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-rw-r--r--include/asm-i386/string.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/include/asm-i386/string.h b/include/asm-i386/string.h
index 02c8f5d22065..bb5f88a27f7a 100644
--- a/include/asm-i386/string.h
+++ b/include/asm-i386/string.h
@@ -201,7 +201,7 @@ __asm__ __volatile__(
return __res;
}
-static inline void * __memcpy(void * to, const void * from, size_t n)
+static __always_inline void * __memcpy(void * to, const void * from, size_t n)
{
int d0, d1, d2;
__asm__ __volatile__(
@@ -223,7 +223,7 @@ return (to);
* This looks ugly, but the compiler can optimize it totally,
* as the count is constant.
*/
-static inline void * __constant_memcpy(void * to, const void * from, size_t n)
+static __always_inline void * __constant_memcpy(void * to, const void * from, size_t n)
{
long esi, edi;
if (!n) return to;
@@ -367,7 +367,7 @@ return s;
* things 32 bits at a time even when we don't know the size of the
* area at compile-time..
*/
-static inline void * __constant_c_memset(void * s, unsigned long c, size_t count)
+static __always_inline void * __constant_c_memset(void * s, unsigned long c, size_t count)
{
int d0, d1;
__asm__ __volatile__(
@@ -416,7 +416,7 @@ extern char *strstr(const char *cs, const char *ct);
* This looks horribly ugly, but the compiler can optimize it totally,
* as we by now know that both pattern and count is constant..
*/
-static inline void * __constant_c_and_count_memset(void * s, unsigned long pattern, size_t count)
+static __always_inline void * __constant_c_and_count_memset(void * s, unsigned long pattern, size_t count)
{
switch (count) {
case 0: