diff options
Diffstat (limited to 'mm')
-rw-r--r-- | mm/filemap.c | 160 |
1 files changed, 129 insertions, 31 deletions
diff --git a/mm/filemap.c b/mm/filemap.c index 1aaea26556cc..6aa08e7714ce 100644 --- a/mm/filemap.c +++ b/mm/filemap.c @@ -988,9 +988,43 @@ void __init pagecache_init(void) page_writeback_init(); } +/* + * The page wait code treats the "wait->flags" somewhat unusually, because + * we have multiple different kinds of waits, not just he usual "exclusive" + * one. + * + * We have: + * + * (a) no special bits set: + * + * We're just waiting for the bit to be released, and when a waker + * calls the wakeup function, we set WQ_FLAG_WOKEN and wake it up, + * and remove it from the wait queue. + * + * Simple and straightforward. + * + * (b) WQ_FLAG_EXCLUSIVE: + * + * The waiter is waiting to get the lock, and only one waiter should + * be woken up to avoid any thundering herd behavior. We'll set the + * WQ_FLAG_WOKEN bit, wake it up, and remove it from the wait queue. + * + * This is the traditional exclusive wait. + * + * (b) WQ_FLAG_EXCLUSIVE | WQ_FLAG_CUSTOM: + * + * The waiter is waiting to get the bit, and additionally wants the + * lock to be transferred to it for fair lock behavior. If the lock + * cannot be taken, we stop walking the wait queue without waking + * the waiter. + * + * This is the "fair lock handoff" case, and in addition to setting + * WQ_FLAG_WOKEN, we set WQ_FLAG_DONE to let the waiter easily see + * that it now has the lock. + */ static int wake_page_function(wait_queue_entry_t *wait, unsigned mode, int sync, void *arg) { - int ret; + unsigned int flags; struct wait_page_key *key = arg; struct wait_page_queue *wait_page = container_of(wait, struct wait_page_queue, wait); @@ -999,35 +1033,44 @@ static int wake_page_function(wait_queue_entry_t *wait, unsigned mode, int sync, return 0; /* - * If it's an exclusive wait, we get the bit for it, and - * stop walking if we can't. - * - * If it's a non-exclusive wait, then the fact that this - * wake function was called means that the bit already - * was cleared, and we don't care if somebody then - * re-took it. + * If it's a lock handoff wait, we get the bit for it, and + * stop walking (and do not wake it up) if we can't. */ - ret = 0; - if (wait->flags & WQ_FLAG_EXCLUSIVE) { - if (test_and_set_bit(key->bit_nr, &key->page->flags)) + flags = wait->flags; + if (flags & WQ_FLAG_EXCLUSIVE) { + if (test_bit(key->bit_nr, &key->page->flags)) return -1; - ret = 1; + if (flags & WQ_FLAG_CUSTOM) { + if (test_and_set_bit(key->bit_nr, &key->page->flags)) + return -1; + flags |= WQ_FLAG_DONE; + } } - wait->flags |= WQ_FLAG_WOKEN; + /* + * We are holding the wait-queue lock, but the waiter that + * is waiting for this will be checking the flags without + * any locking. + * + * So update the flags atomically, and wake up the waiter + * afterwards to avoid any races. This store-release pairs + * with the load-acquire in wait_on_page_bit_common(). + */ + smp_store_release(&wait->flags, flags | WQ_FLAG_WOKEN); wake_up_state(wait->private, mode); /* * Ok, we have successfully done what we're waiting for, * and we can unconditionally remove the wait entry. * - * Note that this has to be the absolute last thing we do, - * since after list_del_init(&wait->entry) the wait entry + * Note that this pairs with the "finish_wait()" in the + * waiter, and has to be the absolute last thing we do. + * After this list_del_init(&wait->entry) the wait entry * might be de-allocated and the process might even have * exited. */ list_del_init_careful(&wait->entry); - return ret; + return (flags & WQ_FLAG_EXCLUSIVE) != 0; } static void wake_up_page_bit(struct page *page, int bit_nr) @@ -1107,8 +1150,8 @@ enum behavior { }; /* - * Attempt to check (or get) the page bit, and mark the - * waiter woken if successful. + * Attempt to check (or get) the page bit, and mark us done + * if successful. */ static inline bool trylock_page_bit_common(struct page *page, int bit_nr, struct wait_queue_entry *wait) @@ -1119,13 +1162,17 @@ static inline bool trylock_page_bit_common(struct page *page, int bit_nr, } else if (test_bit(bit_nr, &page->flags)) return false; - wait->flags |= WQ_FLAG_WOKEN; + wait->flags |= WQ_FLAG_WOKEN | WQ_FLAG_DONE; return true; } +/* How many times do we accept lock stealing from under a waiter? */ +int sysctl_page_lock_unfairness = 5; + static inline int wait_on_page_bit_common(wait_queue_head_t *q, struct page *page, int bit_nr, int state, enum behavior behavior) { + int unfairness = sysctl_page_lock_unfairness; struct wait_page_queue wait_page; wait_queue_entry_t *wait = &wait_page.wait; bool thrashing = false; @@ -1143,11 +1190,18 @@ static inline int wait_on_page_bit_common(wait_queue_head_t *q, } init_wait(wait); - wait->flags = behavior == EXCLUSIVE ? WQ_FLAG_EXCLUSIVE : 0; wait->func = wake_page_function; wait_page.page = page; wait_page.bit_nr = bit_nr; +repeat: + wait->flags = 0; + if (behavior == EXCLUSIVE) { + wait->flags = WQ_FLAG_EXCLUSIVE; + if (--unfairness < 0) + wait->flags |= WQ_FLAG_CUSTOM; + } + /* * Do one last check whether we can get the * page bit synchronously. @@ -1170,27 +1224,63 @@ static inline int wait_on_page_bit_common(wait_queue_head_t *q, /* * From now on, all the logic will be based on - * the WQ_FLAG_WOKEN flag, and the and the page - * bit testing (and setting) will be - or has - * already been - done by the wake function. + * the WQ_FLAG_WOKEN and WQ_FLAG_DONE flag, to + * see whether the page bit testing has already + * been done by the wake function. * * We can drop our reference to the page. */ if (behavior == DROP) put_page(page); + /* + * Note that until the "finish_wait()", or until + * we see the WQ_FLAG_WOKEN flag, we need to + * be very careful with the 'wait->flags', because + * we may race with a waker that sets them. + */ for (;;) { + unsigned int flags; + set_current_state(state); - if (signal_pending_state(state, current)) + /* Loop until we've been woken or interrupted */ + flags = smp_load_acquire(&wait->flags); + if (!(flags & WQ_FLAG_WOKEN)) { + if (signal_pending_state(state, current)) + break; + + io_schedule(); + continue; + } + + /* If we were non-exclusive, we're done */ + if (behavior != EXCLUSIVE) break; - if (wait->flags & WQ_FLAG_WOKEN) + /* If the waker got the lock for us, we're done */ + if (flags & WQ_FLAG_DONE) break; - io_schedule(); + /* + * Otherwise, if we're getting the lock, we need to + * try to get it ourselves. + * + * And if that fails, we'll have to retry this all. + */ + if (unlikely(test_and_set_bit(bit_nr, &page->flags))) + goto repeat; + + wait->flags |= WQ_FLAG_DONE; + break; } + /* + * If a signal happened, this 'finish_wait()' may remove the last + * waiter from the wait-queues, but the PageWaiters bit will remain + * set. That's ok. The next wakeup will take care of it, and trying + * to do it here would be difficult and prone to races. + */ finish_wait(q, wait); if (thrashing) { @@ -1200,12 +1290,20 @@ static inline int wait_on_page_bit_common(wait_queue_head_t *q, } /* - * A signal could leave PageWaiters set. Clearing it here if - * !waitqueue_active would be possible (by open-coding finish_wait), - * but still fail to catch it in the case of wait hash collision. We - * already can fail to clear wait hash collision cases, so don't - * bother with signals either. + * NOTE! The wait->flags weren't stable until we've done the + * 'finish_wait()', and we could have exited the loop above due + * to a signal, and had a wakeup event happen after the signal + * test but before the 'finish_wait()'. + * + * So only after the finish_wait() can we reliably determine + * if we got woken up or not, so we can now figure out the final + * return value based on that state without races. + * + * Also note that WQ_FLAG_WOKEN is sufficient for a non-exclusive + * waiter, but an exclusive one requires WQ_FLAG_DONE. */ + if (behavior == EXCLUSIVE) + return wait->flags & WQ_FLAG_DONE ? 0 : -EINTR; return wait->flags & WQ_FLAG_WOKEN ? 0 : -EINTR; } |