| Commit message (Collapse) | Author | Age | Files | Lines |
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Add Tile4 type ccs modifiers to indicate presence of compression on Xe2.
Here is defined I915_FORMAT_MOD_4_TILED_LNL_CCS which is meant for
integrated graphics with igpu related limitations
Here is also defined I915_FORMAT_MOD_4_TILED_BMG_CCS which is meant
for discrete graphics with dgpu related limitations
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Acked-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240816115229.531671-3-juhapekka.heikkila@gmail.com
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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It verified GFX9-11 swizzle modes on GFX12, which has undefined behavior.
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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They were added accidentally.
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Aurabindo Pillai <aurabindo.pillai@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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GFX12 swizzle mode and GCC formats changed and is much simpler. Use a
seperate function for the same. Changes:
* Swizzle mode is now 3 bits only
* DCC enablement doesn't come from tiling_flags, it is always set in modifiers
* DCC max compressed block size of 128B
Signed-off-by: Aurabindo Pillai <aurabindo.pillai@amd.com>
Acked-by: Rodrigo Siqueira <rodrigo.siqueira@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Add GFX12 swizzle mode definitions for use with DCN401
Signed-off-by: Aurabindo Pillai <aurabindo.pillai@amd.com>
Acked-by: Rodrigo Siqueira <rodrigo.siqueira@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Correct spelling mistakes that were identified by codespell.
Signed-off-by: Randy Dunlap <rdunlap@infradead.org>
Cc: David Airlie <airlied@gmail.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: Maxime Ripard <mripard@kernel.org>
Cc: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Maxime Ripard <mripard@kernel.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20231213043925.13852-1-rdunlap@infradead.org
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DRM_FORMAT_NV20 and DRM_FORMAT_NV30 formats is the 2x1 and non-subsampled
variant of NV15, a 10-bit 2-plane YUV format that has no padding between
components. Instead, luminance and chrominance samples are grouped into 4s
so that each group is packed into an integer number of bytes:
YYYY = UVUV = 4 * 10 bits = 40 bits = 5 bytes
The '20' and '30' suffix refers to the optimum effective bits per pixel
which is achieved when the total number of luminance samples is a multiple
of 4.
V2: Added NV30 format
Signed-off-by: Jonas Karlman <jonas@kwiboo.se>
Reviewed-by: Sandy Huang <hjc@rock-chips.com>
Reviewed-by: Christopher Obbard <chris.obbard@collabora.com>
Tested-by: Christopher Obbard <chris.obbard@collabora.com>
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20231023173718.188102-2-jonas@kwiboo.se
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Add Tile4 type ccs modifiers with aux buffer needed for MTL
Bspec: 49251, 49252, 49253
Cc: dri-devel@lists.freedesktop.org
Cc: Jani Nikula <jani.nikula@linux.intel.com>
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Matt Atwood <matthew.s.atwood@intel.com>
Acked-by: Thomas Zimmermann <tzimmermann@suse.de>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230514184240.6184-1-juhapekka.heikkila@gmail.com
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It's a bit a FAQ, and we really can't claim to be the authoritative
source for allocating these numbers used in many standard extensions
if we tell closed source or vendor stacks in general to go away.
Iirc this was already clarified in some vulkan discussions, but I
can't find that anywhere anymore. At least not in a public link.
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: Maxime Ripard <mripard@kernel.org>
Cc: Thomas Zimmermann <tzimmermann@suse.de>
Cc: David Airlie <airlied@gmail.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Alex Deucher <alexdeucher@gmail.com>
Cc: Daniel Stone <daniel@fooishbar.org>
Cc: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: Jason Ekstrand <jason@jlekstrand.net>
Cc: Neil Trevett <ntrevett@nvidia.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Acked-by: Maxime Ripard <maxime@cerno.tech>
Acked-by: David Airlie <airlied@gmail.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20221123192437.1065826-1-daniel.vetter@ffwll.ch
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The tile status modifiers can be combined with all of the usual
color buffer modifiers. When they are present an additional plane
is added to the surfaces to share the tile status buffer. The
TS modifiers describe the interpretation of the tag bits in this
buffer.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Guido Günther <agx@sigxcpu.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20220909093000.3458413-1-l.stach@pengutronix.de
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Add FourCCs for two missing permutations of the packed YUV 4:4:4 color
components, namely AVUY and XVUY.
