soc_dapm_shutdown(card); + /* remove and free each DAI */ soc_remove_link_dais(card); @@ -2389,7 +2391,6 @@ static void snd_soc_unbind_card(struct snd_soc_card *card, bool unregister) { if (card->instantiated) { card->instantiated = false; - snd_soc_dapm_shutdown(card); snd_soc_flush_all_delayed_work(card); soc_cleanup_card_resources(card); |