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path: root/drivers/input/gameport (follow)
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* treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 61Thomas Gleixner2019-05-241-16/+1
* treewide: Add SPDX license identifier - Makefile/KconfigThomas Gleixner2019-05-211-0/+1
* Input: stop telling users to snail-mail VojtechDmitry Torokhov2018-07-273-12/+0
* treewide: setup_timer() -> timer_setup()Kees Cook2017-11-221-4/+3
* License cleanup: add SPDX GPL-2.0 license identifier to files with no licenseGreg Kroah-Hartman2017-11-021-0/+1
* Input: gameport - use setup_timerGeliang Tang2017-04-111-3/+2
* Input: convert remaining uses of pr_warning to pr_warnJoe Perches2017-03-181-2/+2
* x86/asm/tsc: Rename native_read_tsc() to rdtsc()Andy Lutomirski2015-07-061-2/+2
* x86/asm/tsc, drivers/input/gameport: Replace rdtscl() with native_read_tsc()Andy Lutomirski2015-07-061-2/+2
* Input: initialize device counter variables with -1Aniroop Mathur2014-12-041-2/+2
* Input: joystick - use ktime for measuring timingTakashi Iwai2014-09-121-1/+40
* Input: delete non-required instances of include <linux/init.h>Paul Gortmaker2014-01-072-2/+0
* input: gameport: convert bus code to use dev_groupsGreg Kroah-Hartman2013-10-201-7/+10
* Input: gameport: convert bus code to use drv_groupsGreg Kroah-Hartman2013-08-251-5/+7
* Input: remove use of __devexitBill Pemberton2012-11-242-2/+2
* Input: remove use of __devinitBill Pemberton2012-11-242-2/+2
* Input: remove use of __devexit_pBill Pemberton2012-11-242-2/+2
* Input: use module_pci_driverAxel Lin2012-04-222-26/+3
* Driver core: driver_find() drops reference before returningAlan Stern2012-01-251-1/+0
* i8253: Create linux/i8253.h and use it in all 8253 related filesRalf Baechle2011-06-091-1/+1
* Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dto...Linus Torvalds2011-02-231-1/+1
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| * Input: serio/gameport - use 'long' system workqueueDmitry Torokhov2011-02-231-1/+1
* | Merge branch 'for-2.6.38' of git://git.kernel.org/pub/scm/linux/kernel/git/tj...Linus Torvalds2011-01-081-1/+1
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| * gameport: use this_cpu_read instead of lookupChristoph Lameter2011-01-041-1/+1
* | Input: gameport - convert to use common workqueue instead of a threadDmitry Torokhov2010-11-181-84/+68
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* Input: emu10k1 - do not leave device enabled when probe failsDmitry Torokhov2010-10-131-18/+25
* Input: fm801-gp - add missing call to pci_disable_device()Dmitry Torokhov2010-09-302-6/+7
* Input: emu10k1-gp - add missing calls to pci_disable_device()Rahul Ruikar2010-09-301-0/+2
* Merge commit 'v2.6.34-rc6' into core/lockingIngo Molnar2010-05-031-1/+0
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| * include cleanup: Update gfp.h and slab.h includes to prepare for breaking imp...Tejun Heo2010-03-301-1/+0
* | i8253: Convert i8253_lock to raw_spinlockThomas Gleixner2010-03-021-2/+2
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* Input: ns558 - make pnp device ids constantMárton Németh2010-01-101-1/+1
* Input: make PCI device ids constantMárton Németh2010-01-102-2/+2
* Input: gameport - switch to using pr_xxx() and dev_xxx()Dmitry Torokhov2010-01-061-34/+28
* Input: gameport - make use of list_first_entry() helperDmitry Torokhov2010-01-061-19/+11
* Input: gameport - let device core tell us if device was registeredDmitry Torokhov2010-01-061-5/+1
* Input: serio - do not use deprecated dev.power.power_stateDmitry Torokhov2009-05-101-3/+3
* Input: gameport - rearrange EXPORT_SYMBOL() markingsDmitry Torokhov2009-04-181-10/+9
* Input: fp801-gp - add MODULE_DESCRIPTION()Dmitry Torokhov2009-04-181-0/+1
* Input: gameport - fix attach driver codeDmitry Torokhov2009-04-151-8/+6
* Input: struct device - replace bus_id with dev_name(), dev_set_name()Kay Sievers2008-10-302-3/+2
* Input: gameport - make gameport_register_driver() return errorsDmitry Torokhov2008-07-301-21/+67
* Input: remove CVS keywordsAdrian Bunk2008-05-203-6/+0
* Input: gameport - remove rescan/reconnect facilitiesDmitry Torokhov2008-05-161-22/+0
* gameport: remove duplicate includeAndre Haupt2008-02-031-1/+0
* gameport: don't export functions that are static inlineIvan Kokshaysky2008-01-031-2/+0
* x86: convert cpuinfo_x86 array to a per_cpu arrayMike Travis2007-10-191-1/+2
* freezer: introduce freezer-friendly waiting macrosRafael J. Wysocki2007-10-181-2/+1
* Freezer: make kernel threads nonfreezable by defaultRafael J. Wysocki2007-07-171-0/+1
* Input: gameport - do not touch bus's rwsemDmitry Torokhov2007-04-271-26/+13