These formats are needed by the NXP i.MX8 ISI. While the ISI is
supported by a V4L2 device (corresponding formats have been submitted to
V4L2), it is handled in userspace by libcamera, which uses DRM FourCCs
for pixel formats.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Maxime Ripard <maxime@cerno.tech>
Link: https://patchwork.freedesktop.org/patch/msgid/20220616185210.22018-1-laurent.pinchart@ideasonboard.com
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I need to have some vc4 patches merged in -rc4, but drm-misc-next is
only at -rc2 for now.
Signed-off-by: Maxime Ripard <maxime@cerno.tech>
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https://gitlab.freedesktop.org/agd5f/linux into drm-next
amd-drm-next-5.20-2022-07-05:
amdgpu:
- Various spelling and grammer fixes
- Various eDP fixes
- Various DMCUB fixes
- VCN fixes
- GMC 11 fixes
- RAS fixes
- TMZ support for GC 10.3.7
- GPUVM TLB flush fixes
- SMU 13.0.x updates
- DCN 3.2 Support
- DCN 3.2.1 Support
- MES updates
- GFX11 modifiers support
- USB-C fixes
- MMHUB 3.0.1 support
- SDMA 6.0 doorbell fixes
- Initial devcoredump support
- Enable high priority gfx queue on asics which support it
- Enable GPU reset for SMU 13.0.4
- OLED display fixes
- MPO fixes
- DC frame size fixes
- ASPM support for PCIE 7.4/7.6
- GPU reset support for SMU 13.0.0
- GFX11 updates
- VCN JPEG fix
- BACO support for SMU 13.0.7
- VCN instance handling fix
- GFX8 GPUVM TLB flush fix
- GPU reset rework
- VCN 4.0.2 support
- GTT size fixes
- DP link training fixes
- LSDMA 6.0.1 support
- Various backlight fixes
- Color encoding fixes
- Backlight config cleanup
- VCN 4.x unified queue cleanup
amdkfd:
- MMU notifier fixes
- Updates for GC 10.3.6 and 10.3.7
- P2P DMA support using dma-buf
- Add available memory IOCTL
- SDMA 6.0.1 fix
- MES fixes
- HMM profiler support
radeon:
- License fix
- Backlight config cleanup
UAPI:
- Add available memory IOCTL to amdkfd
Proposed userspace: https://www.mail-archive.com/amd-gfx@lists.freedesktop.org/msg75743.html
- HMM profiler support for amdkfd
Proposed userspace: https://lists.freedesktop.org/archives/amd-gfx/2022-June/080805.html
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Alex Deucher <alexander.deucher@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220705212633.6037-1-alexander.deucher@amd.com
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Kernel uapi headers are supposed to use __[us]{8,16,32,64} types defined
by <linux/types.h> as opposed to 'uint32_t' and similar. See [1] for the
relevant discussion about this topic. In this particular case, the usage
of 'uint64_t' escaped headers_check as these macros are not being called
here. However, the following program triggers a compilation error:
#include <drm/drm_fourcc.h>
int main()
{
unsigned long x = AMD_FMT_MOD_CLEAR(RB);
return 0;
}
gcc error:
drm.c:5:27: error: ‘uint64_t’ undeclared (first use in this function)
5 | unsigned long x = AMD_FMT_MOD_CLEAR(RB);
| ^~~~~~~~~~~~~~~~~
This patch changes AMD_FMT_MOD_{SET,CLEAR} macros to use the correct
integer types, which fixes the above issue.
[1] https://lkml.org/lkml/2019/6/5/18
Fixes: 8ba16d599374 ("drm/fourcc: Add AMD DRM modifiers.")
