diff options
-rw-r--r-- | sound/pci/hda/patch_ca0132.c | 19 |
1 files changed, 14 insertions, 5 deletions
diff --git a/sound/pci/hda/patch_ca0132.c b/sound/pci/hda/patch_ca0132.c index aebc592d9ead..5a3fb56404db 100644 --- a/sound/pci/hda/patch_ca0132.c +++ b/sound/pci/hda/patch_ca0132.c @@ -4125,6 +4125,7 @@ exit: } static int ae5_headphone_gain_set(struct hda_codec *codec, long val); +static int ca0132_effects_set(struct hda_codec *codec, hda_nid_t nid, long val); static void ae5_mmio_select_out(struct hda_codec *codec) { @@ -4365,12 +4366,19 @@ static int ca0132_alt_select_out(struct hda_codec *codec) snd_hda_set_pin_ctl(codec, spec->out_pins[3], pin_ctl | PIN_OUT); - if (spec->effects_switch[PLAY_ENHANCEMENT - EFFECT_START_NID]) - dspio_set_uint_param(codec, 0x80, 0x04, FLOAT_ONE); - else - dspio_set_uint_param(codec, 0x80, 0x04, FLOAT_EIGHT); + dspio_set_uint_param(codec, 0x80, 0x04, FLOAT_EIGHT); break; } + /* + * Surround always sets it's scp command to req 0x04 to FLOAT_EIGHT. + * With this set though, X_BASS cannot be enabled. So, if we have OutFX + * enabled, we need to make sure X_BASS is off, otherwise everything + * sounds all muffled. Running ca0132_effects_set with X_BASS as the + * effect should sort this out. + */ + if (spec->effects_switch[PLAY_ENHANCEMENT - EFFECT_START_NID]) + ca0132_effects_set(codec, X_BASS, + spec->effects_switch[X_BASS - EFFECT_START_NID]); /* run through the output dsp commands for the selected output. */ for (i = 0; i < alt_out_presets[spec->cur_out_type].commands; i++) { @@ -4409,7 +4417,6 @@ static void ca0132_unsol_hp_delayed(struct work_struct *work) static void ca0132_set_dmic(struct hda_codec *codec, int enable); static int ca0132_mic_boost_set(struct hda_codec *codec, long val); -static int ca0132_effects_set(struct hda_codec *codec, hda_nid_t nid, long val); static void resume_mic1(struct hda_codec *codec, unsigned int oldval); static int stop_mic1(struct hda_codec *codec); static int ca0132_cvoice_switch_set(struct hda_codec *codec); @@ -4787,6 +4794,8 @@ static int ca0132_effects_set(struct hda_codec *codec, hda_nid_t nid, long val) /* if PE if off, turn off out effects. */ if (!spec->effects_switch[PLAY_ENHANCEMENT - EFFECT_START_NID]) val = 0; + if (spec->cur_out_type == SURROUND_OUT && nid == X_BASS) + val = 0; } /* for in effect, qualify with CrystalVoice */ |