From 9bffb1fb7c22c96d51d4ba06e2e023dd568a5872 Mon Sep 17 00:00:00 2001
From: Misael Lopez Cruz <misael.lopez@ti.com>
Date: Thu, 13 Dec 2012 12:23:05 -0600
Subject: ASoC: Prevent pop_wait overwrite

pop_wait is used to determine if a deferred playback close
needs to be cancelled when the a PCM is open or if after
the power-down delay expires it needs to run. pop_wait is
associated with the CODEC DAI, so the CODEC DAI must be
unique. This holds true for most CODECs, except for the
dummy CODEC and its DAI.

In DAI links with non-unique dummy CODECs (e.g. front-ends),
pop_wait can be overwritten by another DAI link using also a
dummy CODEC. Failure to cancel a deferred close can cause
mute due to the DAPM STOP event sent in the deferred work.

One scenario where pop_wait is overwritten and causing mute
is below (where hw:0,0 and hw:0,1 are two front-ends with
default pmdown_time = 5 secs):

aplay /dev/urandom -D hw:0,0 -c 2 -r 48000 -f S16_LE -d 1
sleep 1
aplay /dev/urandom -D hw:0,1 -c 2 -r 48000 -f S16_LE -d 3 &
aplay /dev/urandom -D hw:0,0 -c 2 -r 48000 -f S16_LE

Since CODECs may not be unique, pop_wait is moved to the PCM
runtime structure. Creating separate dummy CODECs for each
DAI link can also solve the problem, but at this point it's
only pop_wait variable in the CODEC DAI that has negative
effects by not being unique.

Signed-off-by: Misael Lopez Cruz <misael.lopez@ti.com>
Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
---
 sound/soc/soc-compress.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

(limited to 'sound/soc/soc-compress.c')

diff --git a/sound/soc/soc-compress.c b/sound/soc/soc-compress.c
index 967d0e173e1b..5fbfb06e8083 100644
--- a/sound/soc/soc-compress.c
+++ b/sound/soc/soc-compress.c
@@ -113,7 +113,7 @@ static int soc_compr_free(struct snd_compr_stream *cstream)
 					SNDRV_PCM_STREAM_PLAYBACK,
 					SND_SOC_DAPM_STREAM_STOP);
 		} else
-			codec_dai->pop_wait = 1;
+			rtd->pop_wait = 1;
 			schedule_delayed_work(&rtd->delayed_work,
 				msecs_to_jiffies(rtd->pmdown_time));
 	} else {
-- 
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