| Commit message (Collapse) | Author | Files | Lines |
|
On MTL-style multi-gt platforms, the HuC is only available on the media
GT, so we need to consider it as not supported on the render GT.
Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Alan Previn <alan.previn.teres.alexis@intel.com>
Cc: John Harrison <John.C.Harrison@Intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
The GSC-enabled HuC binary starts with a GSC header, which is followed
by the legacy-style CSS header and the binary itself. We can parse the
GSC headers to find the HuC version and the location of the binary to
be used for the DMA transfer.
The parsing function has been designed to be re-used for the GSC binary,
so the entry names are external parameters (because the GSC uses
different ones) and the CSS entry is optional (because the GSC doesn't
have it).
v2: move new code to uc_fw.c, better comments and error checking, split
old code move to separate patch (Lucas), move headers and
documentation to uc_fw_abi.h.
v3: use 2 separate loops, rework marker check (Lucas)
Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Alan Previn <alan.previn.teres.alexis@intel.com>
Cc: John Harrison <John.C.Harrison@Intel.com>
Cc: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
GSC binaries and newer HuC ones use GSC-style headers instead of the
CSS. In preparation for adding support for such parsing, split out the
current parsing code to its own function, to make it cleaner to add the
new paths. The existing doc section has also been renamed to narrow it
to CSS-based binaries.
v2: new patch in series, split out from next patch for easier reviewing
v3: drop unneeded include (Lucas)
Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Alan Previn <alan.previn.teres.alexis@intel.com>
Cc: John Harrison <John.C.Harrison@Intel.com>
Cc: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
In existing code flow for future platforms i.e. >1270, the rpX
(rp0,rpn and rpe) fused values are read from gen 6 registers.
Which is not correct. Unless specified gen 1270 regs should be valid
for gen 1270+ platforms as well.
Signed-off-by: Badal Nilawar <badal.nilawar@intel.com>
Reviewed-by: Anshuman Gupta <anshuman.gupta@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
The MOCS registers should be written in an MCR-specific manner on Xe_HP
and beyond to prevent any other driver threads or external firmware from
putting the hardware into unicast mode while we initialize the MOCS
table.
Bspec: 66534, 67609, 71185
Cc: Ruthuvikas Ravikumar <ruthuvikas.ravikumar@intel.com>
Reviewed-by: Gustavo Sousa <gustavo.sousa@intel.com>
Link: https://lore.kernel.org/r/20231023204112.2856331-2-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
As with DG2/MTL, Xe2 also fails to emit instruction headers for SVG
state instructions if no explicit state has been set. The SVG part of
the LRC is nearly identical to DG2/MTL; the only change is that
3DSTATE_DRAWING_RECTANGLE has been replaced by
3DSTATE_DRAWING_RECTANGLE_FAST, so we can just re-use the same state
table and handle that single instruction when we encounter it.
Bspec: 65182
Reviewed-by: Balasubramani Vivekanandan <balasubramani.vivekanandan@intel.com>
Link: https://lore.kernel.org/r/20231025151732.3461842-8-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
When recording the default LRC, the expectation is that the hardware's
original state settings (both register and instruction) will be written
out to the LRC upon first context switch. For many 3DSTATE_* state
instructions that don't truly have "default" values, this translates to
a simple instruction header (opcodes + dword length) being written to
the LRC, followed by an appropriate number of blank dwords as a place
holder. When userspace creates a context (which starts as a copy of the
default LRC), they'll generally emit real 3DSTATE_* as part of their
initialization to select the settings they desire. If they don't emit
one of the 3DSTATE instructions, then the zeroed dwords that remain in
their LRC image generally translate to various state remaining disabled.
This will either be what userspace wants or will lead to very
reproducible and easily-debugged problems (rendering glitches, engine
hangs).
It turns out that a subset of the 3DSTATE instructions, specifically
those belonging to the SVG (State Variable - Global) unit, are not only
emitting 0's for the instruction's "body" dwords, but also for the
instruction header dword if no specific state has been explicitly set
before context switch. This means that when the hardware switches to a
context that hasn't explicitly provided an appropriate state setting,
the hardware will just see a sequence of NOOPs in the spot reserved for
that 3DSTATE instruction while executing the LRC, and the actual
hardware state setting will unintentionally inherit the configuration
used by the previously running context. Now when userspace makes a
mistake and forgets to emit an important state instruction they no
longer get consistent, easily-reproducible corruption/hangs, but rather
erratic behavior where the presence/absence of a problem depends on what
other workloads are running on the system and what order the contexts
are scheduled on the engine.
