/* * Copyright (C) 2011 Red Hat, Inc. * * This file is released under the GPL. */ #ifndef _LINUX_DM_BLOCK_MANAGER_H #define _LINUX_DM_BLOCK_MANAGER_H #include #include /*----------------------------------------------------------------*/ /* * Block number. */ typedef uint64_t dm_block_t; struct dm_block; dm_block_t dm_block_location(struct dm_block *b); void *dm_block_data(struct dm_block *b); /*----------------------------------------------------------------*/ /* * @name should be a unique identifier for the block manager, no longer * than 32 chars. * * @max_held_per_thread should be the maximum number of locks, read or * write, that an individual thread holds at any one time. */ struct dm_block_manager; struct dm_block_manager *dm_block_manager_create( struct block_device *bdev, unsigned block_size, unsigned cache_size, unsigned max_held_per_thread); void dm_block_manager_destroy(struct dm_block_manager *bm); unsigned dm_bm_block_size(struct dm_block_manager *bm); dm_block_t dm_bm_nr_blocks(struct dm_block_manager *bm); /*----------------------------------------------------------------*/ /* * The validator allows the caller to verify newly-read data and modify * the data just before writing, e.g. to calculate checksums. It's * important to be consistent with your use of validators. The only time * you can change validators is if you call dm_bm_write_lock_zero. */ struct dm_block_validator { const char *name; void (*prepare_for_write)(struct dm_block_validator *v, struct dm_block *b, size_t block_size); /* * Return 0 if the checksum is valid or < 0 on error. */ int (*check)(struct dm_block_validator *v, struct dm_block *b, size_t block_size); }; /*----------------------------------------------------------------*/ /* * You can have multiple concurrent readers or a single writer holding a * block lock. */ /* * dm_bm_lock() locks a block and returns through @result a pointer to * memory that holds a copy of that block. If you have write-locked the * block then any changes you make to memory pointed to by @result will be * written back to the disk sometime after dm_bm_unlock is called. */ int dm_bm_read_lock(struct dm_block_manager *bm, dm_block_t b, struct dm_block_validator *v, struct dm_block **result); int dm_bm_write_lock(struct dm_block_manager *bm, dm_block_t b, struct dm_block_validator *v, struct dm_block **result); /* * The *_try_lock variants return -EWOULDBLOCK if the block isn't * available immediately. */ int dm_bm_read_try_lock(struct dm_block_manager *bm, dm_block_t b, struct dm_block_validator *v, struct dm_block **result); /* * Use dm_bm_write_lock_zero() when you know you're going to * overwrite the block completely. It saves a disk read. */ int dm_bm_write_lock_zero(struct dm_block_manager *bm, dm_block_t b, struct dm_block_validator *v, struct dm_block **result); int dm_bm_unlock(struct dm_block *b); /* * It's a common idiom to have a superblock that should be committed last. * * @superblock should be write-locked on entry. It will be unlocked during * this function. All dirty blocks are guaranteed to be written and flushed * before the superblock. * * This method always blocks. */ int dm_bm_flush_and_unlock(struct dm_block_manager *bm, struct dm_block *superblock); u32 dm_bm_checksum(const void *data, size_t len, u32 init_xor); /*----------------------------------------------------------------*/ #endif /* _LINUX_DM_BLOCK_MANAGER_H */