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-rw-r--r--drivers/hid/hid-lg-g15.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/drivers/hid/hid-lg-g15.c b/drivers/hid/hid-lg-g15.c
index bfbba0d41933..b887af72957c 100644
--- a/drivers/hid/hid-lg-g15.c
+++ b/drivers/hid/hid-lg-g15.c
@@ -464,7 +464,7 @@ static int lg_g15_get_initial_led_brightness(struct lg_g15_data *g15)
/******** Input functions ********/
/* On the G15 Mark I Logitech has been quite creative with which bit is what */
-static int lg_g15_event(struct lg_g15_data *g15, u8 *data, int size)
+static int lg_g15_event(struct lg_g15_data *g15, u8 *data)
{
int i, val;
@@ -510,7 +510,7 @@ static int lg_g15_event(struct lg_g15_data *g15, u8 *data, int size)
return 0;
}
-static int lg_g15_v2_event(struct lg_g15_data *g15, u8 *data, int size)
+static int lg_g15_v2_event(struct lg_g15_data *g15, u8 *data)
{
int i, val;
@@ -542,7 +542,7 @@ static int lg_g15_v2_event(struct lg_g15_data *g15, u8 *data, int size)
return 0;
}
-static int lg_g510_event(struct lg_g15_data *g15, u8 *data, int size)
+static int lg_g510_event(struct lg_g15_data *g15, u8 *data)
{
bool game_mode_enabled;
int i, val;
@@ -586,7 +586,7 @@ static int lg_g510_event(struct lg_g15_data *g15, u8 *data, int size)
return 0;
}
-static int lg_g510_leds_event(struct lg_g15_data *g15, u8 *data, int size)
+static int lg_g510_leds_event(struct lg_g15_data *g15, u8 *data)
{
bool backlight_disabled;
@@ -613,18 +613,18 @@ static int lg_g15_raw_event(struct hid_device *hdev, struct hid_report *report,
switch (g15->model) {
case LG_G15:
if (data[0] == 0x02 && size == 9)
- return lg_g15_event(g15, data, size);
+ return lg_g15_event(g15, data);
break;
case LG_G15_V2:
if (data[0] == 0x02 && size == 5)
- return lg_g15_v2_event(g15, data, size);
+ return lg_g15_v2_event(g15, data);
break;
case LG_G510:
case LG_G510_USB_AUDIO:
if (data[0] == 0x03 && size == 5)
- return lg_g510_event(g15, data, size);
+ return lg_g510_event(g15, data);
if (data[0] == 0x04 && size == 2)
- return lg_g510_leds_event(g15, data, size);
+ return lg_g510_leds_event(g15, data);
break;
}