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/*
 * linux/include/video/vga.h -- standard VGA chipset interaction
 *
 * Copyright 1999 Jeff Garzik <jgarzik@pobox.com>
 *
 * Copyright history from vga16fb.c:
 *	Copyright 1999 Ben Pfaff and Petr Vandrovec
 *	Based on VGA info at http://www.osdever.net/FreeVGA/home.htm
 *	Based on VESA framebuffer (c) 1998 Gerd Knorr
 *
 * This file is subject to the terms and conditions of the GNU General
 * Public License.  See the file COPYING in the main directory of this
 * archive for more details.
 *
 */

#ifndef __linux_video_vga_h__
#define __linux_video_vga_h__

#include <linux/types.h>
#include <linux/io.h>
#include <asm/vga.h>
#include <asm/byteorder.h>


/* Some of the code below is taken from SVGAlib.  The original,
   unmodified copyright notice for that code is below. */
/* VGAlib version 1.2 - (c) 1993 Tommy Frandsen                    */
/*                                                                 */
/* This library is free software; you can redistribute it and/or   */
/* modify it without any restrictions. This library is distributed */
/* in the hope that it will be useful, but without any warranty.   */

/* Multi-chipset support Copyright 1993 Harm Hanemaayer */
/* partially copyrighted (C) 1993 by Hartmut Schirmer */

/* VGA data register ports */
#define VGA_CRT_DC  	0x3D5	/* CRT Controller Data Register - color emulation */
#define VGA_CRT_DM  	0x3B5	/* CRT Controller Data Register - mono emulation */
#define VGA_ATT_R   	0x3C1	/* Attribute Controller Data Read Register */
#define VGA_ATT_W   	0x3C0	/* Attribute Controller Data Write Register */
#define VGA_GFX_D   	0x3CF	/* Graphics Controller Data Register */
#define VGA_SEQ_D   	0x3C5	/* Sequencer Data Register */
#define VGA_MIS_R   	0x3CC	/* Misc Output Read Register */
#define VGA_MIS_W   	0x3C2	/* Misc Output Write Register */
#define VGA_FTC_R	0x3CA	/* Feature Control Read Register */
#define VGA_IS1_RC  	0x3DA	/* Input Status Register 1 - color emulation */
#define VGA_IS1_RM  	0x3BA	/* Input Status Register 1 - mono emulation */
#define VGA_PEL_D   	0x3C9	/* PEL Data Register */
#define VGA_PEL_MSK 	0x3C6	/* PEL mask register */

/* EGA-specific registers */
#define EGA_GFX_E0	0x3CC	/* Graphics enable processor 0 */
#define EGA_GFX_E1	0x3CA	/* Graphics enable processor 1 */

/* VGA index register ports */
#define VGA_CRT_IC  	0x3D4	/* CRT Controller Index - color emulation */
#define VGA_CRT_IM  	0x3B4	/* CRT Controller Index - mono emulation */
#define VGA_ATT_IW  	0x3C0	/* Attribute Controller Index & Data Write Register */
#define VGA_GFX_I   	0x3CE	/* Graphics Controller Index */
#define VGA_SEQ_I   	0x3C4	/* Sequencer Index */
#define VGA_PEL_IW  	0x3C8	/* PEL Write Index */
#define VGA_PEL_IR  	0x3C7	/* PEL Read Index */

/* standard VGA indexes max counts */
#define VGA_CRT_C   	0x19	/* Number of CRT Controller Registers */
#define VGA_ATT_C   	0x15	/* Number of Attribute Controller Registers */
#define VGA_GFX_C   	0x09	/* Number of Graphics Controller Registers */
#define VGA_SEQ_C   	0x05	/* Number of Sequencer Registers */
#define VGA_MIS_C   	0x01	/* Number of Misc Output Register */

/* VGA misc register bit masks */
#define VGA_MIS_COLOR		0x01
#define VGA_MIS_ENB_MEM_ACCESS	0x02
#define VGA_MIS_DCLK_28322_720	0x04
#define VGA_MIS_ENB_PLL_LOAD	(0x04 | 0x08)
#define VGA_MIS_SEL_HIGH_PAGE	0x20

