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authorNamhyung Kim <namhyung.kim@lge.com>2012-11-13 14:30:31 +0100
committerArnaldo Carvalho de Melo <acme@redhat.com>2012-11-14 20:52:33 +0100
commit7da5c85dd34dd67846fec965e4bf1f761eecca05 (patch)
tree65e45f829df49b79a3222a60a56bb62bdd8fd65d /tools/perf/ui/progress.c
parentperf tools: Add basic event modifier sanity check (diff)
downloadlinux-7da5c85dd34dd67846fec965e4bf1f761eecca05.tar.xz
linux-7da5c85dd34dd67846fec965e4bf1f761eecca05.zip
perf ui tui: Move progress.c under ui/tui directory
Current ui_progress functions are implemented for TUI only. So move the file under the tui directory. This is needed for providing an UI- agnostic wrapper. Signed-off-by: Namhyung Kim <namhyung@kernel.org> Cc: Ingo Molnar <mingo@kernel.org> Cc: Pekka Enberg <penberg@kernel.org> Cc: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1352813436-14173-1-git-send-email-namhyung@kernel.org Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Diffstat (limited to 'tools/perf/ui/progress.c')
-rw-r--r--tools/perf/ui/progress.c32
1 files changed, 0 insertions, 32 deletions
diff --git a/tools/perf/ui/progress.c b/tools/perf/ui/progress.c
deleted file mode 100644
index 13aa64e50e11..000000000000
--- a/tools/perf/ui/progress.c
+++ /dev/null
@@ -1,32 +0,0 @@
-#include "../cache.h"
-#include "progress.h"
-#include "libslang.h"
-#include "ui.h"
-#include "browser.h"
-
-void ui_progress__update(u64 curr, u64 total, const char *title)
-{
- int bar, y;
- /*
- * FIXME: We should have a per UI backend way of showing progress,
- * stdio will just show a percentage as NN%, etc.
- */
- if (use_browser <= 0)
- return;
-
- if (total == 0)
- return;
-
- ui__refresh_dimensions(true);
- pthread_mutex_lock(&ui__lock);
- y = SLtt_Screen_Rows / 2 - 2;
- SLsmg_set_color(0);
- SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols);
- SLsmg_gotorc(y++, 1);
- SLsmg_write_string((char *)title);
- SLsmg_set_color(HE_COLORSET_SELECTED);
- bar = ((SLtt_Screen_Cols - 2) * curr) / total;
- SLsmg_fill_region(y, 1, 1, bar, ' ');
- SLsmg_refresh();
- pthread_mutex_unlock(&ui__lock);
-}