Signed-off-by: Carlos Llamas <cmllamas@google.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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GFX11 IP introduces new tiling mode. Various combinations of DCC
settings are possible and the most preferred settings must be exposed
for optimal use of the hardware.
add_gfx11_modifiers() is based on recommendation from Marek for the
preferred tiling modifier that are most efficient for the hardware.
v2: microtiling fix noticed by Marek
v3: keep Z tiling check
Signed-off-by: Aurabindo Pillai <aurabindo.pillai@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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As Rn covers single-channel formats with a direct relationship between
channel value and brightness, and Cn can be any colors, there are
currently no fourcc codes to describe single-channel formats with an
inverse relationship between channel value and brightness.
Introduce fourcc codes for a single-channel frame buffer format with
two, four, sixteen, or 256 brightness ("darkness") levels, where there
is an inverse relationship between channel value and brightness.
As the number of bits per pixel may be less than eight, some of these
formats rely on proper block handling for the calculation of bits per
pixel and pitch.
The fill order (the order in which multiple pixels are packed in a byte)
is the same order as used for grayscale (2, 4, and 16 levels) images in
the PNG specification, Version 1.2.
This order is also the recommended and default order (FillOrder = 1) for
bilevel and grayscale (16 levels) images in the TIFF 6.0 Specification,
and is also used for monochrome images in the PBM file format,
monochrome Linux frame buffer logos, and BDF and PSF (Linux kernel) font
files.
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/6119f3abeda9baaa88652843960adc032da276b4.1657294931.git.geert@linux-m68k.org
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Introduce fourcc codes for single-channel frame buffer formats with two,
four, and sixteen brightness levels, where there is a direct
relationship between channel value and brightness.
As the number of bits per pixel is less than eight, these rely on proper
block handling for the calculation of bits per pixel and pitch.
The fill order (the order in which multiple pixels are packed in a byte)
is the same order as used for grayscale (2, 4, and 16 levels) images in
the PNG specification, Version 1.2.
This order is also the recommended and default order (FillOrder = 1) for
bilevel and grayscale (16 levels) images in the TIFF 6.0 Specification,
and is also used for monochrome images in the PBM file format,
monochrome Linux frame buffer logos, and BDF and PSF (Linux kernel) font
files.
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/96561a88e53c59cac72e66642bf4c097aacefd18.1657294931.git.geert@linux-m68k.org
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Traditionally, the first channel has been called the "red" channel, but
the fourcc values for single-channel "red" formats can also be used for
other single-channel formats with a direct relationship between channel
value and brightness, like grayscale.
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/31d1792f26707a7270347e9916b4103470d2b192.1657294931.git.geert@linux-m68k.org
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Introduce fourcc codes for color-indexed frame buffer formats with two,
four, and sixteen colors, and provide a mapping from bits per pixel and
depth to fourcc codes.
As the number of bits per pixel is less than eight, these rely on proper
block handling for the calculation of bits per pixel and pitch.
The fill order (the order in which multiple pixels are packed in a byte)
is the same order as used for indexed-color (2, 4, and 16 colors) images
in the PNG specification, Version 1.2.
This order is also the recommended and default order (FillOrder = 1) for
palette-color (16 colors) images in the TIFF 6.0 Specification, and is
also used for 16-color Linux frame buffer logos.
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/3d88ca7ad32ff3ff3469c10f0b36c312ea233a33.1657294931.git.geert@linux-m68k.org
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The driver expects the pitch of the Intel CCS CC color planes to be
64 bytes aligned, adjust the modifier descriptions accordingly.
