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author | Daan De Meyer <daan.j.demeyer@gmail.com> | 2023-05-12 08:36:43 +0200 |
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committer | GitHub <noreply@github.com> | 2023-05-12 08:36:43 +0200 |
commit | 32b0be0eb865ede98fafa5cfb5f1871fa402d299 (patch) | |
tree | d5fd716e81dfaf9d71c7622facaa6ce059d7771d /src/basic | |
parent | mkfs-util: Add quiet argument to make_filesystem() (diff) | |
parent | static-destruct: introduce STATIC_ARRAY_DESTRUCTOR_REGISTER() (diff) | |
download | systemd-32b0be0eb865ede98fafa5cfb5f1871fa402d299.tar.xz systemd-32b0be0eb865ede98fafa5cfb5f1871fa402d299.zip |
Merge pull request #27565 from yuwata/static-destruct
static-destruct: support clearing array on exit
Diffstat (limited to 'src/basic')
-rw-r--r-- | src/basic/memory-util.h | 8 | ||||
-rw-r--r-- | src/basic/static-destruct.h | 92 |
2 files changed, 71 insertions, 29 deletions
diff --git a/src/basic/memory-util.h b/src/basic/memory-util.h index d03d52cd43..d26a0918e1 100644 --- a/src/basic/memory-util.h +++ b/src/basic/memory-util.h @@ -113,13 +113,13 @@ static inline void erase_char(char *p) { } /* An automatic _cleanup_-like logic for destroy arrays (i.e. pointers + size) when leaving scope */ -struct ArrayCleanup { +typedef struct ArrayCleanup { void **parray; size_t *pn; free_array_func_t pfunc; -}; +} ArrayCleanup; -static inline void array_cleanup(struct ArrayCleanup *c) { +static inline void array_cleanup(const ArrayCleanup *c) { assert(c); assert(!c->parray == !c->pn); @@ -137,7 +137,7 @@ static inline void array_cleanup(struct ArrayCleanup *c) { } #define CLEANUP_ARRAY(array, n, func) \ - _cleanup_(array_cleanup) _unused_ struct ArrayCleanup CONCATENATE(_cleanup_array_, UNIQ) = { \ + _cleanup_(array_cleanup) _unused_ const ArrayCleanup CONCATENATE(_cleanup_array_, UNIQ) = { \ .parray = (void**) &(array), \ .pn = &(n), \ .pfunc = (free_array_func_t) ({ \ diff --git a/src/basic/static-destruct.h b/src/basic/static-destruct.h index 97baac7abb..2ffc6516f8 100644 --- a/src/basic/static-destruct.h +++ b/src/basic/static-destruct.h @@ -4,15 +4,46 @@ #include "alloc-util.h" #include "macro.h" +#include "memory-util.h" /* A framework for registering static variables that shall be freed on shutdown of a process. It's a bit like gcc's * destructor attribute, but allows us to precisely schedule when we want to free the variables. This is supposed to * feel a bit like the gcc cleanup attribute, but for static variables. Note that this does not work for static * variables declared in .so's, as the list is private to the same linking unit. But maybe that's a good thing. */ -typedef struct StaticDestructor { +#define _common_static_destruct_attrs_ \ + /* Older compilers don't know "retain" attribute. */ \ + _Pragma("GCC diagnostic ignored \"-Wattributes\"") \ + /* The actual destructor structure we place in a special section to find it. */ \ + _section_("SYSTEMD_STATIC_DESTRUCT") \ + /* Use pointer alignment, since that is apparently what gcc does for static variables. */ \ + _alignptr_ \ + /* Make sure this is not dropped from the image despite not being explicitly referenced. */ \ + _used_ \ + /* Prevent garbage collection by the linker. */ \ + _retain_ \ + /* Make sure that AddressSanitizer doesn't pad this variable: we want everything in this section + * packed next to each other so that we can enumerate it. */ \ + _variable_no_sanitize_address_ + +typedef enum StaticDestructorType { + STATIC_DESTRUCTOR_SIMPLE, + STATIC_DESTRUCTOR_ARRAY, + _STATIC_DESTRUCTOR_TYPE_MAX, + _STATIC_DESTRUCTOR_INVALID = -EINVAL, +} StaticDestructorType; + +typedef struct SimpleCleanup { void *data; free_func_t destroy; +} SimpleCleanup; + +typedef struct StaticDestructor { + StaticDestructorType type; + union { + SimpleCleanup simple; + ArrayCleanup array; + }; } StaticDestructor; #define STATIC_DESTRUCTOR_REGISTER(variable, func) \ @@ -24,40 +55,51 @@ typedef struct StaticDestructor { typeof(variable) *q = p; \ func(q); \ } \ - /* Older compilers don't know "retain" attribute. */ \ - _Pragma("GCC diagnostic ignored \"-Wattributes\"") \ - /* The actual destructor structure we place in a special section to find it. */ \ - _section_("SYSTEMD_STATIC_DESTRUCT") \ - /* Use pointer alignment, since that is apparently what gcc does for static variables. */ \ - _alignptr_ \ - /* Make sure this is not dropped from the image despite not being explicitly referenced. */ \ - _used_ \ - /* Prevent garbage collection by the linker. */ \ - _retain_ \ - /* Make sure that AddressSanitizer doesn't pad this variable: we want everything in this section - * packed next to each other so that we can enumerate it. */ \ - _variable_no_sanitize_address_ \ + _common_static_destruct_attrs_ \ static const StaticDestructor UNIQ_T(static_destructor_entry, uq) = { \ - .data = &(variable), \ - .destroy = UNIQ_T(static_destructor_wrapper, uq), \ + .type = STATIC_DESTRUCTOR_SIMPLE, \ + .simple.data = &(variable), \ + .simple.destroy = UNIQ_T(static_destructor_wrapper, uq), \ } +#define STATIC_ARRAY_DESTRUCTOR_REGISTER(a, n, func) \ + _STATIC_ARRAY_DESTRUCTOR_REGISTER(UNIQ, a, n, func) + +#define _STATIC_ARRAY_DESTRUCTOR_REGISTER(uq, a, n, func) \ + /* Type-safety check */ \ + _unused_ static void (* UNIQ_T(static_destructor_wrapper, uq))(typeof(a[0]) *x, size_t y) = (func); \ + _common_static_destruct_attrs_ \ + static const StaticDestructor UNIQ_T(static_destructor_entry, uq) = { \ + .type = STATIC_DESTRUCTOR_ARRAY, \ + .array.parray = (void**) &(a), \ + .array.pn = &(n), \ + .array.pfunc = (free_array_func_t) (func), \ + }; + /* Beginning and end of our section listing the destructors. We define these as weak as we want this to work * even if no destructors are defined and the section is missing. */ -extern const struct StaticDestructor _weak_ __start_SYSTEMD_STATIC_DESTRUCT[]; -extern const struct StaticDestructor _weak_ __stop_SYSTEMD_STATIC_DESTRUCT[]; +extern const StaticDestructor _weak_ __start_SYSTEMD_STATIC_DESTRUCT[]; +extern const StaticDestructor _weak_ __stop_SYSTEMD_STATIC_DESTRUCT[]; /* The function to destroy everything. (Note that this must be static inline, as it's key that it remains in * the same linking unit as the variables we want to destroy.) */ static inline void static_destruct(void) { - const StaticDestructor *d; - if (!__start_SYSTEMD_STATIC_DESTRUCT) return; - d = ALIGN_PTR(__start_SYSTEMD_STATIC_DESTRUCT); - while (d < __stop_SYSTEMD_STATIC_DESTRUCT) { - d->destroy(d->data); - d = ALIGN_PTR(d + 1); - } + for (const StaticDestructor *d = ALIGN_PTR(__start_SYSTEMD_STATIC_DESTRUCT); + d < __stop_SYSTEMD_STATIC_DESTRUCT; + d = ALIGN_PTR(d + 1)) + switch (d->type) { + case STATIC_DESTRUCTOR_SIMPLE: + d->simple.destroy(d->simple.data); + break; + + case STATIC_DESTRUCTOR_ARRAY: + array_cleanup(&d->array); + break; + + default: + assert_not_reached(); + } } |