diff options
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_surface.c')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_surface.c | 405 |
1 files changed, 396 insertions, 9 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c index 219471903bc1..862ca44680ca 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c @@ -68,6 +68,20 @@ struct vmw_surface_offset { uint32_t bo_offset; }; +/** + * vmw_surface_dirty - Surface dirty-tracker + * @cache: Cached layout information of the surface. + * @size: Accounting size for the struct vmw_surface_dirty. + * @num_subres: Number of subresources. + * @boxes: Array of SVGA3dBoxes indicating dirty regions. One per subresource. + */ +struct vmw_surface_dirty { + struct svga3dsurface_cache cache; + size_t size; + u32 num_subres; + SVGA3dBox boxes[0]; +}; + static void vmw_user_surface_free(struct vmw_resource *res); static struct vmw_resource * vmw_user_surface_base_to_res(struct ttm_base_object *base); @@ -96,6 +110,13 @@ vmw_gb_surface_reference_internal(struct drm_device *dev, struct drm_vmw_gb_surface_ref_ext_rep *rep, struct drm_file *file_priv); +static void vmw_surface_dirty_free(struct vmw_resource *res); +static int vmw_surface_dirty_alloc(struct vmw_resource *res); +static int vmw_surface_dirty_sync(struct vmw_resource *res); +static void vmw_surface_dirty_range_add(struct vmw_resource *res, size_t start, + size_t end); +static int vmw_surface_clean(struct vmw_resource *res); + static const struct vmw_user_resource_conv user_surface_conv = { .object_type = VMW_RES_SURFACE, .base_obj_to_res = vmw_user_surface_base_to_res, @@ -112,6 +133,8 @@ static const struct vmw_res_func vmw_legacy_surface_func = { .res_type = vmw_res_surface, .needs_backup = false, .may_evict = true, + .prio = 1, + .dirty_prio = 1, .type_name = "legacy surfaces", .backup_placement = &vmw_srf_placement, .create = &vmw_legacy_srf_create, @@ -124,12 +147,19 @@ static const struct vmw_res_func vmw_gb_surface_func = { .res_type = vmw_res_surface, .needs_backup = true, .may_evict = true, + .prio = 1, + .dirty_prio = 2, .type_name = "guest backed surfaces", .backup_placement = &vmw_mob_placement, .create = vmw_gb_surface_create, .destroy = vmw_gb_surface_destroy, .bind = vmw_gb_surface_bind, - .unbind = vmw_gb_surface_unbind + .unbind = vmw_gb_surface_unbind, + .dirty_alloc = vmw_surface_dirty_alloc, + .dirty_free = vmw_surface_dirty_free, + .dirty_sync = vmw_surface_dirty_sync, + .dirty_range_add = vmw_surface_dirty_range_add, + .clean = vmw_surface_clean, }; /** @@ -637,6 +667,7 @@ static void vmw_user_surface_free(struct vmw_resource *res) struct vmw_private *dev_priv = srf->res.dev_priv; uint32_t size = user_srf->size; + WARN_ON_ONCE(res->dirty); if (user_srf->master) drm_master_put(&user_srf->master); kfree(srf->offsets); @@ -915,12 +946,6 @@ vmw_surface_handle_reference(struct vmw_private *dev_priv, if (unlikely(drm_is_render_client(file_priv))) require_exist = true; - if (READ_ONCE(vmw_fpriv(file_priv)->locked_master)) { - DRM_ERROR("Locked master refused legacy " - "surface reference.