Cc: Nanley Chery <nanley.g.chery@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220623144955.2486736-1-imre.deak@intel.com
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https://gitlab.freedesktop.org/drm/msm into drm-next
- Fourcc modifier for tiled but not compressed layouts
- Support for userspace allocated IOVA (GPU virtual address)
- Devfreq clamp_to_idle fix
- DPU: DSC (Display Stream Compression) support
- DPU: inline rotation support on SC7280
- DPU: update DP timings to follow vendor recommendations
- DP, DPU: add support for wide bus (on newer chipsets)
- DP: eDP support
- Merge DPU1 and MDP5 MDSS driver, make dpu/mdp device the master
component
- MDSS: optionally reset the IP block at the bootup to drop
bootloader state
- Properly register and unregister internal bridges in the DRM framework
- Complete DPU IRQ cleanup
- DP: conversion to use drm_bridge and drm_bridge_connector
- eDP: drop old eDP parts again
- DPU: writeback support
- Misc small fixes
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Rob Clark <robdclark@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/CAF6AEGvJCr_1D8d0dgmyQC5HD4gmXeZw=bFV_CNCfceZbpMxRw@mail.gmail.com
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These are mainly used internally in mesa, although I believe the display
should be able to scan out the TILED3 format. Currently we define this
modifier internally in mesa for use with modifier based allocation. But
we can get rid of that hack if we define the modfiers properly.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Link: https://lore.kernel.org/r/20210904170603.1739137-1-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
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DG2 clear color render compression uses Tile4 layout. Therefore, we need
to define a new format modifier for uAPI to support clear color rendering.
v2:
Display version is fixed. [Imre]
KDoc is enhanced for cc modifier. [Nanley & Lionel]
v3:
Split out the modifier addition to a separate patch.
Clarify the modifier layout description.
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: Mika Kahola <mika.kahola@intel.com>
cc: Anshuman Gupta <anshuman.gupta@intel.com>
Signed-off-by: Juha-Pekka Heikkilä <juha-pekka.heikkila@intel.com>
Signed-off-by: Ramalingam C <ramalingam.c@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Acked-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Acked-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220411143405.1073845-4-imre.deak@intel.com
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The render/media engines on DG2 unify render compression and media
compression into a single format for the first time, using the Tile 4
layout for main surfaces. The compression algorithm is different from
any previous platform and the display engine must still be configured to
decompress either a render or media compressed surface; as such, we
need new RC and MC framebuffer modifiers to represent buffers in this
format.
v2: Clarify modifier layout description.
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Acked-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Acked-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220411143405.1073845-2-imre.deak@intel.com
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This tiling layout uses 4KB tiles in a row-major layout. It has the same
shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It
only differs from Tile Y at the 256B granularity in between. At this
granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape
of 64B x 8 rows.
Reviewed-by: Imre Deak <imre.deak@intel.com>
Acked-by: Nanley Chery <nanley.g.chery@intel.com>
Signed-off-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220118115544.15116-2-stanislav.lisovskiy@intel.com
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Adds a format that is 3 10bit YUV 4:2:0 samples packed into
a 32bit word (with 2 spare bits).
Supported on Broadcom BCM2711 chips.
Signed-off-by: Dave Stevenson <dave.stevenson@raspberrypi.com>
Signed-off-by: Maxime Ripard <maxime@cerno.tech>
Acked-by: Thomas Zimmermann <tzimmermann@suse.de>
Link: https://lore.kernel.org/r/20211215091739.135042-2-maxime@cerno.tech
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Add FourCCs for 10- and 12-bit red formats with padding to 16 bits.
They correspond to the V4L2 10- and 12-bit greyscale (V4L2_PIX_FMT_Y10
and V4L2_PIX_FMT_Y12) formats, as well as the Bayer formats with the
same bit depth (V4L2_PIX_FMT_SBGGR{10,12} and all other Bayer pattern
permutations).
These formats are not used by any kernel driver at this point, but need
to be exposed to applications by libcamera, which uses DRM FourCCs for
pixel formats.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211027233140.12268-1-laurent.pinchart@ideasonboard.com
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When working with framebuffer modifiers, it can be useful to extract the
vendor identifier or check a modifier against a given vendor identifier.
Add one macro that extracts the vendor identifier and a helper to check
a modifier against a given vendor identifier.
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210610111236.3814211-1-thierry.reding@gmail.com
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Arm Fixed Rate Compression (AFRC) is a proprietary fixed rate image
compression protocol and format.
It is designed to provide guaranteed bandwidth and memory footprint
reductions in graphics and media use-cases.
This patch aims to add modifier definitions for describing
AFRC.
Signed-off-by: Normunds Rieksts <normunds.rieksts@arm.com>
Reviewed-by: Liviu Dudau <liviu.dudau@arm.com>
Signed-off-by: Liviu Dudau <liviu.dudau@arm.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210701170709.39922-1-normunds.rieksts@arm.com
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These are 16 bits per color channel unsigned normalized formats.