/* VGA CRT controller register indices */
#define VGA_CRTC_H_TOTAL	0
#define VGA_CRTC_H_DISP		1
#define VGA_CRTC_H_BLANK_START	2
#define VGA_CRTC_H_BLANK_END	3
#define VGA_CRTC_H_SYNC_START	4
#define VGA_CRTC_H_SYNC_END	5
#define VGA_CRTC_V_TOTAL	6
#define VGA_CRTC_OVERFLOW	7
#define VGA_CRTC_PRESET_ROW	8
#define VGA_CRTC_MAX_SCAN	9
#define VGA_CRTC_CURSOR_START	0x0A
#define VGA_CRTC_CURSOR_END	0x0B
#define VGA_CRTC_START_HI	0x0C
#define VGA_CRTC_START_LO	0x0D
#define VGA_CRTC_CURSOR_HI	0x0E
#define VGA_CRTC_CURSOR_LO	0x0F
#define VGA_CRTC_V_SYNC_START	0x10
#define VGA_CRTC_V_SYNC_END	0x11
#define VGA_CRTC_V_DISP_END	0x12
#define VGA_CRTC_OFFSET		0x13
#define VGA_CRTC_UNDERLINE	0x14
#define VGA_CRTC_V_BLANK_START	0x15
#define VGA_CRTC_V_BLANK_END	0x16
#define VGA_CRTC_MODE		0x17
#define VGA_CRTC_LINE_COMPARE	0x18
#define VGA_CRTC_REGS		VGA_CRT_C

/* VGA CRT controller bit masks */
#define VGA_CR11_LOCK_CR0_CR7	0x80 /* lock writes to CR0 - CR7 */
#define VGA_CR17_H_V_SIGNALS_ENABLED 0x80

/* VGA attribute controller register indices */
#define VGA_ATC_PALETTE0	0x00
#define VGA_ATC_PALETTE1	0x01
#define VGA_ATC_PALETTE2	0x02
#define VGA_ATC_PALETTE3	0x03
#define VGA_ATC_PALETTE4	0x04
#define VGA_ATC_PALETTE5	0x05
#define VGA_ATC_PALETTE6	0x06
#define VGA_ATC_PALETTE7	0x07
#define VGA_ATC_PALETTE8	0x08
#define VGA_ATC_PALETTE9	0x09
#define VGA_ATC_PALETTEA	0x0A
#define VGA_ATC_PALETTEB	0x0B
#define VGA_ATC_PALETTEC	0x0C
#define VGA_ATC_PALETTED	0x0D
#define VGA_ATC_PALETTEE	0x0E
#define VGA_ATC_PALETTEF	0x0F
#define VGA_ATC_MODE		0x10
#define VGA_ATC_OVERSCAN	0x11
#define VGA_ATC_PLANE_ENABLE	0x12
#define VGA_ATC_PEL		0x13
#define VGA_ATC_COLOR_PAGE	0x14

#define VGA_AR_ENABLE_DISPLAY	0x20

/* VGA sequencer register indices */
#define VGA_SEQ_RESET		0x00
#define VGA_SEQ_CLOCK_MODE	0x01
#define VGA_SEQ_PLANE_WRITE	0x02
#define VGA_SEQ_CHARACTER_MAP	0x03
#define VGA_SEQ_MEMORY_MODE	0x04

/* VGA sequencer register bit masks */
#define VGA_SR01_CHAR_CLK_8DOTS	0x01 /* bit 0: character clocks 8 dots wide are generated */
#define VGA_SR01_SCREEN_OFF	0x20 /* bit 5: Screen is off */
#define VGA_SR02_ALL_PLANES	0x0F /* bits 3-0: enable access to all planes */
#define VGA_SR04_EXT_MEM	0x02 /* bit 1: allows complete mem access to 256K */
#define VGA_SR04_SEQ_MODE	0x04 /* bit 2: directs system to use a sequential addressing mode */
#define VGA_SR04_CHN_4M		0x08 /* bit 3: selects modulo 4 addressing for CPU access to display memory */

/* VGA graphics controller register indices */
#define VGA_GFX_SR_VALUE	0x00
#define VGA_GFX_SR_ENABLE	0x01
#define VGA_GFX_COMPARE_VALUE	0x02
#define VGA_GFX_DATA_ROTATE	0x03
#define VGA_GFX_PLANE_READ	0x04
#define VGA_GFX_MODE		0x05
#define VGA_GFX_MISC		0x06
#define VGA_GFX_COMPARE_MASK	0x07
#define VGA_GFX_BIT_MASK	0x08

/* VGA graphics controller bit masks */
#define VGA_GR06_GRAPHICS_MODE	0x01

/* macro for composing an 8-bit VGA register index and value
 * into a single 16-bit quantity */
#define VGA_OUT16VAL(v, r)       (((v) << 8) | (r))

/* decide whether we should enable the faster 16-bit VGA register writes */
#ifdef __LITTLE_ENDIAN
#define VGA_OUTW_WRITE
#endif

/* VGA State Save and Restore */
#define VGA_SAVE_FONT0 1  /* save/restore plane 2 fonts	  */
#define VGA_SAVE_FONT1 2  /* save/restore plane 3 fonts   */
#define VGA_SAVE_TEXT  4  /* save/restore plane 0/1 fonts */
#define VGA_SAVE_FONTS 7  /* save/restore all fonts	  */
#define VGA_SAVE_MODE  8  /* save/restore video mode 	  */
#define VGA_SAVE_CMAP  16 /* save/restore color map/DAC   */

struct vgastate {
	void __iomem *vgabase;	/* mmio base, if supported 		   */
	unsigned long membase;	/* VGA window base, 0 for default - 0xA000 */
	__u32 memsize;		/* VGA window size, 0 for default 64K	   */
	__u32 flags;		/* what state[s] to save (see VGA_SAVE_*)  */
	__u32 depth;		/* current fb depth, not important	   */
	__u32 num_attr;		/* number of att registers, 0 for default  */
	__u32 num_crtc;		/* number of crt registers, 0 for default  */
	__u32 num_gfx;		/* number of gfx registers, 0 for default  */
	__u32 num_seq;		/* number of seq registers, 0 for default  */
	void *vidstate;
};

extern int save_vga(struct vgastate *state);
extern int restore_vga(struct vgastate *state);

/*
 * generic VGA port read/write
 */

static inline unsigned char vga_io_r (unsigned short port)
{
	return inb_p(port);
}

static inline void vga_io_w (unsigned short port, unsigned char val)
{
	outb_p(val, port);
}

static inline void vga_io_w_fast (unsigned short port, unsigned char reg,
				  unsigned char val)
{
	outw(VGA_OUT16VAL (val, reg), port);
}

static inline unsigned char vga_mm_r (void __iomem *regbase, unsigned short port)
{
	return readb (regbase + port);
}

static inline void vga_mm_w (void __iomem *regbase, unsigned short port, unsigned char val)
{
	writeb (val, regbase + port);
}

static inline void vga_mm_w_fast (void __iomem *regbase, unsigned short port,
				  unsigned char reg, unsigned char val)
{
	writew (VGA_OUT16VAL (val, reg), regbase + port);
}

static inline unsigned char vga_r (void __iomem *regbase, unsigned short port)
{
	if (regbase)
		return vga_mm_r (regbase, port);
	else
		return vga_io_r (port);
}

static inline void vga_w (void __iomem *regbase, unsigned short port, unsigned char val)
{
	if (regbase)
		vga_mm_w (regbase, port, val);
	else
		vga_io_w (port, val);
}


static inline void vga_w_fast (void __iomem *regbase, unsigned short port,
			       unsigned char reg, unsigned char val)
{
	if (regbase)
		vga_mm_w_fast (regbase, port, reg, val);
	else
		vga_io_w_fast (port, reg, val);
}


/*
 * VGA CRTC register read/write
 */

static inline unsigned char vga_rcrt (void __iomem *regbase, unsigned char reg)
{
        vga_w (regbase, VGA_CRT_IC, reg);
        return vga_r (regbase, VGA_CRT_DC);
}

static inline void vga_wcrt (void __iomem *regbase, unsigned char reg, unsigned char val)
{
#ifdef VGA_OUTW_WRITE
	vga_w_fast (regbase, VGA_CRT_IC, reg, val);
#else
        vga_w (regbase, VGA_CRT_IC, reg);
        vga_w (regbase, VGA_CRT_DC, val);
#endif /* VGA_OUTW_WRITE */
}

static inline unsigned char vga_io_rcrt (unsigned char reg)
{
        vga_io_w (VGA_CRT_IC, reg);
        return vga_io_r (VGA_CRT_DC);
}

static inline void vga_io_wcrt (unsigned char reg, unsigned char val)
{
#ifdef VGA_OUTW_WRITE
	vga_io_w_fast (VGA_CRT_IC, reg, val);
#else
        vga_io_w (VGA_CRT_IC, reg);
        vga_io_w (VGA_CRT_DC, val);
#endif /* VGA_OUTW_WRITE */
}

static inline unsigned char vga_mm_rcrt (void __iomem *regbase, unsigned char reg)
{
        vga_mm_w (regbase, VGA_CRT_IC, reg);
        return vga_mm_r (regbase, VGA_CRT_DC);
}

static inline void vga_mm_wcrt (void __iomem *regbase, unsigned char reg, unsigned char val)
{
#ifdef VGA_OUTW_WRITE
	vga_mm_w_fast (regbase, VGA_CRT_IC, reg, val);
#else
        vga_mm_w (regbase, VGA_CRT_IC, reg);
        vga_mm_w (regbase, VGA_CRT_DC, val);
#endif /* VGA_OUTW_WRITE */
}


/*
 * VGA sequencer register read/write
 */

static inline unsigned char vga_rseq (void __iomem *regbase, unsigned char reg)
{
        vga_w (regbase, VGA_SEQ_I, reg);
        return vga_r (regbase, VGA_SEQ_D);
}

static inline void vga_wseq (void __iomem *regbase, unsigned char reg, unsigned char val)
{
#ifdef VGA_OUTW_WRITE
	vga_w_fast (regbase, VGA_SEQ_I, reg, val);
#else
        vga_w (regbase, VGA_SEQ_I, reg);
        vga_w (regbase, VGA_SEQ_D, val);
#endif /* VGA_OUTW_WRITE */
}

static inline unsigned char vga_io_rseq (unsigned char reg)
{
        vga_io_w (VGA_SEQ_I, reg);
        return vga_io_r (VGA_SEQ_D);
}

static inline void vga_io_wseq (unsigned char reg, unsigned char val)
{
#ifdef VGA_OUTW_WRITE
	vga_io_w_fast (VGA_SEQ_I, reg, val);
#else
        vga_io_w (VGA_SEQ_I, reg);
        vga_io_w (VGA_SEQ_D, val);
#endif /* VGA_OUTW_WRITE */
}

static inline unsigned char vga_mm_rseq (void __iomem *regbase, unsigned char reg)
{
        vga_mm_w (regbase, VGA_SEQ_I, reg);
        return vga_mm_r (regbase, VGA_SEQ_D);
}

static inline void vga_mm_wseq (void __iomem *regbase, unsigned char reg, unsigned char val)
{
#ifdef VGA_OUTW_WRITE
	vga_mm_w_fast (regbase, VGA_SEQ_I, reg, val);
#else
        vga_mm_w (regbase, VGA_SEQ_I, reg);
        vga_mm_w (regbase, VGA_SEQ_D, val);
#endif /* VGA_OUTW_WRITE */
}

/*
 * VGA graphics controller register read/write
 */

static inline unsigned char vga_rgfx (void __iomem *regbase, unsigned char reg)
{
        vga_w (regbase, VGA_GFX_I, reg);
        return vga_r (regbase, VGA_GFX_D);
}

static inline void vga_wgfx (void __iomem *regbase, unsigned char reg, unsigned char val)
{
#ifdef VGA_OUTW_WRITE
	vga_w_fast (regbase, VGA_GFX_I, reg, val);
#else
        vga_w (regbase, VGA_GFX_I, reg);
        vga_w (regbase, VGA_GFX_D, val);
#endif /* VGA_OUTW_WRITE */
}

static inline unsigned char vga_io_rgfx (unsigned char reg)
{
        vga_io_w (VGA_GFX_I, reg);
        return vga_io_r (VGA_GFX_D);
}

static inline void vga_io_wgfx (unsigned char reg, unsigned char val)
{
#ifdef VGA_OUTW_WRITE
	vga_io_w_fast (VGA_GFX_I, reg, val);
#else
        vga_io_w (VGA_GFX_I, reg);
        vga_io_w (VGA_GFX_D, val);
#endif /* VGA_OUTW_WRITE */
}

static inline unsigned char vga_mm_rgfx (void __iomem *regbase, unsigned char reg)
{
        vga_mm_w (regbase, VGA_GFX_I, reg);
        return vga_mm_r (regbase, VGA_GFX_D);
}

static inline void vga_mm_wgfx (void __iomem *regbase, unsigned char reg, unsigned char val)
{
#ifdef VGA_OUTW_WRITE
	vga_mm_w_fast (regbase, VGA_GFX_I, reg, val);
#else
        vga_mm_w (regbase, VGA_GFX_I, reg);
        vga_mm_w (regbase, VGA_GFX_D, val);
#endif /* VGA_OUTW_WRITE */
}


/*
 * VGA attribute controller register read/write
 */

static inline unsigned char vga_rattr (void __iomem *regbase, unsigned char reg)
{
        vga_w (regbase, VGA_ATT_IW, reg);
        return vga_r (regbase, VGA_ATT_R);
}

static inline void vga_wattr (void __iomem *regbase, unsigned char reg, unsigned char val)
{
        vga_w (regbase, VGA_ATT_IW, reg);
        vga_w (regbase, VGA_ATT_W, val);
}

static inline unsigned char vga_io_rattr (unsigned char reg)
{
        vga_io_w (VGA_ATT_IW, reg);
        return vga_io_r (VGA_ATT_R);
}

static inline void vga_io_wattr (unsigned char reg, unsigned char val)
{
        vga_io_w (VGA_ATT_IW, reg);
        vga_io_w (VGA_ATT_W, val);
}

static inline unsigned char vga_mm_rattr (void __iomem *regbase, unsigned char reg)
{
        vga_mm_w (regbase, VGA_ATT_IW, reg);
        return vga_mm_r (regbase, VGA_ATT_R);
}

static inline void vga_mm_wattr (void __iomem *regbase, unsigned char reg, unsigned char val)
{
        vga_mm_w (regbase, VGA_ATT_IW, reg);
        vga_mm_w (regbase, VGA_ATT_W, val);
}

#endif /* __linux_video_vga_h__ */