\n"); - return -EACCES; - } - handle = u_handle; } @@ -1170,10 +1195,16 @@ static int vmw_gb_surface_bind(struct vmw_resource *res, cmd2->header.id = SVGA_3D_CMD_UPDATE_GB_SURFACE; cmd2->header.size = sizeof(cmd2->body); cmd2->body.sid = res->id; - res->backup_dirty = false; } vmw_fifo_commit(dev_priv, submit_size); + if (res->backup->dirty && res->backup_dirty) { + /* We've just made a full upload. Cear dirty regions. */ + vmw_bo_dirty_clear_res(res); + } + + res->backup_dirty = false; + return 0; } @@ -1638,7 +1669,8 @@ vmw_gb_surface_define_internal(struct drm_device *dev, } } } else if (req->base.drm_surface_flags & - drm_vmw_surface_flag_create_buffer) + (drm_vmw_surface_flag_create_buffer | + drm_vmw_surface_flag_coherent)) ret = vmw_user_bo_alloc(dev_priv, tfile, res->backup_size, req->base.drm_surface_flags & @@ -1652,6 +1684,26 @@ vmw_gb_surface_define_internal(struct drm_device *dev, goto out_unlock; } + if (req->base.drm_surface_flags & drm_vmw_surface_flag_coherent) { + struct vmw_buffer_object *backup = res->backup; + + ttm_bo_reserve(&backup->base, false, false, NULL); + if (!res->func->dirty_alloc) + ret = -EINVAL; + if (!ret) + ret = vmw_bo_dirty_add(backup); + if (!ret) { + res->coherent = true; + ret = res->func->dirty_alloc(res); + } + ttm_bo_unreserve(&backup->base); + if (ret) { + vmw_resource_unreference(&res); + goto out_unlock; + } + + } + tmp = vmw_resource_reference(res); ret = ttm_prime_object_init(tfile, res->backup_size, &user_srf->prime, req->base.drm_surface_flags & @@ -1760,3 +1812,338 @@ out_bad_resource: return ret; } + +/** + * vmw_subres_dirty_add - Add a dirty region to a subresource + * @dirty: The surfaces's dirty tracker. + * @loc_start: The location corresponding to the start of the region. + * @loc_end: The location corresponding to the end of the region. + * + * As we are assuming that @loc_start and @loc_end represent a sequential + * range of backing store memory, if the region spans multiple lines then + * regardless of the x coordinate, the full lines are dirtied. + * Correspondingly if the region spans multiple z slices, then full rather + * than partial z slices are dirtied. + */ +static void vmw_subres_dirty_add(struct vmw_surface_dirty *dirty, + const struct svga3dsurface_loc *loc_start, + const struct svga3dsurface_loc *loc_end) +{ + const struct svga3dsurface_cache *cache = &dirty->cache; + SVGA3dBox *box = &dirty->boxes[loc_start->sub_resource]; + u32 mip = loc_start->sub_resource % cache->num_mip_levels; + const struct drm_vmw_size *size = &cache->mip[mip].size; + u32 box_c2 = box->z + box->d; + + if (WARN_ON(loc_start->sub_resource >= dirty->num_subres)) + return; + + if (box->d == 0 || box->z > loc_start->z) + box->z = loc_start->z; + if (box_c2 < loc_end->z) + box->d = loc_end->z - box->z; + + if (loc_start->z + 1 == loc_end->z) { + box_c2 = box->y + box->h; + if (box->h == 0 || box->y > loc_start->y) + box->y = loc_start->y; + if (box_c2 < loc_end->y) + box->h = loc_end->y - box->y; + + if (loc_start->y + 1 == loc_end->y) { + box_c2 = box->x + box->w; + if (box->w == 0 || box->x > loc_start->x) + box->x = loc_start->x; + if (box_c2 < loc_end->x) + box->w = loc_end->x - box->x; + } else { + box->x = 0; + box->w = size->width; + } + } else { + box->y = 0; + box->h = size->height; + box->x = 0; + box->w = size->width; + } +} + +/** + * vmw_subres_dirty_full - Mark a full subresource as dirty + * @dirty: The surface's dirty tracker. + * @subres: The subresource + */ +static void vmw_subres_dirty_full(struct vmw_surface_dirty *dirty, u32 subres) +{ + const struct svga3dsurface_cache *cache = &dirty->cache; + u32 mip = subres % cache->num_mip_levels; + const struct drm_vmw_size *size = &cache->mip[mip].size; + SVGA3dBox *box = &dirty->boxes[subres]; + + box->x = 0; + box->y = 0; + box->z = 0; + box->w = size->width; + box->h = size->height; + box->d = size->depth; +} + +/* + * vmw_surface_tex_dirty_add_range - The dirty_add_range callback for texture + * surfaces. + */ +static void vmw_surface_tex_dirty_range_add(struct vmw_resource *res, + size_t start, size_t end) +{ + struct vmw_surface_dirty *dirty = + (struct vmw_surface_dirty *) res->dirty; + size_t backup_end = res->backup_offset + res->backup_size; + struct svga3dsurface_loc loc1, loc2; + const struct svga3dsurface_cache *cache; + + start = max_t(size_t, start, res->backup_offset) - res->backup_offset; + end = min(end, backup_end) - res->backup_offset; + cache = &dirty->cache; + svga3dsurface_get_loc(cache, &loc1, start); + svga3dsurface_get_loc(cache, &loc2, end - 1); + svga3dsurface_inc_loc(cache, &loc2); + + if (loc1.sub_resource + 1 == loc2.sub_resource) { + /* Dirty range covers a single sub-resource */ + vmw_subres_dirty_add(dirty, &loc1, &loc2); + } else { + /* Dirty range covers multiple sub-resources */ + struct svga3dsurface_loc loc_min, loc_max; + u32 sub_res = loc1.sub_resource; + + svga3dsurface_max_loc(cache, loc1.sub_resource, &loc_max); + vmw_subres_dirty_add(dirty, &loc1, &loc_max); + svga3dsurface_min_loc(cache, loc2.sub_resource - 1, &loc_min); + vmw_subres_dirty_add(dirty, &loc_min, &loc2); + for (sub_res = loc1.sub_resource + 1; + sub_res < loc2.sub_resource - 1; ++sub_res) + vmw_subres_dirty_full(dirty, sub_res); + } +} + +/* + * vmw_surface_tex_dirty_add_range - The dirty_add_range callback for buffer + * surfaces. + */ +static void vmw_surface_buf_dirty_range_add(struct vmw_resource *res, + size_t start, size_t end) +{ + struct vmw_surface_dirty *dirty = + (struct vmw_surface_dirty *) res->dirty; + const struct svga3dsurface_cache *cache = &dirty->cache; + size_t backup_end = res->backup_offset + cache->mip_chain_bytes; + SVGA3dBox *box = &dirty->boxes[0]; + u32 box_c2; + + box->h = box->d = 1; + start = max_t(size_t, start, res->backup_offset) - res->backup_offset; + end = min(end, backup_end) - res->backup_offset; + box_c2 = box->x + box->w; + if (box->w == 0 || box->x > start) + box->x = start; + if (box_c2 < end) + box->w = end - box->x; +} + +/* + * vmw_surface_tex_dirty_add_range - The dirty_add_range callback for surfaces + */ +static void vmw_surface_dirty_range_add(struct vmw_resource *res, size_t start, + size_t end) +{ + struct vmw_surface *srf = vmw_res_to_srf(res); + + if (WARN_ON(end <= res->backup_offset || + start >= res->backup_offset + res->backup_size)) + return; + + if (srf->format == SVGA3D_BUFFER) + vmw_surface_buf_dirty_range_add(res, start, end); + else + vmw_surface_tex_dirty_range_add(res, start, end); +} + +/* + * vmw_surface_dirty_sync - The surface's dirty_sync callback. + */ +static int vmw_surface_dirty_sync(struct vmw_resource *res) +{ + struct vmw_private *dev_priv = res->dev_priv; + bool has_dx = 0; + u32 i, num_dirty; + struct vmw_surface_dirty *dirty = + (struct vmw_surface_dirty *) res->dirty; + size_t alloc_size; + const struct svga3dsurface_cache *cache = &dirty->cache; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXUpdateSubResource body; + } *cmd1; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdUpdateGBImage body; + } *cmd2; + void *cmd; + + num_dirty = 0; + for (i = 0; i < dirty->num_subres; ++i) { + const SVGA3dBox *box = &dirty->boxes[i]; + + if (box->d) + num_dirty++; + } + + if (!num_dirty) + goto out; + + alloc_size = num_dirty * ((has_dx) ? sizeof(*cmd1) : sizeof(*cmd2)); + cmd = VMW_FIFO_RESERVE(dev_priv, alloc_size); + if (!cmd) + return -ENOMEM; + + cmd1 = cmd; + cmd2 = cmd; + + for (i = 0; i < dirty->num_subres; ++i) { + const SVGA3dBox *box = &dirty->boxes[i]; + + if (!box->d) + continue; + + /* + * DX_UPDATE_SUBRESOURCE is aware of array surfaces. + * UPDATE_GB_IMAGE is not. + */ + if (has_dx) { + cmd1->header.id = SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE; + cmd1->header.size = sizeof(cmd1->body); + cmd1->body.sid = res->id; + cmd1->body.subResource = i; + cmd1->body.box = *box; + cmd1++; + } else { + cmd2->header.id = SVGA_3D_CMD_UPDATE_GB_IMAGE; + cmd2->header.size = sizeof(cmd2->body); + cmd2->body.image.sid = res->id; + cmd2->body.image.face = i / cache->num_mip_levels; + cmd2->body.image.mipmap = i - + (cache->num_mip_levels * cmd2->body.image.face); + cmd2->body.box = *box; + cmd2++; + } + + } + vmw_fifo_commit(dev_priv, alloc_size); + out: + memset(&dirty->boxes[0], 0, sizeof(dirty->boxes[0]) * + dirty->num_subres); + + return 0; +} + +/* + * vmw_surface_dirty_alloc - The surface's dirty_alloc callback. + */ +static int vmw_surface_dirty_alloc(struct vmw_resource *res) +{ + struct vmw_surface *srf = vmw_res_to_srf(res); + struct vmw_surface_dirty *dirty; + u32 num_layers = 1; + u32 num_mip; + u32 num_subres; + u32 num_samples; + size_t dirty_size, acc_size; + static struct ttm_operation_ctx ctx = { + .interruptible = false, + .no_wait_gpu = false + }; + int ret; + + if (srf->array_size) + num_layers = srf->array_size; + else if (srf->flags & SVGA3D_SURFACE_CUBEMAP) + num_layers *= SVGA3D_MAX_SURFACE_FACES; + + num_mip = srf->mip_levels[0]; + if (!num_mip) + num_mip = 1; + + num_subres = num_layers * num_mip; + dirty_size = sizeof(*dirty) + num_subres * sizeof(dirty->boxes[0]); + acc_size = ttm_round_pot(dirty_size); + ret = ttm_mem_global_alloc(vmw_mem_glob(res->dev_priv), + acc_size, &ctx); + if (ret) { + VMW_DEBUG_USER("Out of graphics memory for surface " + "dirty tracker.\n"); + return ret; + } + + dirty = kvzalloc(dirty_size, GFP_KERNEL); + if (!dirty) { + ret = -ENOMEM; + goto out_no_dirty; + } + + num_samples = max_t(u32, 1, srf->multisample_count); + ret = svga3dsurface_setup_cache(&srf->base_size, srf->format, num_mip, + num_layers, num_samples, &dirty->cache); + if (ret) + goto out_no_cache; + + dirty->num_subres = num_subres; + dirty->size = acc_size; + res->dirty = (struct vmw_resource_dirty *) dirty; + + return 0; + +out_no_cache: + kvfree(dirty); +out_no_dirty: + ttm_mem_global_free(vmw_mem_glob(res->dev_priv), acc_size); + return ret; +} + +/* + * vmw_surface_dirty_free - The surface's dirty_free callback + */ +static void vmw_surface_dirty_free(struct vmw_resource *res) +{ + struct vmw_surface_dirty *dirty = + (struct vmw_surface_dirty *) res->dirty; + size_t acc_size = dirty->size; + + kvfree(dirty); + ttm_mem_global_free(vmw_mem_glob(res->dev_priv), acc_size); + res->dirty = NULL; +} + +/* + * vmw_surface_clean - The surface's clean callback + */ +static int vmw_surface_clean(struct vmw_resource *res) +{ + struct vmw_private *dev_priv = res->dev_priv; + size_t alloc_size; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdReadbackGBSurface body; + } *cmd; + + alloc_size = sizeof(*cmd); + cmd = VMW_FIFO_RESERVE(dev_priv, alloc_size); + if (!cmd) + return -ENOMEM; + + cmd->header.id = SVGA_3D_CMD_READBACK_GB_SURFACE; + cmd->header.size = sizeof(cmd->body); + cmd->body.sid = res->id; + vmw_fifo_commit(dev_priv, alloc_size); + + return 0; +} |