diff options
-rw-r--r-- | drivers/gpu/drm/i915/gt/intel_workarounds.c | 59 | ||||
-rw-r--r-- | drivers/gpu/drm/i915/intel_pm.c | 61 |
2 files changed, 59 insertions, 61 deletions
diff --git a/drivers/gpu/drm/i915/gt/intel_workarounds.c b/drivers/gpu/drm/i915/gt/intel_workarounds.c index d9b72679ca82..9923ff1a3982 100644 --- a/drivers/gpu/drm/i915/gt/intel_workarounds.c +++ b/drivers/gpu/drm/i915/gt/intel_workarounds.c @@ -753,6 +753,63 @@ ivb_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal) } static void +vlv_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal) +{ + /* WaDisableEarlyCull:vlv */ + wa_masked_en(wal, _3D_CHICKEN3, _3D_CHICKEN_SF_DISABLE_OBJEND_CULL); + + /* WaPsdDispatchEnable:vlv */ + /* WaDisablePSDDualDispatchEnable:vlv */ + wa_masked_en(wal, + GEN7_HALF_SLICE_CHICKEN1, + GEN7_MAX_PS_THREAD_DEP | + GEN7_PSD_SINGLE_PORT_DISPATCH_ENABLE); + + /* WaDisable_RenderCache_OperationalFlush:vlv */ + wa_masked_dis(wal, CACHE_MODE_0_GEN7, RC_OP_FLUSH_ENABLE); + + /* WaForceL3Serialization:vlv */ + wa_write_clr(wal, GEN7_L3SQCREG4, L3SQ_URB_READ_CAM_MATCH_DISABLE); + + /* + * WaVSThreadDispatchOverride:ivb,vlv + * + * This actually overrides the dispatch + * mode for all thread types. + */ + wa_write_masked_or(wal, + GEN7_FF_THREAD_MODE, + GEN7_FF_SCHED_MASK, + GEN7_FF_TS_SCHED_HW | + GEN7_FF_VS_SCHED_HW | + GEN7_FF_DS_SCHED_HW); + + /* + * BSpec says this must be set, even though + * WaDisable4x2SubspanOptimization isn't listed for VLV. + */ + wa_masked_en(wal, CACHE_MODE_1, PIXEL_SUBSPAN_COLLECT_OPT_DISABLE); + + /* + * BSpec recommends 8x4 when MSAA is used, + * however in practice 16x4 seems fastest. + * + * Note that PS/WM thread counts depend on the WIZ hashing + * disable bit, which we don't touch here, but it's good + * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM). + */ + wa_add(wal, GEN7_GT_MODE, 0, + _MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4), + GEN6_WIZ_HASHING_16x4); + + /* + * WaIncreaseL3CreditsForVLVB0:vlv + * This is the hardware default actually. + */ + wa_write(wal, GEN7_L3SQCREG1, VLV_B0_WA_L3SQCREG1_VALUE); +} + +static void hsw_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal) { /* L3 caching of data atomics doesn't work -- disable it. */ @@ -1071,6 +1128,8 @@ gt_init_workarounds(struct drm_i915_private *i915, struct i915_wa_list *wal) skl_gt_workarounds_init(i915, wal); else if (IS_HASWELL(i915)) hsw_gt_workarounds_init(i915, wal); + else if (IS_VALLEYVIEW(i915)) + vlv_gt_workarounds_init(i915, wal); else if (IS_IVYBRIDGE(i915)) ivb_gt_workarounds_init(i915, wal); else if (INTEL_GEN(i915) <= 8) diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c index 7236644af40b..cea7923c9cd6 100644 --- a/drivers/gpu/drm/i915/intel_pm.c +++ b/drivers/gpu/drm/i915/intel_pm.c @@ -6986,24 +6986,6 @@ static void gen6_init_clock_gating(struct drm_i915_private *dev_priv) gen6_check_mch_setup(dev_priv); } -static void gen7_setup_fixed_func_scheduler(struct drm_i915_private *dev_priv) -{ - u32 reg = I915_READ(GEN7_FF_THREAD_MODE); - - /* - * WaVSThreadDispatchOverride:ivb,vlv - * - * This actually overrides the dispatch - * mode for all thread types. - */ - reg &= ~GEN7_FF_SCHED_MASK; - reg |= GEN7_FF_TS_SCHED_HW; - reg |= GEN7_FF_VS_SCHED_HW; - reg |= GEN7_FF_DS_SCHED_HW; - - I915_WRITE(GEN7_FF_THREAD_MODE, reg); -} - static void lpt_init_clock_gating(struct drm_i915_private *dev_priv) { /* @@ -7290,28 +7272,11 @@ static void ivb_init_clock_gating(struct drm_i915_private *dev_priv) static void vlv_init_clock_gating(struct drm_i915_private *dev_priv) { - /* WaDisableEarlyCull:vlv */ - I915_WRITE(_3D_CHICKEN3, - _MASKED_BIT_ENABLE(_3D_CHICKEN_SF_DISABLE_OBJEND_CULL)); - /* WaDisableBackToBackFlipFix:vlv */ I915_WRITE(IVB_CHICKEN3, CHICKEN3_DGMG_REQ_OUT_FIX_DISABLE | CHICKEN3_DGMG_DONE_FIX_DISABLE); - /* WaPsdDispatchEnable:vlv */ - /* WaDisablePSDDualDispatchEnable:vlv */ - I915_WRITE(GEN7_HALF_SLICE_CHICKEN1, - _MASKED_BIT_ENABLE(GEN7_MAX_PS_THREAD_DEP | - GEN7_PSD_SINGLE_PORT_DISPATCH_ENABLE)); - - /* WaDisable_RenderCache_OperationalFlush:vlv */ - I915_WRITE(CACHE_MODE_0_GEN7, _MASKED_BIT_DISABLE(RC_OP_FLUSH_ENABLE)); - - /* WaForceL3Serialization:vlv */ - I915_WRITE(GEN7_L3SQCREG4, I915_READ(GEN7_L3SQCREG4) & - ~L3SQ_URB_READ_CAM_MATCH_DISABLE); - /* WaDisableDopClockGating:vlv */ I915_WRITE(GEN7_ROW_CHICKEN2, _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE)); @@ -7321,8 +7286,6 @@ static void vlv_init_clock_gating(struct drm_i915_private *dev_priv) I915_READ(GEN7_SQ_CHICKEN_MBCUNIT_CONFIG) | GEN7_SQ_CHICKEN_MBCUNIT_SQINTMOB); - gen7_setup_fixed_func_scheduler(dev_priv); - /* * According to the spec, bit 13 (RCZUNIT) must be set on IVB. * This implements the WaDisableRCZUnitClockGating:vlv workaround. @@ -7337,30 +7300,6 @@ static void vlv_init_clock_gating(struct drm_i915_private *dev_priv) I915_READ(GEN7_UCGCTL4) | GEN7_L3BANK2X_CLOCK_GATE_DISABLE); /* - * BSpec says this must be set, even though - * WaDisable4x2SubspanOptimization isn't listed for VLV. - */ - I915_WRITE(CACHE_MODE_1, - _MASKED_BIT_ENABLE(PIXEL_SUBSPAN_COLLECT_OPT_DISABLE)); - - /* - * BSpec recommends 8x4 when MSAA is used, - * however in practice 16x4 seems fastest. - * - * Note that PS/WM thread counts depend on the WIZ hashing - * disable bit, which we don't touch here, but it's good - * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM). - */ - I915_WRITE(GEN7_GT_MODE, - _MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4)); - - /* - * WaIncreaseL3CreditsForVLVB0:vlv - * This is the hardware default actually. - */ - I915_WRITE(GEN7_L3SQCREG1, VLV_B0_WA_L3SQCREG1_VALUE); - - /* * WaDisableVLVClockGating_VBIIssue:vlv * Disable clock gating on th GCFG unit to prevent a delay * in the reporting of vblank events. |