From de79f7b9f6f92ec1bd6f61fa1f20de60728a5b5e Mon Sep 17 00:00:00 2001 From: Paul Mackerras Date: Tue, 10 Sep 2013 20:20:42 +1000 Subject: powerpc: Put FP/VSX and VR state into structures This creates new 'thread_fp_state' and 'thread_vr_state' structures to store FP/VSX state (including FPSCR) and Altivec/VSX state (including VSCR), and uses them in the thread_struct. In the thread_fp_state, the FPRs and VSRs are represented as u64 rather than double, since we rarely perform floating-point computations on the values, and this will enable the structures to be used in KVM code as well. Similarly FPSCR is now a u64 rather than a structure of two 32-bit values. This takes the offsets out of the macros such as SAVE_32FPRS, REST_32FPRS, etc. This enables the same macros to be used for normal and transactional state, enabling us to delete the transactional versions of the macros. This also removes the unused do_load_up_fpu and do_load_up_altivec, which were in fact buggy since they didn't create large enough stack frames to account for the fact that load_up_fpu and load_up_altivec are not designed to be called from C and assume that their caller's stack frame is an interrupt frame. Signed-off-by: Paul Mackerras Signed-off-by: Benjamin Herrenschmidt --- arch/powerpc/include/asm/sfp-machine.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'arch/powerpc/include/asm/sfp-machine.h') diff --git a/arch/powerpc/include/asm/sfp-machine.h b/arch/powerpc/include/asm/sfp-machine.h index 3a7a67a0d006..d89beaba26ff 100644 --- a/arch/powerpc/include/asm/sfp-machine.h +++ b/arch/powerpc/include/asm/sfp-machine.h @@ -125,7 +125,7 @@ #define FP_EX_DIVZERO (1 << (31 - 5)) #define FP_EX_INEXACT (1 << (31 - 6)) -#define __FPU_FPSCR (current->thread.fpscr.val) +#define __FPU_FPSCR (current->thread.fp_state.fpscr) /* We only actually write to the destination register * if exceptions signalled (if any) will not trap. -- cgit v1.2.3