A specific example of this that came up recently related to mesh shading
The OpenGL driver was not specifically emitting a 3DSTATE_MESH_CONTROL
to disable mesh shading at context init, so on context switch, mesh
shading would either be on or off depending on what the previous context
had been doing. Vulkan apps _were_ enabling mesh shading, so running a
Vulkan app and then context switching to an OpenGL app resulted in mesh
shading still unexpectedly being enabled during OpenGL operation, and
since other Mesh-related state was not properly initialized for that
context a GPU hang was seen. Due to the specific ordering requirements
(Vulkan app runs first, followed by OpenGL app), it took additional
debug effort to track down the cause of the problem.
There are various workarounds related to this behavior, with current
implementations handled in the userspace drivers. E.g., Wa_14019789679
and Wa_22018402687. However it's been suggested that the kernel driver
can help simplify things here by emitting zeroed SVG state with proper
instruction headers as part of our default context creation (i.e., at
the same point we apply LRC workarounds). This will help ensure that
any future cases where a userspace driver does not emit an important
state setting will result in consistent behavior.
Bspec: 46261
Reviewed-by: Balasubramani Vivekanandan <balasubramani.vivekanandan@intel.com>
Link: https://lore.kernel.org/r/20231025151732.3461842-7-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
On some platforms we need to emit some non-register state while
recording an engine class' default LRC. Add the infrastructure to
support this; actual per-platform tables will be added in future
patches.
v2:
- Checkpatch whitespace fix
- Add extra assertion to ensure num_dw != 0. (Bala)
Reviewed-by: Balasubramani Vivekanandan <balasubramani.vivekanandan@intel.com>
Link: https://lore.kernel.org/r/20231025151732.3461842-6-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Make use of EVENT_CLASS to group similar trace events
Signed-off-by: Balasubramani Vivekanandan <balasubramani.vivekanandan@intel.com>
Reviewed-by: Haridhar Kalvala <haridhar.kalvala@intel.com>
Link: https://lore.kernel.org/intel-xe/20231019093140.1901665-3-balasubramani.vivekanandan@intel.com/
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Event tracing enabled for CTB submissions.
Additional minor refactor - Removed a unnecessary ct_to_xe() call.
v2: Remove a unwanted comment (Hari)
Add missing change to commit message
Signed-off-by: Balasubramani Vivekanandan <balasubramani.vivekanandan@intel.com>
Reviewed-by: Haridhar Kalvala <haridhar.kalvala@intel.com>
Link: https://lore.kernel.org/intel-xe/20231019093140.1901665-2-balasubramani.vivekanandan@intel.com/
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Add L3SQCREG5 as part of HW recommended settings. The recommended value
in Bspec is 00e0007f. For Xe2-LPG, bits 23:21 don't exist anymore, but
it's confirmed with HW engineers that setting them doesn't do anything.
They still exist on the media GT, Xe2-LPM, but they are already they are
already set as per HW default value. So for Xe2 platform, the only bits
that need to be set are 9:0 since HW's default is 0x1ff and the
recommended value is 0x7f.
Unlike most registers, which have the same relative offset on both
the primary and media GT, this register has a different base offset
on the media GT.
On MTL the register only exists for the primary (graphics) GT, so
there's no need to program it on the media gt. Also, it's part of the
RCS engine's context, so it needs to be added as a LRC workaround.
Bspec: 72161
Signed-off-by: Shekhar Chauhan <shekhar.chauhan@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Link: https://lore.kernel.org/r/20231024220739.224251-2-lucas.demarchi@intel.com
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Add the initial collection of gt/engine/lrc workarounds.
While at it, add some newlines around the platform/IP comments to make
them consistent across all workarounds.
v2:
- FF_MODE is an MCR register (Matt Roper)
- Group 18032247524 with other Xe2 workarounds (Matt Roper)
- Move WA changing PSS_CHICKEN to lrc_was[] as for Xe2 that register
is part of the render context image (Matt Roper)
- Apply WA 16020518922 only on render engine (Matt Roper)
Signed-off-by: Dnyaneshwar Bhadane <dnyaneshwar.bhadane@intel.com>
Signed-off-by: Shekhar Chauhan <shekhar.chauhan@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Link: https://lore.kernel.org/r/20231024220739.224251-1-lucas.demarchi@intel.com
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
We can remove the unnecessary indirection thru xe->tiles[] to get
the TTM VRAM manager. This code can be common for VRAM and STOLEN.
