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* [PATCH] Export cpu topology in sysfsZhang, Yanmin2006-02-031-0/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The patch implements cpu topology exportation by sysfs. Items (attributes) are similar to /proc/cpuinfo. 1) /sys/devices/system/cpu/cpuX/topology/physical_package_id: represent the physical package id of cpu X; 2) /sys/devices/system/cpu/cpuX/topology/core_id: represent the cpu core id to cpu X; 3) /sys/devices/system/cpu/cpuX/topology/thread_siblings: represent the thread siblings to cpu X in the same core; 4) /sys/devices/system/cpu/cpuX/topology/core_siblings: represent the thread siblings to cpu X in the same physical package; To implement it in an architecture-neutral way, a new source file, driver/base/topology.c, is to export the 5 attributes. If one architecture wants to support this feature, it just needs to implement 4 defines, typically in file include/asm-XXX/topology.h. The 4 defines are: #define topology_physical_package_id(cpu) #define topology_core_id(cpu) #define topology_thread_siblings(cpu) #define topology_core_siblings(cpu) The type of **_id is int. The type of siblings is cpumask_t. To be consistent on all architectures, the 4 attributes should have deafult values if their values are unavailable. Below is the rule. 1) physical_package_id: If cpu has no physical package id, -1 is the default value. 2) core_id: If cpu doesn't support multi-core, its core id is 0. 3) thread_siblings: Just include itself, if the cpu doesn't support HT/multi-thread. 4) core_siblings: Just include itself, if the cpu doesn't support multi-core and HT/Multi-thread. So be careful when declaring the 4 defines in include/asm-XXX/topology.h. If an attribute isn't defined on an architecture, it won't be exported. Thank Nathan, Greg, Andi, Paul and Venki. The patch provides defines for i386/x86_64/ia64. Signed-off-by: Zhang, Yanmin <yanmin.zhang@intel.com> Cc: Ingo Molnar <mingo@elte.hu> Cc: Nick Piggin <nickpiggin@yahoo.com.au> Cc: Greg KH <greg@kroah.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* [IA64] Zonelists for nodes without cpusJack Steiner2006-01-171-0/+4
| | | | | | | | If a node runs out of memory, ensure that memory on nodes w/o cpus is used before using memory on nodes with cpus. Signed-off-by: Jack Steiner <steiner@sgi.com> Signed-off-by: Tony Luck <tony.luck@intel.com>
* [PATCH] scheduler cache-hot-autodetectakpm@osdl.org2006-01-121-2/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ) From: Ingo Molnar <mingo@elte.hu> This is the latest version of the scheduler cache-hot-auto-tune patch. The first problem was that detection time scaled with O(N^2), which is unacceptable on larger SMP and NUMA systems. To solve this: - I've added a 'domain distance' function, which is used to cache measurement results. Each distance is only measured once. This means that e.g. on NUMA distances of 0, 1 and 2 might be measured, on HT distances 0 and 1, and on SMP distance 0 is measured. The code walks the domain tree to determine the distance, so it automatically follows whatever hierarchy an architecture sets up. This cuts down on the boot time significantly and removes the O(N^2) limit. The only assumption is that migration costs can be expressed as a function of domain distance - this covers the overwhelming majority of existing systems, and is a good guess even for more assymetric systems. [ People hacking systems that have assymetries that break this assumption (e.g. different CPU speeds) should experiment a bit with the cpu_distance() function. Adding a ->migration_distance factor to the domain structure would be one possible solution - but lets first see the problem systems, if they exist at all. Lets not overdesign. ] Another problem was that only a single cache-size was used for measuring the cost of migration, and most architectures didnt set that variable up. Furthermore, a single cache-size does not fit NUMA hierarchies with L3 caches and does not fit HT setups, where different CPUs will often have different 'effective cache sizes'. To solve this problem: - Instead of relying on a single cache-size provided by the platform and sticking to it, the code now auto-detects the 'effective migration cost' between two measured CPUs, via iterating through a wide range of cachesizes. The code searches for the maximum migration cost, which occurs when the working set of the test-workload falls just below the 'effective cache size'. I.e. real-life optimized search is done for the maximum migration cost, between two real CPUs. This, amongst other things, has the positive effect hat if e.g. two CPUs share a L2/L3 cache, a different (and accurate) migration cost will be found than between two CPUs on the same system that dont share any caches. (The