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Diffstat (limited to 'drivers/media/video/v4l2-dev.c')
-rw-r--r--drivers/media/video/v4l2-dev.c31
1 files changed, 28 insertions, 3 deletions
diff --git a/drivers/media/video/v4l2-dev.c b/drivers/media/video/v4l2-dev.c
index bfd392e2436d..6b64fd607b20 100644
--- a/drivers/media/video/v4l2-dev.c
+++ b/drivers/media/video/v4l2-dev.c
@@ -245,13 +245,38 @@ static long v4l2_ioctl(struct file *filp, unsigned int cmd, unsigned long arg)
if (vdev->lock)
mutex_unlock(vdev->lock);
} else if (vdev->fops->ioctl) {
- /* TODO: convert all drivers to unlocked_ioctl */
+ /* This code path is a replacement for the BKL. It is a major
+ * hack but it will have to do for those drivers that are not
+ * yet converted to use unlocked_ioctl.
+ *
+ * There are two options: if the driver implements struct
+ * v4l2_device, then the lock defined there is used to
+ * serialize the ioctls. Otherwise the v4l2 core lock defined
+ * below is used. This lock is really bad since it serializes
+ * completely independent devices.
+ *
+ * Both variants suffer from the same problem: if the driver
+ * sleeps, then it blocks all ioctls since the lock is still
+ * held. This is very common for VIDIOC_DQBUF since that
+ * normally waits for a frame to arrive. As a result any other
+ * ioctl calls will proceed very, very slowly since each call
+ * will have to wait for the VIDIOC_QBUF to finish. Things that
+ * should take 0.01s may now take 10-20 seconds.
+ *
+ * The workaround is to *not* take the lock for VIDIOC_DQBUF.
+ * This actually works OK for videobuf-based drivers, since
+ * videobuf will take its own internal lock.
+ */
static DEFINE_MUTEX(v4l2_ioctl_mutex);
+ struct mutex *m = vdev->v4l2_dev ?
+ &vdev->v4l2_dev->ioctl_lock : &v4l2_ioctl_mutex;
- mutex_lock(&v4l2_ioctl_mutex);
+ if (cmd != VIDIOC_DQBUF && mutex_lock_interruptible(m))
+ return -ERESTARTSYS;
if (video_is_registered(vdev))
ret = vdev->fops->ioctl(filp, cmd, arg);
- mutex_unlock(&v4l2_ioctl_mutex);
+ if (cmd != VIDIOC_DQBUF)
+ mutex_unlock(m);
} else
ret = -ENOTTY;