Signed-off-by: Brian Welty <brian.welty@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Bit 7 in the leaf node is normally programmed with pat[2], however with
2M/1G pages that same bit in the PDE/PDPE also toggles 2M/1G pages. For
2M/1G entries the pat[2] is rather moved to bit 12, which is now free
given that the address must be aligned to 2M or 1G, leaving bit 7 for
toggling 2M/1G pages.
Bspec: 59510, 45038
Signed-off-by: Matthew Auld <matthew.auld@intel.com>
Cc: Lucas De Marchi <lucas.demarchi@intel.com>
Cc: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
The PVC GuC version that we're currently using (70.6.4) has a known
issue that leads to dropping the disabling of contexts that have
pending page faults. This is fixed in newer blobs, so we need to
update to a more recent release.
Link: https://gitlab.freedesktop.org/drm/xe/kernel/-/issues/696
Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: John Harrison <John.C.Harrison@Intel.com>
Reviewed-by: John Harrison <John.C.Harrison@Intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
This is used for the priority of an exec queue (not an engine) and
should be named accordingly.
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
|
|
During the uapi review it was identified a possible confusion
with the plural of acronym with a new acronym. So the
recommendation is to go with gt_list instead.
Suggested-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
|
|
We already have many bits reserved at the end already.
Let's kill the unused ones.
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
|
|
Let's have a single GT ID per GT within the PCI Device Card.
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
|
|
Split drm_xe_query_gt out of the gt list one in order to better
document it.
No functional change at this point. Any actual change to the
uapi should come in follow-up additions.
v2: s/maks/mask
Cc: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
|
|
A case existed where an out-sync of a later VM bind operation could
signal before a previous one if the later operation results in a NOP
(e.g. a unbind or prefetch to a VA range without any mappings). This
breaks the ordering rules, fix this. This patch also lays the groundwork
for users to pass in num_binds == 0 and out-syncs.
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Async worker is gone. All jobs and memory allocations done in IOCTL to
align with dma fencing rules.
Async vs. sync now means when do bind operations complete relative to
the IOCTL. Async completes when out-syncs signal while sync completes
when the IOCTL returns. In-syncs and out-syncs are only allowed in async
mode.
If memory allocations fail in the job creation step the VM is killed.
This is temporary, eventually a proper unwind will be done and VM will
be usable.
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
This is not used nor does it align VM async document, kill this.
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
This extension is currently not used and it is not aligned with
the error handling on async VM_BIND. Let's remove it and along with
that, since it was the only extension for the vm_create, remove VM
extension entirely.
v2: rebase on top of the removal of drm_xe_ext_exec_queue_set_property
Cc: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
|
|
There really is no difference between 'struct drm_xe_ext_vm_set_property'
and 'struct drm_xe_ext_exec_queue_set_property', they are extensions which
specify a <property, value> pair. Replace the two extensions with a single
common 'struct drm_xe_ext_set_property' extension. The rationale is that
rather than have each XE module (including future modules) invent their own
property/value extensions, all XE modules use a common set_property
extension when possible.
Signed-off-by: Ashutosh Dixit <ashutosh.dixit@intel.com>
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
|
|
Functionality of XE_EXEC_QUEUE_SET_PROPERTY_COMPUTE_MODE deprecated in a
previous patch, drop from uAPI. The property is just simply inherented
from the VM.
v2:
- Update commit message (Niranjana)
Reviewed-by: Niranjana Vishwanathapura <niranjana.vishwanathapura@intel.com>
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Much better name and aligns with xe_vm_add_compute_exec_queue. As part
of the rename, move the implementation from xe_exec_queue.c to xe_vm.c.
Suggested-by: Niranjana Vishwanathapura <niranjana.vishwanathapura@intel.com>
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Niranjana Vishwanathapura <niranjana.vishwanathapura@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
We are going to remove XE_EXEC_QUEUE_SET_PROPERTY_COMPUTE_MODE from the
uAPI, deprecate the implementation first by making
XE_EXEC_QUEUE_SET_PROPERTY_COMPUTE_MODE a NOP. After removal of
XE_EXEC_QUEUE_SET_PROPERTY_COMPUTE_MODE the proper is simply inherented
from the VM.
v2:
- Update commit message with explaination of removal (Niranjana)
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Niranjana Vishwanathapura <niranjana.vishwanathapura@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Last little piece to support parallel exec queue is compute mode.