reliable measurement of migration costs is tricky - see the source for details.) Furthermore i've added various boot-time options to override/tune migration behavior. Firstly, there's a blanket override for autodetection: migration_cost=1000,2000,3000 will override the depth 0/1/2 values with 1msec/2msec/3msec values. Secondly, there's a global factor that can be used to increase (or decrease) the autodetected values: migration_factor=120 will increase the autodetected values by 20%. This option is useful to tune things in a workload-dependent way - e.g. if a workload is cache-insensitive then CPU utilization can be maximized by specifying migration_factor=0. I've tested the autodetection code quite extensively on x86, on 3 P3/Xeon/2MB, and the autodetected values look pretty good: Dual Celeron (128K L2 cache): --------------------- migration cost matrix (max_cache_size: 131072, cpu: 467 MHz): --------------------- [00] [01] [00]: - 1.7(1) [01]: 1.7(1) - --------------------- cacheflush times [2]: 0.0 (0) 1.7 (1784008) --------------------- Here the slow memory subsystem dominates system performance, and even though caches are small, the migration cost is 1.7 msecs. Dual HT P4 (512K L2 cache): --------------------- migration cost matrix (max_cache_size: 524288, cpu: 2379 MHz): --------------------- [00] [01] [02] [03] [00]: - 0.4(1) 0.0(0) 0.4(1) [01]: 0.4(1) - 0.4(1) 0.0(0) [02]: 0.0(0) 0.4(1) - 0.4(1) [03]: 0.4(1) 0.0(0) 0.4(1) - --------------------- cacheflush times [2]: 0.0 (33900) 0.4 (448514) --------------------- Here it can be seen that there is no migration cost between two HT siblings (CPU#0/2 and CPU#1/3 are separate physical CPUs). A fast memory system makes inter-physical-CPU migration pretty cheap: 0.4 msecs. 8-way P3/Xeon [2MB L2 cache]: --------------------- migration cost matrix (max_cache_size: 2097152, cpu: 700 MHz): --------------------- [00] [01] [02] [03] [04] [05] [06] [07] [00]: - 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) [01]: 19.2(1) - 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) [02]: 19.2(1) 19.2(1) - 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) [03]: 19.2(1) 19.2(1) 19.2(1) - 19.2(1) 19.2(1) 19.2(1) 19.2(1) [04]: 19.2(1) 19.2(1) 19.2(1) 19.2(1) - 19.2(1) 19.2(1) 19.2(1) [05]: 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) - 19.2(1) 19.2(1) [06]: 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) - 19.2(1) [07]: 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) - --------------------- cacheflush times [2]: 0.0 (0) 19.2 (19281756) --------------------- This one has huge caches and a relatively slow memory subsystem - so the migration cost is 19 msecs. Signed-off-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Ashok Raj <ashok.raj@intel.com> Signed-off-by: Ken Chen <kenneth.w.chen@intel.com> Cc: <wilder@us.ibm.com> Signed-off-by: John Hawkes <hawkes@sgi.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* [PATCH] x86_64/ia64 : Fix compilation error for node_to_first_cpuRavikiran G Thirumalai2005-12-241-1/+1
| | | | | | | | | | | | | Fixes a compiler error in node_to_first_cpu, __ffs expects unsigned long as a parameter; instead cpumask_t was being passed. The macro node_to_first_cpu was not yet used in x86_64 and ia64 arches, and so we never hit this. This patch replaces __ffs with first_cpu macro, similar to other arches. Signed-off-by: Alok N Kataria <alokk@calsoftinc.com> Signed-off-by: Ravikiran G Thirumalai <kiran@scalex86.org> Signed-off-by: Shai Fultheim <shai@scalex86.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* [PATCH] cpusets: Move the ia64 domain setup code to the generic codeJohn Hawkes2005-09-081-23/+0
| | | | | | | Signed-off-by: John Hawkes <hawkes@sgi.com> Signed-off-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* [IA64] pcibus_to_node implementation for IA64Christoph Lameter2005-07-121-0/+5
| | | | | | | | | | | | | | pcibus_to_node provides a way for the Linux kernel to identify to which node a certain pcibus connects to. Allocations of control structures for devices can then be made on the node where the pci bus is located to allow local access during interrupt and other device manipulation. This patch provides a new "node" field in the the pci_controller structure. The node field will be set based on ACPI information (thanks to Alex Williamson <alex.williamson@hp.com for that piece). Signed-off-by: Christoph Lameter <clameter@sgi.com> Signed-off-by: Tony Luck <tony.luck@intel.com>
* [PATCH] sched: sched tuningNick Piggin2005-06-261-14/+47
| | | | | | | | Do some basic initial tuning. Signed-off-by: Nick Piggin <nickpiggin@yahoo.com.au> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* Linux-2.6.12-rc2v2.6.12-rc2Linus Torvalds2005-04-171-0/+90
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!