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-rw-r--r--drivers/gpu/drm/msm/adreno/adreno_gpu.c10
-rw-r--r--drivers/gpu/drm/msm/msm_gpu.c9
2 files changed, 17 insertions, 2 deletions
diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
index a60584763b61..a0b9d8a95b16 100644
--- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
@@ -124,6 +124,8 @@ void adreno_recover(struct msm_gpu *gpu)
/* reset completed fence seqno, just discard anything pending: */
adreno_gpu->memptrs->fence = gpu->submitted_fence;
+ adreno_gpu->memptrs->rptr = 0;
+ adreno_gpu->memptrs->wptr = 0;
gpu->funcs->pm_resume(gpu);
ret = gpu->funcs->hw_init(gpu);
@@ -229,7 +231,7 @@ void adreno_idle(struct msm_gpu *gpu)
return;
} while(time_before(jiffies, t));
- DRM_ERROR("timeout waiting for %s to drain ringbuffer!\n", gpu->name);
+ DRM_ERROR("%s: timeout waiting to drain ringbuffer!\n", gpu->name);
/* TODO maybe we need to reset GPU here to recover from hang? */
}
@@ -256,11 +258,17 @@ void adreno_wait_ring(struct msm_gpu *gpu, uint32_t ndwords)
{
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
uint32_t freedwords;
+ unsigned long t = jiffies + ADRENO_IDLE_TIMEOUT;
do {
uint32_t size = gpu->rb->size / 4;
uint32_t wptr = get_wptr(gpu->rb);
uint32_t rptr = adreno_gpu->memptrs->rptr;
freedwords = (rptr + (size - 1) - wptr) % size;
+
+ if (time_after(jiffies, t)) {
+ DRM_ERROR("%s: timeout waiting for ringbuffer space\n", gpu->name);
+ break;
+ }
} while(freedwords < ndwords);
}
diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
index cb9cdffdc41f..10cc44324166 100644
--- a/drivers/gpu/drm/msm/msm_gpu.c
+++ b/drivers/gpu/drm/msm/msm_gpu.c
@@ -237,8 +237,15 @@ static void hangcheck_handler(unsigned long data)
gpu->hangcheck_fence = fence;
} else if (fence < gpu->submitted_fence) {
/* no progress and not done.. hung! */
- struct msm_drm_private *priv = gpu->dev->dev_private;
+ struct drm_device *dev = gpu->dev;
+ struct msm_drm_private *priv = dev->dev_private;
gpu->hangcheck_fence = fence;
+ dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n",
+ gpu->name);
+ dev_err(dev->dev, "%s: completed fence: %u\n",
+ gpu->name, fence);
+ dev_err(dev->dev, "%s: submitted fence: %u\n",
+ gpu->name, gpu->submitted_fence);
queue_work(priv->wq, &gpu->recover_work);
}