diff options
Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_validate.c')
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_validate.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_validate.c b/drivers/gpu/drm/vc4/vc4_validate.c index d5dc6b51ec69..520231af4df9 100644 --- a/drivers/gpu/drm/vc4/vc4_validate.c +++ b/drivers/gpu/drm/vc4/vc4_validate.c @@ -294,7 +294,7 @@ validate_indexed_prim_list(VALIDATE_ARGS) return -EINVAL; } - *(uint32_t *)(validated + 5) = ib->paddr + offset; + *(uint32_t *)(validated + 5) = ib->dma_addr + offset; return 0; } @@ -400,7 +400,7 @@ validate_tile_binning_config(VALIDATE_ARGS) * free when the job completes rendering. */ exec->bin_slots |= BIT(bin_slot); - bin_addr = vc4->bin_bo->base.paddr + bin_slot * vc4->bin_alloc_size; + bin_addr = vc4->bin_bo->base.dma_addr + bin_slot * vc4->bin_alloc_size; /* The tile state data array is 48 bytes per tile, and we put it at * the start of a BO containing both it and the tile alloc. @@ -608,7 +608,7 @@ reloc_tex(struct vc4_exec_info *exec, "outside of UBO\n"); goto fail; } - *validated_p0 = tex->paddr + p0; + *validated_p0 = tex->dma_addr + p0; return true; } @@ -736,7 +736,7 @@ reloc_tex(struct vc4_exec_info *exec, offset -= level_size; } - *validated_p0 = tex->paddr + p0; + *validated_p0 = tex->dma_addr + p0; if (is_cs) { exec->bin_dep_seqno = max(exec->bin_dep_seqno, @@ -840,7 +840,7 @@ validate_gl_shader_rec(struct drm_device *dev, void *uniform_data_u; uint32_t tex, uni; - *(uint32_t *)(pkt_v + o) = bo[i]->paddr + src_offset; + *(uint32_t *)(pkt_v + o) = bo[i]->dma_addr + src_offset; if (src_offset != 0) { DRM_DEBUG("Shaders must be at offset 0 of " @@ -928,7 +928,7 @@ validate_gl_shader_rec(struct drm_device *dev, } } - *(uint32_t *)(pkt_v + o) = vbo->paddr + offset; + *(uint32_t *)(pkt_v + o) = vbo->dma_addr + offset; } return 0; |