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-rw-r--r--drivers/gpu/drm/mcde/mcde_display.c34
1 files changed, 30 insertions, 4 deletions
diff --git a/drivers/gpu/drm/mcde/mcde_display.c b/drivers/gpu/drm/mcde/mcde_display.c
index cac660ac8803..cbc7c0c4955a 100644
--- a/drivers/gpu/drm/mcde/mcde_display.c
+++ b/drivers/gpu/drm/mcde/mcde_display.c
@@ -333,7 +333,7 @@ static void mcde_configure_overlay(struct mcde *mcde, enum mcde_overlay ovl,
enum mcde_extsrc src,
enum mcde_channel ch,
const struct drm_display_mode *mode,
- u32 format)
+ u32 format, int cpp)
{
u32 val;
u32 conf1;
@@ -342,6 +342,7 @@ static void mcde_configure_overlay(struct mcde *mcde, enum mcde_overlay ovl,
u32 ljinc;
u32 cr;
u32 comp;
+ u32 pixel_fetcher_watermark;
switch (ovl) {
case MCDE_OVERLAY_0:
@@ -426,8 +427,33 @@ static void mcde_configure_overlay(struct mcde *mcde, enum mcde_overlay ovl,
format);
break;
}
- /* The default watermark level for overlay 0 is 48 */
- val |= 48 << MCDE_OVLXCONF2_PIXELFETCHERWATERMARKLEVEL_SHIFT;
+
+ /*
+ * Pixel fetch watermark level is max 0x1FFF pixels.
+ * Two basic rules should be followed:
+ * 1. The value should be at least 256 bits.
+ * 2. The sum of all active overlays pixelfetch watermark level
+ * multiplied with bits per pixel, should be lower than the
+ * size of input_fifo_size in bits.
+ * 3. The value should be a multiple of a line (256 bits).
+ */
+ switch (cpp) {
+ case 2:
+ pixel_fetcher_watermark = 128;
+ break;
+ case 3:
+ pixel_fetcher_watermark = 96;
+ break;
+ case 4:
+ pixel_fetcher_watermark = 48;
+ break;
+ default:
+ pixel_fetcher_watermark = 48;
+ break;
+ }
+ dev_dbg(mcde->dev, "pixel fetcher watermark level %d pixels\n",
+ pixel_fetcher_watermark);
+ val |= pixel_fetcher_watermark << MCDE_OVLXCONF2_PIXELFETCHERWATERMARKLEVEL_SHIFT;
writel(val, mcde->regs + conf2);
/* Number of bytes to fetch per line */
@@ -932,7 +958,7 @@ static void mcde_display_enable(struct drm_simple_display_pipe *pipe,
* channel 0
*/
mcde_configure_overlay(mcde, MCDE_OVERLAY_0, MCDE_EXTSRC_0,
- MCDE_CHANNEL_0, mode, format);
+ MCDE_CHANNEL_0, mode, format, cpp);
/*
* Configure pixel-per-line and line-per-frame for channel 0 and then