diff options
Diffstat (limited to 'include/net/sock.h')
-rw-r--r-- | include/net/sock.h | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/include/net/sock.h b/include/net/sock.h index 09c26a5ecbff..ac6042d0af32 100644 --- a/include/net/sock.h +++ b/include/net/sock.h @@ -953,8 +953,8 @@ static inline void sk_incoming_cpu_update(struct sock *sk) { int cpu = raw_smp_processor_id(); - if (unlikely(sk->sk_incoming_cpu != cpu)) - sk->sk_incoming_cpu = cpu; + if (unlikely(READ_ONCE(sk->sk_incoming_cpu) != cpu)) + WRITE_ONCE(sk->sk_incoming_cpu, cpu); } static inline void sock_rps_record_flow_hash(__u32 hash) @@ -2241,12 +2241,17 @@ struct sk_buff *sk_stream_alloc_skb(struct sock *sk, int size, gfp_t gfp, * sk_page_frag - return an appropriate page_frag * @sk: socket * - * If socket allocation mode allows current thread to sleep, it means its - * safe to use the per task page_frag instead of the per socket one. + * Use the per task page_frag instead of the per socket one for + * optimization when we know that we're in the normal context and owns + * everything that's associated with %current. + * + * gfpflags_allow_blocking() isn't enough here as direct reclaim may nest + * inside other socket operations and end up recursing into sk_page_frag() + * while it's already in use. */ static inline struct page_frag *sk_page_frag(struct sock *sk) { - if (gfpflags_allow_blocking(sk->sk_allocation)) + if (gfpflags_normal_context(sk->sk_allocation)) return ¤t->task_frag; return &sk->sk_frag; |