They are supported by at least AMD display hw, and suitable for
direct scanout of Vulkan swapchain images in the format
VK_FORMAT_R16G16B16A16_UNORM.
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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git://anongit.freedesktop.org/drm/drm-intel into drm-next
- HDCP 2.2 and HDCP 1.4 Gen12 DP MST support (Anshuman)
- Fix DP vswing settings and handling (Imre, Ville)
- Various display code clean-up (Jani, Ville)
- Various display refactoring, including split out of pps, aux, and fdi (Ja\
ni, Dave)
- Add DG1 missing workarounds (Jose)
- Fix display color conversion (Chris, Ville)
- Try to guess PCH type even without ISA bridge (Zhenyu)
- More backlight refactor (Lyude)
- Support two CSC module on gen11 and later (Lee)
- Async flips for all ilk+ platforms (Ville)
- Clear color support for TGL (RK)
- Add a helper to read data from a GEM object page (Imre)
- VRR/Adaptive Sync Enabling on DP/eDP for TGL+ (Manasi, Ville Aditya)
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210127140822.GA711686@intel.com
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Clear Color
Gen12 display can decompress surfaces compressed by render engine with
Clear Color, add a new modifier as the driver needs to know the surface
was compressed by render engine.
V2: Description changes as suggested by Rafael.
V3: Mention the Clear Color size of 64 bits in the comments(DK)
v4: Fix trailing whitespaces
v5: Explain Clear Color in the documentation.
v6: Documentation Nitpicks(Nanley)
Cc: Ville Syrjala <ville.syrjala@linux.intel.com>
Cc: Dhinakaran Pandiyan <dhinakaran.pandiyan@intel.com>
Cc: Kalyan Kondapally <kalyan.kondapally@intel.com>
Cc: Rafael Antognolli <rafael.antognolli@intel.com>
Cc: Nanley Chery <nanley.g.chery@intel.com>
Signed-off-by: Radhakrishna Sripada <radhakrishna.sripada@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Jani Nikula <jani.nikula@intel.com>
Acked-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Mika Kahola <mika.kahola@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210114201314.783648-2-imre.deak@intel.com
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The comment says the layout and options use 8 bits, and the shift
uses 8 bits. However the mask is 0xf, ie. 0b00001111 (4 bits).
This could be surprising when introducing new layouts or options
that take more than 4 bits, as this would silently drop the high
bits.
Make the masks consistent with the comment and the shift.
Found when writing a drm_info patch [1].
[1]: https://github.com/ascent12/drm_info/pull/67
Signed-off-by: Simon Ser <contact@emersion.fr>
Fixes: d6528ec88309 ("drm/fourcc: Add modifier definitions for describing Amlogic Video Framebuffer Compression")
Cc: Neil Armstrong <narmstrong@baylibre.com>
Cc: Sam Ravnborg <sam@ravnborg.org>
Cc: Kevin Hilman <khilman@baylibre.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Neil Armstrong <narmstrong@baylibre.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210110125103.15447-1-contact@emersion.fr
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This field doesn't alias with BANK_XOR_BITS: PACKERS is bits 27:29 while
BANK_XOR_BITS is bits 24:26.
Fixes: 8ba16d599374 ("drm/fourcc: Add AMD DRM modifiers.")
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Simon Ser <contact@emersion.fr>
Cc: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: Alex Deucher <alexdeucher@gmail.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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The table describes how each bit in the u64 value is used. Explicitly
state which values a field can take if we have defines for them. Also
add a note when a field isn't always populated.
Forcing people to update the table when changing the bit layout should
make it more obvious when there's a mistake, I hope.
If we get to the point where the bit layout gets more complicated, it
might be worth it to split the table into multiple tables (e.g. one for
GFX8, one for GFX9+, and so on).
Signed-off-by: Simon Ser <contact@emersion.fr>
Cc: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: Alex Deucher <alexdeucher@gmail.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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The DCC_MAX_COMPRESSED_BLOCK has to contain one of
AMD_FMT_MOD_DCC_BLOCK_* and with 3 values this doesn't
fit in 1 bit.
Fix this cleanly while it is only in drm-next.
Fixes: 8ba16d599374 ("drm/fourcc: Add AMD DRM modifiers.")
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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git://people.freedesktop.org/~agd5f/linux into drm-next
amd-drm-next-5.11-2020-11-05:
amdgpu:
- Add initial support for Vangogh
- Add support for Green Sardine
- Add initial support for Dimgrey Cavefish
- Scatter/Gather display support for Renoir
- Updates for Sienna Cichlid
- Updates for Navy Flounder
- SMU7 power improvements
- Modifier support for gfx9+
- CI BACO fixes
- Arcturus SMU fixes
- Lots of code cleanups
- DC fixes
- Kernel doc fixes
- Add more GPU HW client information to page fault error logging
- MPO clock tuning for RV
- FP fixes for DCN3 on ARM and PPC
radeon:
- Expose voltage via hwmon on Sumo APUs
amdkfd:
- Fix unique id handling
- Misc fixes
From: Alex Deucher <alexdeucher@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20201105222749.201798-1-alexander.deucher@amd.com
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This adds modifiers for GFX9+ AMD GPUs.
As the modifiers need a lot of parameters I split things out in
getters and setters.
- Advantage: simplifies the code a lot
- Disadvantage: Makes it harder to check that you're setting all
the required fields.
The tiling modes seem to change every generation, but the structure
of what each tiling mode is good for stays really similar. As such
the core of the modifier is
- the tiling mode
- a version. Not explicitly a GPU generation, but splitting out
a new set of tiling equations.
Sometimes one or two tiling modes stay the same and for those we
specify a canonical version.
Then we have a bunch of parameters on how the compression works.
Different HW units have different requirements for these and we
actually have some conflicts here.
e.g. the render backends need a specific alignment but the display
unit only works with unaligned compression surfaces. To work around
that we have a DCC_RETILE option where both an aligned and unaligned
compression surface are allocated and a writer has to sync the
aligned surface to the unaligned surface on handoff.
Finally there are some GPU parameters that participate in the tiling
equations. These are constant for each GPU on the rendering/texturing
side. The display unit is very flexible however and supports all
of them :|
Some estimates:
- Single GPU, render+texture: ~10 modifiers
- All possible configs in a gen, display: ~1000 modifiers
- Configs of actually existing GPUs in a gen: ~100 modifiers
For formats with a single plane everything gets put in a separate
DRM plane. However, this doesn't fit for some YUV formats, so if
the format has >1 plane, we let the driver pack the surfaces into
1 DRM plane per format plane.
This way we avoid X11 rendering onto the frontbuffer with DCC, but
still fit into 4 DRM planes.
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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DRM_FORMAT_MOD_NONE is in the list of vendors, which is pretty
confusing. We already have DRM_FORMAT_MOD_VENDOR_NONE. Move it down in
the list of format modifiers.
DRM_FORMAT_MOD_NONE is an alias for DRM_FORMAT_MOD_LINEAR, however the
name is confusing: NONE doesn't mean that the modifier is implicit,
instead it means that the layout is linear. Deprecate it.
Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/a2j8KTgc26k5QniSAhDSTgCw4XWZhmsNHwG8UVa6U@cp4-web-014.plabs.ch
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Add ABGR format with 10-bit components packed in 64-bit per pixel.
This format can be used to handle
VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16 on little-endian
architectures.
Signed-off-by: Matteo Franchin <matteo.franchin@arm.com>
Reviewed-by: Brian Starkey <brian.starkey@arm.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Liviu Dudau <liviu.dudau@arm.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20201012164043.23630-1-matteo.franchin@arm.com
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There have suggestions to bake pitch alignment, address alignment,
contiguous memory or other placement (hidden VRAM, GTT/BAR, etc)
constraints into modifiers. Last time this was brought up it seemed
like the consensus was to not allow this. Document this in drm_fourcc.h.
There are several reasons for this.
- Encoding all of these constraints in the modifiers would explode the
search space pretty quickly (we only have 64 bits to work with).
- Modifiers need to be unambiguous: a buffer can only have a single
modifier.
- Modifier users aren't expected to parse modifiers (except drivers).
v2: add paragraph about aliases (Daniel)
v3: fix unrelated changes sent with the patch
v4: disambiguate users between driver and higher-level programs (Brian,
Daniel)
v5: fix AFBC example (Brian, Daniel)
v6: remove duplicated paragraph (Daniel)
Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Brian Starkey <brian.starkey@arm.com>
Cc: Daniel Stone <daniel@fooishbar.org>
Cc: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: Dave Airlie <airlied@gmail.com>
Cc: Marek Olšák <maraeo@gmail.com>
Cc: Alex Deucher <alexdeucher@gmail.com>
Cc: Neil Armstrong <narmstrong@baylibre.com>
Cc: Michel Dänzer <michel@daenzer.net>
Link: https://patchwork.freedesktop.org/patch/msgid/MGwgeXojKNdNXjCxuMhRlwcJM4vdYph_WJcMeGPPGMcRKtHV41XAXlh2tCc-pPJZCAhS3gwbWMWTd8f03NBA2ZYKfr0QxLhcPivpopr5c6M=@emersion.fr
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Fix the Amlogic Video Framebuffer Compression modifier macro to
correctly add the layout options, a pair of parenthesis was missing.
Fixes: d6528ec88309 ("drm/fourcc: Add modifier definitions for describing Amlogic Video Framebuffer Compression")
Signed-off-by: Neil Armstrong <narmstrong@baylibre.com>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20200723090551.27529-1-narmstrong@baylibre.com
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In cases such as DRM_FORMAT_MOD_SAMSUNG_16_16_TILE, the modifier
describes a generic pixel re-ordering which can be applicable to
multiple vendors.
Define an alias: DRM_FORMAT_MOD_GENERIC_16_16_TILE, which can be
used to describe this layout in a vendor-neutral way, and add a
comment about the expected usage of such "generic" modifiers.
Changes in v2:
- Move note about future cases to comment (Daniel)
Signed-off-by: Brian Starkey <brian.starkey@arm.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Liviu Dudau <Liviu.Dudau@arm.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200626164800.11595-1-brian.starkey@arm.com
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Framebuffer Compression
Amlogic uses a proprietary lossless image compression protocol and format
for their hardware video codec accelerators, either video decoders or
video input encoders.
It considerably reduces memory bandwidth while writing and reading
frames in memory.
The underlying storage is considered to be 3 components, 8bit or 10-bit
per component, YCbCr 420, single plane :
- DRM_FORMAT_YUV420_8BIT
- DRM_FORMAT_YUV420_10BIT
This modifier will be notably added to DMA-BUF frames imported from the V4L2
Amlogic VDEC decoder.
This introduces the basic layout composed of:
- a body content organized in 64x32 superblocks with 4096 bytes per
superblock in default mode.
- a 32 bytes per 128x64 header block
This layout is tranferrable between Amlogic SoCs supporting this modifier.
The Memory Saving option exist changing the layout superblock size to save memory when
using 8bit components pixels size.
Finally is also adds the Scatter Memory layout, meaning the header contains IOMMU
references to the compressed frames content to optimize memory access
and layout.
In this mode, only the header memory address is needed, thus the content
memory organization is tied to the current producer execution and cannot
be saved/dumped neither transferrable between Amlogic SoCs supporting this
modifier.
Signed-off-by: Neil Armstrong <narmstrong@baylibre.com>
Tested-by: Kevin Hilman <khilman@baylibre.com>
Reviewed-by: Kevin Hilman <khilman@baylibre.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20200703080728.25207-2-narmstrong@baylibre.com
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Some conflicts with ttm_bo->offset removal, but drm-misc-next needs updating to v5.8.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
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Builds upon the existing NVIDIA 16Bx2 block linear
format modifiers by adding more "fields" to the
existing parameterized
DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK format modifier
macro that allow fully defining a unique-across-
all-NVIDIA-hardware bit layout using a minimal
set of fields and values. The new modifier macro
DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D is
effectively backwards compatible with the existing
macro, introducing a superset of the previously
definable format modifiers.
Backwards compatibility has two quirks. First,
the zero value for the "kind" field, which is
implied by the DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK
macro, must be special cased in drivers and
assumed to map to the pre-Turing generic kind of
0xfe, since a kind of "zero" is reserved for
linear buffer layouts on all GPUs.
Second, it is assumed backwards compatibility
is only needed when running on Tegra GPUs, and
specifically Tegra GPUs prior to Xavier. This
is based on two assertions:
-Tegra GPUs prior to Xavier used a slightly
different raw bit layout than desktop GPUs,
making it impossible to directly share block
linear buffers between the two.
-Support for the existing block linear modifiers
was incomplete, making them useful only for
exporting buffers created by nouveau and
importing them to Tegra DRM as framebuffers for
scan out. There was no support for adding
framebuffers using format modifiers in nouveau,
nor importing dma-buf/PRIME GEM objects into
nouveau userspace drivers with modifiers in Mesa.
Hence it is assumed the prior modifiers were not
intended for use on desktop GPUs, and as a
corollary, were not intended to support sharing
block linear buffers across two different NVIDIA
GPUs.
v2:
- Added canonicalize helper function
v3:
- Added additional bit to compression field to
support Tesla (NV5x,G8x,G9x,GT1xx,GT2xx) class
chips.
Signed-off-by: James Jones <jajones@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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AFBC has a mode that guarantees use of AFBC with an uncompressed
payloads, we add a new modifier to support this mode.
V2: updated modifier comment
Signed-off-by: Ben Davis <ben.davis@arm.com>
Acked-by: Liviu Dudau <liviu.dudau@arm.com>
Signed-off-by: Liviu Dudau <Liviu.Dudau@arm.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200430083220.17347-1-ben.davis@arm.com
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DRM_FORMAT_NV15 is a 2 plane format suitable for linear and 16x16
block-linear memory layouts (DRM_FORMAT_MOD_SAMSUNG_16_16_TILE). The
format is similar to P010 with 4:2:0 sub-sampling but has no padding
between components. Instead, luminance and chrominance samples are
grouped into 4s so that each group is packed into an integer number
of bytes:
YYYY = UVUV = 4 * 10 bits = 40 bits = 5 bytes
The '15' suffix refers to the optimum effective bits per pixel which is
achieved when the total number of luminance samples is a multiple of 8.
Q410 and Q401 are both 3 plane non-subsampled formats with 16 bits per
component, but only 10 bits are used and 6 are padded. 'Q' is chosen
as the first letter to denote 3 plane YUV444, (and is the next letter
along from P which is usually 2 plane).
V2: Updated block_w of NV15 to {4, 2, 0}
V3: Updated commit message to include specific modifier name
NV15:
Tested-by: Jonas Karlman <jonas@kwiboo.se>
Reviewed-by: Brian Starkey <brian.starkey@arm.com>
Signed-off-by: Ben Davis <ben.davis@arm.com>
Signed-off-by: Liviu Dudau <Liviu.Dudau@arm.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200601162817.18230-1-ben.davis@arm.com
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Make an additional note on DRM format modifiers for x and y tiling. These
format modifiers are defined for BDW+ platforms and therefore definition
is not valid for older gens. This is due to address swizzling for tiled
surfaces is no longer used. For newer platforms main memory controller has
a more effective address swizzling algorithm.
v2: Rephrase comment (Daniel)
Signed-off-by: Mika Kahola <mika.kahola@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20200506120827.12250-1-mika.kahola@intel.com
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Gen-12 display can decompress surfaces compressed by the media engine, add
a new modifier as the driver needs to know the surface was compressed by
the media or render engine.
v2: Update code comment describing the color plane order for YUV
semiplanar formats.
Cc: Nanley G Chery <nanley.g.chery@intel.com>
Cc: Matt Roper <matthew.d.roper@intel.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Mika Kahola <mika.kahola@intel.com>
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: Dhinakaran Pandiyan <dhinakaran.pandiyan@intel.com>
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Mika Kahola <mika.kahola@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191231233756.18753-6-imre.deak@intel.com
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