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Niranjana Vishwanathapura <niranjana.vishwanathapura@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
This was previously used in UMD for timestamp correlation, which can now
be done with DRM_XE_QUERY_CS_CYCLES.
Link: https://lore.kernel.org/all/20230706042044.GR6953@mdroper-desk1.amr.corp.intel.com/
Closes: https://gitlab.freedesktop.org/drm/xe/kernel/-/issues/636
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
This macro was necessary when bind operations were shifted but this
is no longer the case, so removing to simplify code.
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
|
|
Use different members in the drm_xe_vm_bind_op for op and for flags as
it is done in other structures.
Type is left to u32 to leave enough room for future operations and flags.
v2: Remove the XE_VM_BIND_* flags shift (Rodrigo Vivi)
Closes: https://gitlab.freedesktop.org/drm/xe/kernel/-/issues/303
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
|
|
Perf measurements rely on CPU and engine timestamps to correlate
events of interest across these time domains. Current mechanisms get
these timestamps separately and the calculated delta between these
timestamps lack enough accuracy.
To improve the accuracy of these time measurements to within a few us,
add a query that returns the engine and cpu timestamps captured as
close to each other as possible.
Mesa MR: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24591
v2:
- Fix kernel-doc warnings (CI)
- Document input params and group them together (Jose)
- s/cs/engine/ (Jose)
- Remove padding in the query (Ashutosh)
Signed-off-by: Umesh Nerlige Ramappa <umesh.nerlige.ramappa@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
[Rodrigo finished the s/cs/engine renaming]
|
|
User engine class is of type u16. Set the same type for the array used to
map xe engines to user engines.
Signed-off-by: Umesh Nerlige Ramappa <umesh.nerlige.ramappa@intel.com>
Reviewed-by: Niranjana Vishwanathapura <niranjana.vishwanathapura@intel.com>
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Queries are 0-indexed, so a query with value N is invalid if the
ARRAY_SIZE is N. Modify the check to account for that.
Fixes: dd08ebf6c352 ("drm/xe: Introduce a new DRM driver for Intel GPUs")
Signed-off-by: Umesh Nerlige Ramappa <umesh.nerlige.ramappa@intel.com>
Reviewed-by: Niranjana Vishwanathapura <niranjana.vishwanathapura@intel.com>
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
RCS and CCS engines include several non-register gfxpipe commands in
their LRC images. Include these in the dump output so that we can see
exactly what's inside the context snapshot.
v2:
- Include raw instruction header in output
- Add 3DSTATE_AMFS_TEXTURE_POINTERS and 3DSTATE_MONOFILTER_SIZE. The
first was supposed to be removed in Xe_HPG, and the second by
gen12, but both still show up in the RCS LRC.
v3:
- Sanity check that we don't have numdw > remaining_dw. (Lucas)
Cc: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20231016163449.1300701-14-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
For non-RCS engines, nearly all of the LRC state is composed of MI
instructions (specifically MI_LOAD_REGISTER_IMM). Providing a dump
interface allows us to verify that the context image layout matches
what's documented in the bspec, and also allows us to check whether LRC
workarounds are being properly captured by the default state we record
at startup.
For now, the non-MI instructions found in the RCS and CCS engines will
dump as "unknown;" parsing of those will be added in a follow-up patch.
v2:
- Add raw instruction header as well as decoded meaning. (Lucas)
- Check that num_dw isn't greater than remaining_dw for instructions
that have a "# dwords" field. (Lucas)
- Clarify comment about skipping over ppHWSP. (Lucas)
Bspec: 64993
Cc: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20231016163449.1300701-13-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Extracting the common MI_* instructions that can be used with any engine
to their own header will make it easier as we add additional engine
instructions in upcoming patches.
