diff options
Diffstat (limited to 'mm/slub.c')
-rw-r--r-- | mm/slub.c | 25 |
1 files changed, 10 insertions, 15 deletions
diff --git a/mm/slub.c b/mm/slub.c index f614b5dc396b..75a5fa92ac2a 100644 --- a/mm/slub.c +++ b/mm/slub.c @@ -459,8 +459,10 @@ static void get_map(struct kmem_cache *s, struct page *page, unsigned long *map) /* * Debug settings: */ -#ifdef CONFIG_SLUB_DEBUG_ON +#if defined(CONFIG_SLUB_DEBUG_ON) static int slub_debug = DEBUG_DEFAULT_FLAGS; +#elif defined(CONFIG_KASAN) +static int slub_debug = SLAB_STORE_USER; #else static int slub_debug; #endif @@ -1328,16 +1330,15 @@ static inline struct page *alloc_slab_page(struct kmem_cache *s, flags |= __GFP_NOTRACK; - if (memcg_charge_slab(s, flags, order)) - return NULL; - if (node == NUMA_NO_NODE) page = alloc_pages(flags, order); else page = __alloc_pages_node(node, flags, order); - if (!page) - memcg_uncharge_slab(s, order); + if (page && memcg_charge_slab(page, flags, order, s)) { + __free_pages(page, order); + page = NULL; + } return page; } @@ -1476,8 +1477,7 @@ static void __free_slab(struct kmem_cache *s, struct page *page) page_mapcount_reset(page); if (current->reclaim_state) current->reclaim_state->reclaimed_slab += pages; - __free_pages(page, order); - memcg_uncharge_slab(s, order); + __free_kmem_pages(page, order); } #define need_reserve_slab_rcu \ @@ -2912,20 +2912,15 @@ static inline int slab_order(int size, int min_objects, if (order_objects(min_order, size, reserved) > MAX_OBJS_PER_PAGE) return get_order(size * MAX_OBJS_PER_PAGE) - 1; - for (order = max(min_order, - fls(min_objects * size - 1) - PAGE_SHIFT); + for (order = max(min_order, get_order(min_objects * size + reserved)); order <= max_order; order++) { unsigned long slab_size = PAGE_SIZE << order; - if (slab_size < min_objects * size + reserved) - continue; - rem = (slab_size - reserved) % size; if (rem <= slab_size / fract_leftover) break; - } return order; @@ -2943,7 +2938,7 @@ static inline int calculate_order(int size, int reserved) * works by first attempting to generate a layout with * the best configuration and backing off gradually. * - * First we reduce the acceptable waste in a slab. Then + * First we increase the acceptable waste in a slab. Then * we reduce the minimum objects required in a slab. */ min_objects = slub_min_objects; |