diff options
-rw-r--r-- | kernel/workqueue.c | 142 |
1 files changed, 71 insertions, 71 deletions
diff --git a/kernel/workqueue.c b/kernel/workqueue.c index 384ff34c9aff..3e297c574be8 100644 --- a/kernel/workqueue.c +++ b/kernel/workqueue.c @@ -1643,77 +1643,6 @@ static void busy_worker_rebind_fn(struct work_struct *work) spin_unlock_irq(&worker->pool->lock); } -/** - * rebind_workers - rebind all workers of a pool to the associated CPU - * @pool: pool of interest - * - * @pool->cpu is coming online. Rebind all workers to the CPU. Rebinding - * is different for idle and busy ones. - * - * Idle ones will be removed from the idle_list and woken up. They will - * add themselves back after completing rebind. This ensures that the - * idle_list doesn't contain any unbound workers when re-bound busy workers - * try to perform local wake-ups for concurrency management. - * - * Busy workers can rebind after they finish their current work items. - * Queueing the rebind work item at the head of the scheduled list is - * enough. Note that nr_running will be properly bumped as busy workers - * rebind. - * - * On return, all non-manager workers are scheduled for rebind - see - * manage_workers() for the manager special case. Any idle worker - * including the manager will not appear on @idle_list until rebind is - * complete, making local wake-ups safe. - */ -static void rebind_workers(struct worker_pool *pool) -{ - struct worker *worker, *n; - int i; - - lockdep_assert_held(&pool->manager_mutex); - lockdep_assert_held(&pool->lock); - - /* dequeue and kick idle ones */ - list_for_each_entry_safe(worker, n, &pool->idle_list, entry) { - /* - * idle workers should be off @pool->idle_list until rebind - * is complete to avoid receiving premature local wake-ups. - */ - list_del_init(&worker->entry); - - /* - * worker_thread() will see the above dequeuing and call - * idle_worker_rebind(). - */ - wake_up_process(worker->task); - } - - /* rebind busy workers */ - for_each_busy_worker(worker, i, pool) { - struct work_struct *rebind_work = &worker->rebind_work; - struct workqueue_struct *wq; - - if (test_and_set_bit(WORK_STRUCT_PENDING_BIT, - work_data_bits(rebind_work))) - continue; - - debug_work_activate(rebind_work); - - /* - * wq doesn't really matter but let's keep @worker->pool - * and @pwq->pool consistent for sanity. - */ - if (worker->pool->attrs->nice < 0) - wq = system_highpri_wq; - else - wq = system_wq; - - insert_work(per_cpu_ptr(wq->cpu_pwqs, pool->cpu), rebind_work, - worker->scheduled.next, - work_color_to_flags(WORK_NO_COLOR)); - } -} - static struct worker *alloc_worker(void) { struct worker *worker; @@ -4196,6 +4125,77 @@ static void wq_unbind_fn(struct work_struct *work) atomic_set(&pool->nr_running, 0); } +/** + * rebind_workers - rebind all workers of a pool to the associated CPU + * @pool: pool of interest + * + * @pool->cpu is coming online. Rebind all workers to the CPU. Rebinding + * is different for idle and busy ones. + * + * Idle ones will be removed from the idle_list and woken up. They will + * add themselves back after completing rebind. This ensures that the + * idle_list doesn't contain any unbound workers when re-bound busy workers + * try to perform local wake-ups for concurrency management. + * + * Busy workers can rebind after they finish their current work items. + * Queueing the rebind work item at the head of the scheduled list is + * enough. Note that nr_running will be properly bumped as busy workers + * rebind. + * + * On return, all non-manager workers are scheduled for rebind - see + * manage_workers() for the manager special case. Any idle worker + * including the manager will not appear on @idle_list until rebind is + * complete, making local wake-ups safe. + */ +static void rebind_workers(struct worker_pool *pool) +{ + struct worker *worker, *n; + int i; + + lockdep_assert_held(&pool->manager_mutex); + lockdep_assert_held(&pool->lock); + + /* dequeue and kick idle ones */ + list_for_each_entry_safe(worker, n, &pool->idle_list, entry) { + /* + * idle workers should be off @pool->idle_list until rebind + * is complete to avoid receiving premature local wake-ups. + */ + list_del_init(&worker->entry); + + /* + * worker_thread() will see the above dequeuing and call + * idle_worker_rebind(). + */ + wake_up_process(worker->task); + } + + /* rebind busy workers */ + for_each_busy_worker(worker, i, pool) { + struct work_struct *rebind_work = &worker->rebind_work; + struct workqueue_struct *wq; + + if (test_and_set_bit(WORK_STRUCT_PENDING_BIT, + work_data_bits(rebind_work))) + continue; + + debug_work_activate(rebind_work); + + /* + * wq doesn't really matter but let's keep @worker->pool + * and @pwq->pool consistent for sanity. + */ + if (worker->pool->attrs->nice < 0) + wq = system_highpri_wq; + else + wq = system_wq; + + insert_work(per_cpu_ptr(wq->cpu_pwqs, pool->cpu), rebind_work, + worker->scheduled.next, + work_color_to_flags(WORK_NO_COLOR)); + } +} + /* * Workqueues should be brought up before normal priority CPU notifiers. * This will be registered high priority CPU notifier. |