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-rw-r--r--drivers/char/random.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/drivers/char/random.c b/drivers/char/random.c
index 9793b40f5754..1a2dfa816041 100644
--- a/drivers/char/random.c
+++ b/drivers/char/random.c
@@ -1087,6 +1087,16 @@ static void init_std_data(struct entropy_store *r)
mix_pool_bytes(r, utsname(), sizeof(*(utsname())), NULL);
}
+/*
+ * Note that setup_arch() may call add_device_randomness()
+ * long before we get here. This allows seeding of the pools
+ * with some platform dependent data very early in the boot
+ * process. But it limits our options here. We must use
+ * statically allocated structures that already have all
+ * initializations complete at compile time. We should also
+ * take care not to overwrite the precious per platform data
+ * we were given.
+ */
static int rand_initialize(void)
{
init_std_data(&input_pool);