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// SPDX-License-Identifier: GPL-2.0-or-later
#include "cpuset-internal.h"
/*
* Legacy hierarchy call to cgroup_transfer_tasks() is handled asynchrously
*/
struct cpuset_remove_tasks_struct {
struct work_struct work;
struct cpuset *cs;
};
/*
* Frequency meter - How fast is some event occurring?
*
* These routines manage a digitally filtered, constant time based,
* event frequency meter. There are four routines:
* fmeter_init() - initialize a frequency meter.
* fmeter_markevent() - called each time the event happens.
* fmeter_getrate() - returns the recent rate of such events.
* fmeter_update() - internal routine used to update fmeter.
*
* A common data structure is passed to each of these routines,
* which is used to keep track of the state required to manage the
* frequency meter and its digital filter.
*
* The filter works on the number of events marked per unit time.
* The filter is single-pole low-pass recursive (IIR). The time unit
* is 1 second. Arithmetic is done using 32-bit integers scaled to
* simulate 3 decimal digits of precision (multiplied by 1000).
*
* With an FM_COEF of 933, and a time base of 1 second, the filter
* has a half-life of 10 seconds, meaning that if the events quit
* happening, then the rate returned from the fmeter_getrate()
* will be cut in half each 10 seconds, until it converges to zero.
*
* It is not worth doing a real infinitely recursive filter. If more
* than FM_MAXTICKS ticks have elapsed since the last filter event,
* just compute FM_MAXTICKS ticks worth, by which point the level
* will be stable.
*
* Limit the count of unprocessed events to FM_MAXCNT, so as to avoid
* arithmetic overflow in the fmeter_update() routine.
*
* Given the simple 32 bit integer arithmetic used, this meter works
* best for reporting rates between one per millisecond (msec) and
* one per 32 (approx) seconds. At constant rates faster than one
* per msec it maxes out at values just under 1,000,000. At constant
* rates between one per msec, and one per second it will stabilize
* to a value N*1000, where N is the rate of events per second.
* At constant rates between one per second and one per 32 seconds,
* it will be choppy, moving up on the seconds that have an event,
* and then decaying until the next event. At rates slower than
* about one in 32 seconds, it decays all the way back to zero between
* each event.
*/
#define FM_COEF 933 /* coefficient for half-life of 10 secs */
#define FM_MAXTICKS ((u32)99) /* useless computing more ticks than this */
#define FM_MAXCNT 1000000 /* limit cnt to avoid overflow */
#define FM_SCALE 1000 /* faux fixed point scale */
/* Initialize a frequency meter */
void fmeter_init(struct fmeter *fmp)
{
fmp->cnt = 0;
fmp->val = 0;
fmp->time = 0;
spin_lock_init(&fmp->lock);
}
/* Internal meter update - process cnt events and update value */
static void fmeter_update(struct fmeter *fmp)
{
time64_t now;
u32 ticks;
now = ktime_get_seconds();
ticks = now - fmp->time;
if (ticks == 0)
return;
ticks = min(FM_MAXTICKS, ticks);
while (ticks-- > 0)
fmp->val = (FM_COEF * fmp->val) / FM_SCALE;
fmp->time = now;
fmp->val += ((FM_SCALE - FM_COEF) * fmp->cnt) / FM_SCALE;
fmp->cnt = 0;
}
/* Process any previous ticks, then bump cnt by one (times scale). */
static void fmeter_markevent(struct fmeter *fmp)
{
spin_lock(&fmp->lock);
fmeter_update(fmp);
fmp->cnt = min(FM_MAXCNT, fmp->cnt + FM_SCALE);
spin_unlock(&fmp->lock);
}
/* Process any previous ticks, then return current value. */
int fmeter_getrate(struct fmeter *fmp)
{
int val;
spin_lock(&fmp->lock);
fmeter_update(fmp);
val = fmp->val;
spin_unlock(&fmp->lock);
return val;
}
/*
* Collection of memory_pressure is suppressed unless
* this flag is enabled by writing "1" to the special
* cpuset file 'memory_pressure_enabled' in the root cpuset.
*/
int cpuset_memory_pressure_enabled __read_mostly;
/*
* __cpuset_memory_pressure_bump - keep stats of per-cpuset reclaims.
*
* Keep a running average of the rate of synchronous (direct)
* page reclaim efforts initiated by tasks in each cpuset.
*
* This represents the rate at which some task in the cpuset
* ran low on memory on all nodes it was allowed to use, and
* had to enter the kernels page reclaim code in an effort to
* create more free memory by tossing clean pages or swapping
* or writing dirty pages.
*
* Display to user space in the per-cpuset read-only file
* "memory_pressure". Value displayed is an integer
* representing the recent rate of entry into the synchronous
* (direct) page reclaim by any task attached to the cpuset.
*/
void __cpuset_memory_pressure_bump(void)
{
rcu_read_lock();
fmeter_markevent(&task_cs(current)->fmeter);
rcu_read_unlock();
}
static int update_relax_domain_level(struct cpuset *cs, s64 val)
{
#ifdef CONFIG_SMP
if (val < -1 || val > sched_domain_level_max + 1)
return -EINVAL;
#endif
if (val != cs->relax_domain_level) {
cs->relax_domain_level = val;
if (!cpumask_empty(cs->cpus_allowed) &&
is_sched_load_balance(cs))
rebuild_sched_domains_locked();
}
return 0;
}
int cpuset_write_s64(struct cgroup_subsys_state *css, struct cftype *cft,
s64 val)
{
struct cpuset *cs = css_cs(css);
cpuset_filetype_t type = cft->private;
int retval = -ENODEV;
cpus_read_lock();
cpuset_lock();
if (!is_cpuset_online(cs))
goto out_unlock;
switch (type) {
case FILE_SCHED_RELAX_DOMAIN_LEVEL:
retval = update_relax_domain_level(cs, val);
break;
default:
retval = -EINVAL;
break;
}
out_unlock:
cpuset_unlock();
cpus_read_unlock();
return retval;
}
s64 cpuset_read_s64(struct cgroup_subsys_state *css, struct cftype *cft)
{
struct cpuset *cs = css_cs(css);
cpuset_filetype_t type = cft->private;
switch (type) {
case FILE_SCHED_RELAX_DOMAIN_LEVEL:
return cs->relax_domain_level;
default:
BUG();
}
/* Unreachable but makes gcc happy */
return 0;
}
/*
* update task's spread flag if cpuset's page/slab spread flag is set
*
* Call with callback_lock or cpuset_mutex held. The check can be skipped
* if on default hierarchy.
*/
void cpuset_update_task_spread_flags(struct cpuset *cs,
struct task_struct *tsk)
{
if (cgroup_subsys_on_dfl(cpuset_cgrp_subsys))
return;
if (is_spread_page(cs))
task_set_spread_page(tsk);
else
task_clear_spread_page(tsk);
if (is_spread_slab(cs))
task_set_spread_slab(tsk);
else
task_clear_spread_slab(tsk);
}
/**
* update_tasks_flags - update the spread flags of tasks in the cpuset.
* @cs: the cpuset in which each task's spread flags needs to be changed
*
* Iterate through each task of @cs updating its spread flags. As this
* function is called with cpuset_mutex held, cpuset membership stays
* stable.
*/
void update_tasks_flags(struct cpuset *cs)
{
struct css_task_iter it;
struct task_struct *task;
css_task_iter_start(&cs->css, 0, &it);
while ((task = css_task_iter_next(&it)))
cpuset_update_task_spread_flags(cs, task);
css_task_iter_end(&it);
}
/*
* If CPU and/or memory hotplug handlers, below, unplug any CPUs
* or memory nodes, we need to walk over the cpuset hierarchy,
* removing that CPU or node from all cpusets. If this removes the
* last CPU or node from a cpuset, then move the tasks in the empty
* cpuset to its next-highest non-empty parent.
*/
static void remove_tasks_in_empty_cpuset(struct cpuset *cs)
{
struct cpuset *parent;
/*
* Find its next-highest non-empty parent, (top cpuset
* has online cpus, so can't be empty).
*/
parent = parent_cs(cs);
while (cpumask_empty(parent->cpus_allowed) ||
nodes_empty(parent->mems_allowed))
parent = parent_cs(parent);
if (cgroup_transfer_tasks(parent->css.cgroup, cs->css.cgroup)) {
pr_err("cpuset: failed to transfer tasks out of empty cpuset ");
pr_cont_cgroup_name(cs->css.cgroup);
pr_cont("\n");
}
}
static void cpuset_migrate_tasks_workfn(struct work_struct *work)
{
struct cpuset_remove_tasks_struct *s;
s = container_of(work, struct cpuset_remove_tasks_struct, work);
remove_tasks_in_empty_cpuset(s->cs);
css_put(&s->cs->css);
kfree(s);
}
void hotplug_update_tasks_legacy(struct cpuset *cs,
struct cpumask *new_cpus, nodemask_t *new_mems,
bool cpus_updated, bool mems_updated)
{
bool is_empty;
callback_lock_irq();
cpumask_copy(cs->cpus_allowed, new_cpus);
cpumask_copy(cs->effective_cpus, new_cpus);
cs->mems_allowed = *new_mems;
cs->effective_mems = *new_mems;
callback_unlock_irq();
/*
* Don't call update_tasks_cpumask() if the cpuset becomes empty,
* as the tasks will be migrated to an ancestor.
*/
if (cpus_updated && !cpumask_empty(cs->cpus_allowed))
update_tasks_cpumask(cs, new_cpus);
if (mems_updated && !nodes_empty(cs->mems_allowed))
update_tasks_nodemask(cs);
is_empty = cpumask_empty(cs->cpus_allowed) ||
nodes_empty(cs->mems_allowed);
/*
* Move tasks to the nearest ancestor with execution resources,
* This is full cgroup operation which will also call back into
* cpuset. Execute it asynchronously using workqueue.
*/
if (is_empty && cs->css.cgroup->nr_populated_csets &&
css_tryget_online(&cs->css)) {
struct cpuset_remove_tasks_struct *s;
s = kzalloc(sizeof(*s), GFP_KERNEL);
if (WARN_ON_ONCE(!s)) {
css_put(&cs->css);
return;
}
s->cs = cs;
INIT_WORK(&s->work, cpuset_migrate_tasks_workfn);
schedule_work(&s->work);
}
}
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