| Commit message (Collapse) | Author | Age | Files | Lines |
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The drm headers are traditionally shared with BSD and
could not use the strict linux integer types. This is
over now, so we can use our own types now.
Cc: David Airlie <airlied@linux.ie>
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
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Schedule a vblank signal, kill the process, and we'll go walking over freed
memory. Given that no open-source userland exists using this, nor have I
ever heard of a consumer, just let this code die.
Signed-off-by: Eric Anholt <eric@anholt.net>
Requested-by: Linus Torvalds <torvalds@linux-foundation.org>
Acked-by: Dave Airlie <airlied@linux.ie>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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The replace fb ioctl replaces the backing buffer object for a modesetting
framebuffer object. This can be acheived by just creating a new
framebuffer backed by the new buffer object, setting that for the crtcs
in question and then removing the old framebuffer object.
Signed-off-by: Kristian Hogsberg <krh@redhat.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Add mode setting support to the DRM layer.
This is a fairly big chunk of work that allows DRM drivers to provide
full output control and configuration capabilities to userspace. It was
motivated by several factors:
- the fb layer's APIs aren't suited for anything but simple
configurations
- coordination between the fb layer, DRM layer, and various userspace
drivers is poor to non-existent (radeonfb excepted)
- user level mode setting drivers makes displaying panic & oops
messages more difficult
- suspend/resume of graphics state is possible in many more
configurations with kernel level support
This commit just adds the core DRM part of the mode setting APIs.
Driver specific commits using these new structure and APIs will follow.
Co-authors: Jesse Barnes <jbarnes@virtuousgeek.org>, Jakob Bornecrantz <jakob@tungstengraphics.com>
Contributors: Alan Hourihane <alanh@tungstengraphics.com>, Maarten Maathuis <madman2003@gmail.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Add core support for mapping of GEM objects. Drivers should provide a
vm_operations_struct if they want to support page faulting of objects.
The code for handling GEM object offsets was taken from TTM, which was
written by Thomas Hellström.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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This is step one towards having multiple masters sharing a drm
device in order to get fast-user-switching to work.
It splits out the information associated with the drm master
into a separate kref counted structure, and allocates this when
a master opens the device node. It also allows the current master
to abdicate (say while VT switched), and a new master to take over
the hardware.
It moves the Intel and radeon drivers to using the sarea from
within the new master structures.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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GEM allows the creation of persistent buffer objects accessible by the
graphics device through new ioctls for managing execution of commands on the
device. The userland API is almost entirely driver-specific to ensure that
any driver building on this model can easily map the interface to individual
driver requirements.
GEM is used by the 2d driver for managing its internal state allocations and
will be used for pixmap storage to reduce memory consumption and enable
zero-copy GLX_EXT_texture_from_pixmap, and in the 3d driver is used to enable
GL_EXT_framebuffer_object and GL_ARB_pixel_buffer_object.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Previously, drivers supporting vblank interrupt waits would run the interrupt
all the time, or all the time that any 3d client was running, preventing the
CPU from sleeping for long when the system was otherwise idle. Now, interrupts
are disabled any time that no client is waiting on a vblank event. The new
method uses vblank counters on the chipsets when the interrupts are turned
off, rather than counting interrupts, so that we can continue to present
accurate vblank numbers.
Co-author: Michel Dänzer <michel@tungstengraphics.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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There is no point in considering FreeBSD et al. in the linux kernel
source code.
Signed-off-by: Carlos R. Mafra <crmafra@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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With the coming of kernel based modesetting and the memory manager stuff,
the everything in one directory approach was getting very ugly and
starting to be unmanageable.
This restructures the drm along the lines of other kernel components.
It creates a drivers/gpu/drm directory and moves the hw drivers into
subdirectores. It moves the includes into an include/drm, and
sets up the unifdef for the userspace headers we should be exporting.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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