Also, since the majority of GPU instructions (both MI and non-MI) have
a "length" field in bits 7:0 of the instruction header, a common define
is added for that. Instruction-specific length fields are still defined
for special case instructions that have larger/smaller length fields.
v2:
- Use "instr" instead of "inst" as the short form of "instruction"
everywhere. (Lucas)
- Include xe_reg_defs.h instead of the i915 compat header. (Lucas)
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20231016163449.1300701-12-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
MI_STORE_DATA_IMM can store either dword values or qword values, and can
store more than one value if the instruction's length field is large
enough. Create explicit defines to specify the number of dwords/qwords
to be stored, which will set the instruction length correctly and, if
necessary, turn on the 'store qword' bit.
While we're here, also replace an open-coded version of
MI_STORE_DATA_IMM with the common macros.
Bspec: 60246
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20231016163449.1300701-11-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Keeping the number of registers to be loaded as a separate macro from
the instruction opcode will simplify some upcoming LRC parsing code.
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20231016163449.1300701-10-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Despite its name, MI_FLUSH_DW instruction can write an immediate value
of either dword size or qword size, depending on the 'length' field of
the instruction. Since "length" excludes the first two dwords of the
instruction, a value of 2 in the length field implies a dword write and
a value of 3 implies a qword write. Even in cases where the flush
instruction's post-sync operation is set to "no write" we're still
expected to size the overall instruction as if we were doing a dword or
qword write (i.e., a length of 1 shouldn't be used on modern platforms).
Rather than baking a size of "1" into the #define and then adding
another unexplained "+ 1" at all the spots where the definition gets
used, lets just create MI_FLUSH_IMM_DW and MI_FLUSH_IMM_QW definitions
that should be OR'd into the instruction header to make it more explicit
what behavior we're requesting.
Bspec: 60229
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20231016163449.1300701-9-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Create mei-gscfi auxiliary device and configure interrupts
to be consumed by mei-gsc device driver.
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Vitaly Lubart <vitaly.lubart@intel.com>
Signed-off-by: Alexander Usyskin <alexander.usyskin@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Mark support of MEI-GSC interaction per device.
Add has_heci_gscfi indication to xe_device and xe_pci structures.
Mark DG1 and DG2 devices as supported.
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Vitaly Lubart <vitaly.lubart@intel.com>
Signed-off-by: Alexander Usyskin <alexander.usyskin@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Add HECI2 register offsets for DG1 and DG2 to regs/xe_regs.h
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Vitaly Lubart <vitaly.lubart@intel.com>
Signed-off-by: Alexander Usyskin <alexander.usyskin@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
The bspec was recently updated to remove PCI ID
0x5698; this ID is actually reserved for future
use and should not be treated as DG2-G11.
BSpec: 44477
Signed-off-by: Shekhar Chauhan <shekhar.chauhan@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Link: https://lore.kernel.org/r/20231011154526.2819754-1-shekhar.chauhan@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Add recently added PCI IDs for DG2
BSpec: 44477
Signed-off-by: Shekhar Chauhan <shekhar.chauhan@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Link: https://lore.kernel.org/r/20231011051418.2767145-1-shekhar.chauhan@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Without this if a atomic operation is executed in Xe2 integrated GPUs
it causes engine memory catastrophic error.
This fixes at least 3 failures in piglit sanity and 2 failures in
crucible for LNL.
v3:
- only add PTE_AE to smem in integrated
Cc: Matt Roper <matthew.d.roper@intel.com>
Cc: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
In future ASICs, there will be an additional MMIO extension space
for all tiles altogether, residing on top of MMIO address space.
Signed-off-by: Koby Elbaz <kelbaz@habana.ai>
Reviewed-by: Ofir Bitton <obitton@habana.ai>
Reviewed-by: Moti Haimovski <mhaimovski@habana.ai>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
When MMIO BAR is initially mapped, the driver assumes a single tile device.
However, former memory allocations take all tiles into account.
First, a common standard for resource usage is needed here.
Second, with the next (6th) patch in this series, the MMIO BAR remapping
will be done only if a reduced-tile device is attached.
Signed-off-by: Koby Elbaz <kelbaz@habana.ai>
Reviewed-by: Ofir Bitton <obitton@habana.ai>
Reviewed-by: Moti Haimovski <mhaimovski@habana.ai>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Besides the regular MMIO space that exists by default, MMIO
extension support & MMIO extension tile size should both be
defined per device, and updated from the device's descriptor.
Signed-off-by: Koby Elbaz <kelbaz@habana.ai>
Reviewed-by: Ofir Bitton <obitton@habana.ai>
Reviewed-by: Moti Haimovski <mhaimovski@habana.ai>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|