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path: root/drivers/input/joystick/gamecon.c
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Diffstat (limited to 'drivers/input/joystick/gamecon.c')
-rw-r--r--drivers/input/joystick/gamecon.c125
1 files changed, 119 insertions, 6 deletions
diff --git a/drivers/input/joystick/gamecon.c b/drivers/input/joystick/gamecon.c
index 07a32aff5a31..bbde4e524da3 100644
--- a/drivers/input/joystick/gamecon.c
+++ b/drivers/input/joystick/gamecon.c
@@ -85,6 +85,10 @@ struct gc {
char phys[GC_MAX_DEVICES][32];
};
+struct gc_subdev {
+ unsigned int idx;
+};
+
static struct gc *gc_base[3];
static int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
@@ -100,9 +104,16 @@ static unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
static short gc_n64_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START };
#define GC_N64_LENGTH 32 /* N64 bit length, not including stop bit */
-#define GC_N64_REQUEST_LENGTH 37 /* transmit request sequence is 9 bits long */
+#define GC_N64_STOP_LENGTH 5 /* Length of encoded stop bit */
+#define GC_N64_CMD_00 0x11111111UL
+#define GC_N64_CMD_01 0xd1111111UL
+#define GC_N64_CMD_03 0xdd111111UL
+#define GC_N64_CMD_1b 0xdd1dd111UL
+#define GC_N64_CMD_c0 0x111111ddUL
+#define GC_N64_CMD_80 0x1111111dUL
+#define GC_N64_STOP_BIT 0x1d /* Encoded stop bit */
+#define GC_N64_REQUEST_DATA GC_N64_CMD_01 /* the request data command */
#define GC_N64_DELAY 133 /* delay between transmit request, and response ready (us) */
-#define GC_N64_REQUEST 0x1dd1111111ULL /* the request data command (encoded for 000000011) */
#define GC_N64_DWS 3 /* delay between write segments (required for sound playback because of ISA DMA) */
/* GC_N64_DWS > 24 is known to fail */
#define GC_N64_POWER_W 0xe2 /* power during write (transmit request) */
@@ -114,6 +125,37 @@ static short gc_n64_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL,
#define GC_N64_CLOCK 0x02 /* clock bits for read */
/*
+ * Used for rumble code.
+ */
+
+/* Send encoded command */
+static void gc_n64_send_command(struct gc *gc, unsigned long cmd,
+ unsigned char target)
+{
+ struct parport *port = gc->pd->port;
+ int i;
+
+ for (i = 0; i < GC_N64_LENGTH; i++) {
+ unsigned char data = (cmd >> i) & 1 ? target : 0;
+ parport_write_data(port, GC_N64_POWER_W | data);
+ udelay(GC_N64_DWS);
+ }
+}
+
+/* Send stop bit */
+static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target)
+{
+ struct parport *port = gc->pd->port;
+ int i;
+
+ for (i = 0; i < GC_N64_STOP_LENGTH; i++) {
+ unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0;
+ parport_write_data(port, GC_N64_POWER_W | data);
+ udelay(GC_N64_DWS);
+ }
+}
+
+/*
* gc_n64_read_packet() reads an N64 packet.
* Each pad uses one bit per byte. So all pads connected to this port are read in parallel.
*/
@@ -128,10 +170,8 @@ static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
*/
local_irq_save(flags);
- for (i = 0; i < GC_N64_REQUEST_LENGTH; i++) {
- parport_write_data(gc->pd->port, GC_N64_POWER_W | ((GC_N64_REQUEST >> i) & 1 ? GC_N64_OUT : 0));
- udelay(GC_N64_DWS);
- }
+ gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT);
+ gc_n64_send_stop_bit(gc, GC_N64_OUT);
local_irq_restore(flags);
/*
@@ -146,6 +186,7 @@ static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
for (i = 0; i < GC_N64_LENGTH; i++) {
parport_write_data(gc->pd->port, GC_N64_POWER_R);
+ udelay(2);
data[i] = parport_read_status(gc->pd->port);
parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
}
@@ -199,6 +240,70 @@ static void gc_n64_process_packet(struct gc *gc)
}
}
+static int gc_n64_play_effect(struct input_dev *dev, void *data,
+ struct ff_effect *effect)
+{
+ int i;
+ unsigned long flags;
+ struct gc *gc = input_get_drvdata(dev);
+ struct gc_subdev *sdev = data;
+ unsigned char target = 1 << sdev->idx; /* select desired pin */
+
+ if (effect->type == FF_RUMBLE) {
+ struct ff_rumble_effect *rumble = &effect->u.rumble;
+ unsigned int cmd =
+ rumble->strong_magnitude || rumble->weak_magnitude ?
+ GC_N64_CMD_01 : GC_N64_CMD_00;
+
+ local_irq_save(flags);
+
+ /* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */
+ gc_n64_send_command(gc, GC_N64_CMD_03, target);
+ gc_n64_send_command(gc, GC_N64_CMD_80, target);
+ gc_n64_send_command(gc, GC_N64_CMD_01, target);
+ for (i = 0; i < 32; i++)
+ gc_n64_send_command(gc, GC_N64_CMD_80, target);
+ gc_n64_send_stop_bit(gc, target);
+
+ udelay(GC_N64_DELAY);
+
+ /* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */
+ gc_n64_send_command(gc, GC_N64_CMD_03, target);
+ gc_n64_send_command(gc, GC_N64_CMD_c0, target);
+ gc_n64_send_command(gc, GC_N64_CMD_1b, target);
+ for (i = 0; i < 32; i++)
+ gc_n64_send_command(gc, cmd, target);
+ gc_n64_send_stop_bit(gc, target);
+
+ local_irq_restore(flags);
+
+ }
+
+ return 0;
+}
+
+static int __init gc_n64_init_ff(struct input_dev *dev, int i)
+{
+ struct gc_subdev *sdev;
+ int err;
+
+ sdev = kmalloc(sizeof(*sdev), GFP_KERNEL);
+ if (!sdev)
+ return -ENOMEM;
+
+ sdev->idx = i;
+
+ input_set_capability(dev, EV_FF, FF_RUMBLE);
+
+ err = input_ff_create_memless(dev, sdev, gc_n64_play_effect);
+ if (err) {
+ kfree(sdev);
+ return err;
+ }
+
+ return 0;
+}
+
/*
* NES/SNES support.
*/
@@ -624,6 +729,7 @@ static int __init gc_setup_pad(struct gc *gc, int idx, int pad_type)
{
struct input_dev *input_dev;
int i;
+ int err;
if (!pad_type)
return 0;
@@ -673,6 +779,13 @@ static int __init gc_setup_pad(struct gc *gc, int idx, int pad_type)
input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
}
+ err = gc_n64_init_ff(input_dev, idx);
+ if (err) {
+ printk(KERN_WARNING "gamecon.c: Failed to initiate rumble for N64 device %d\n", idx);
+ input_free_device(input_dev);
+ return err;
+ }
+
break;
case GC_SNESMOUSE: