diff options
author | Kay Sievers <kay@vrfy.org> | 2015-06-09 14:27:33 +0200 |
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committer | Kay Sievers <kay@vrfy.org> | 2015-06-11 10:52:46 +0200 |
commit | a095315b3c31f7a419baceac82c26c3c5ac0cd12 (patch) | |
tree | a5a70cf5b5430c0a6873311437b8345d7071f249 /src/shared/barrier.c | |
parent | Merge pull request #3 from threatgrid/more_cgtop_enhancements (diff) | |
download | systemd-a095315b3c31f7a419baceac82c26c3c5ac0cd12.tar.xz systemd-a095315b3c31f7a419baceac82c26c3c5ac0cd12.zip |
build-sys: split internal basic/ library from shared/
basic/ can be used by everything
cannot use anything outside of basic/
libsystemd/ can use basic/
cannot use shared/
shared/ can use libsystemd/
Diffstat (limited to 'src/shared/barrier.c')
-rw-r--r-- | src/shared/barrier.c | 416 |
1 files changed, 0 insertions, 416 deletions
diff --git a/src/shared/barrier.c b/src/shared/barrier.c deleted file mode 100644 index 436ba95989..0000000000 --- a/src/shared/barrier.c +++ /dev/null @@ -1,416 +0,0 @@ -/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/ - -/*** - This file is part of systemd. - - Copyright 2014 David Herrmann <dh.herrmann@gmail.com> - - systemd is free software; you can redistribute it and/or modify it - under the terms of the GNU Lesser General Public License as published by - the Free Software Foundation; either version 2.1 of the License, or - (at your option) any later version. - - systemd is distributed in the hope that it will be useful, but - WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public License - along with systemd; If not, see <http://www.gnu.org/licenses/>. -***/ - -#include <errno.h> -#include <fcntl.h> -#include <poll.h> -#include <stdbool.h> -#include <stdint.h> -#include <stdlib.h> -#include <sys/eventfd.h> -#include <sys/types.h> -#include <unistd.h> - -#include "barrier.h" -#include "macro.h" -#include "util.h" - -/** - * Barriers - * This barrier implementation provides a simple synchronization method based - * on file-descriptors that can safely be used between threads and processes. A - * barrier object contains 2 shared counters based on eventfd. Both processes - * can now place barriers and wait for the other end to reach a random or - * specific barrier. - * Barriers are numbered, so you can either wait for the other end to reach any - * barrier or the last barrier that you placed. This way, you can use barriers - * for one-way *and* full synchronization. Note that even-though barriers are - * numbered, these numbers are internal and recycled once both sides reached the - * same barrier (implemented as a simple signed counter). It is thus not - * possible to address barriers by their ID. - * - * Barrier-API: Both ends can place as many barriers via barrier_place() as - * they want and each pair of barriers on both sides will be implicitly linked. - * Each side can use the barrier_wait/sync_*() family of calls to wait for the - * other side to place a specific barrier. barrier_wait_next() waits until the - * other side calls barrier_place(). No links between the barriers are - * considered and this simply serves as most basic asynchronous barrier. - * barrier_sync_next() is like barrier_wait_next() and waits for the other side - * to place their next barrier via barrier_place(). However, it only waits for - * barriers that are linked to a barrier we already placed. If the other side - * already placed more barriers than we did, barrier_sync_next() returns - * immediately. - * barrier_sync() extends barrier_sync_next() and waits until the other end - * placed as many barriers via barrier_place() as we did. If they already placed - * as many as we did (or more), it returns immediately. - * - * Additionally to basic barriers, an abortion event is available. - * barrier_abort() places an abortion event that cannot be undone. An abortion - * immediately cancels all placed barriers and replaces them. Any running and - * following wait/sync call besides barrier_wait_abortion() will immediately - * return false on both sides (otherwise, they always return true). - * barrier_abort() can be called multiple times on both ends and will be a - * no-op if already called on this side. - * barrier_wait_abortion() can be used to wait for the other side to call - * barrier_abort() and is the only wait/sync call that does not return - * immediately if we aborted outself. It only returns once the other side - * called barrier_abort(). - * - * Barriers can be used for in-process and inter-process synchronization. - * However, for in-process synchronization you could just use mutexes. - * Therefore, main target is IPC and we require both sides to *not* share the FD - * table. If that's given, barriers provide target tracking: If the remote side - * exit()s, an abortion event is implicitly queued on the other side. This way, - * a sync/wait call will be woken up if the remote side crashed or exited - * unexpectedly. However, note that these abortion events are only queued if the - * barrier-queue has been drained. Therefore, it is safe to place a barrier and - * exit. The other side can safely wait on the barrier even though the exit - * queued an abortion event. Usually, the abortion event would overwrite the - * barrier, however, that's not true for exit-abortion events. Those are only - * queued if the barrier-queue is drained (thus, the receiving side has placed - * more barriers than the remote side). - */ - -/** - * barrier_create() - Initialize a barrier object - * @obj: barrier to initialize - * - * This initializes a barrier object. The caller is responsible of allocating - * the memory and keeping it valid. The memory does not have to be zeroed - * beforehand. - * Two eventfd objects are allocated for each barrier. If allocation fails, an - * error is returned. - * - * If this function fails, the barrier is reset to an invalid state so it is - * safe to call barrier_destroy() on the object regardless whether the - * initialization succeeded or not. - * - * The caller is responsible to destroy the object via barrier_destroy() before - * releasing the underlying memory. - * - * Returns: 0 on success, negative error code on failure. - */ -int barrier_create(Barrier *b) { - _cleanup_(barrier_destroyp) Barrier *staging = b; - int r; - - assert(b); - - b->me = eventfd(0, EFD_CLOEXEC | EFD_NONBLOCK); - if (b->me < 0) - return -errno; - - b->them = eventfd(0, EFD_CLOEXEC | EFD_NONBLOCK); - if (b->them < 0) - return -errno; - - r = pipe2(b->pipe, O_CLOEXEC | O_NONBLOCK); - if (r < 0) - return -errno; - - staging = NULL; - return 0; -} - -/** - * barrier_destroy() - Destroy a barrier object - * @b: barrier to destroy or NULL - * - * This destroys a barrier object that has previously been passed to - * barrier_create(). The object is released and reset to invalid - * state. Therefore, it is safe to call barrier_destroy() multiple - * times or even if barrier_create() failed. However, barrier must be - * always initialized with BARRIER_NULL. - * - * If @b is NULL, this is a no-op. - */ -void barrier_destroy(Barrier *b) { - if (!b) - return; - - b->me = safe_close(b->me); - b->them = safe_close(b->them); - safe_close_pair(b->pipe); - b->barriers = 0; -} - -/** - * barrier_set_role() - Set the local role of the barrier - * @b: barrier to operate on - * @role: role to set on the barrier - * - * This sets the roles on a barrier object. This is needed to know - * which side of the barrier you're on. Usually, the parent creates - * the barrier via barrier_create() and then calls fork() or clone(). - * Therefore, the FDs are duplicated and the child retains the same - * barrier object. - * - * Both sides need to call barrier_set_role() after fork() or clone() - * are done. If this is not done, barriers will not work correctly. - * - * Note that barriers could be supported without fork() or clone(). However, - * this is currently not needed so it hasn't been implemented. - */ -void barrier_set_role(Barrier *b, unsigned int role) { - int fd; - - assert(b); - assert(role == BARRIER_PARENT || role == BARRIER_CHILD); - /* make sure this is only called once */ - assert(b->pipe[0] >= 0 && b->pipe[1] >= 0); - - if (role == BARRIER_PARENT) - b->pipe[1] = safe_close(b->pipe[1]); - else { - b->pipe[0] = safe_close(b->pipe[0]); - - /* swap me/them for children */ - fd = b->me; - b->me = b->them; - b->them = fd; - } -} - -/* places barrier; returns false if we aborted, otherwise true */ -static bool barrier_write(Barrier *b, uint64_t buf) { - ssize_t len; - - /* prevent new sync-points if we already aborted */ - if (barrier_i_aborted(b)) - return false; - - do { - len = write(b->me, &buf, sizeof(buf)); - } while (len < 0 && IN_SET(errno, EAGAIN, EINTR)); - - if (len != sizeof(buf)) - goto error; - - /* lock if we aborted */ - if (buf >= (uint64_t)BARRIER_ABORTION) { - if (barrier_they_aborted(b)) - b->barriers = BARRIER_WE_ABORTED; - else - b->barriers = BARRIER_I_ABORTED; - } else if (!barrier_is_aborted(b)) - b->barriers += buf; - - return !barrier_i_aborted(b); - -error: - /* If there is an unexpected error, we have to make this fatal. There - * is no way we can recover from sync-errors. Therefore, we close the - * pipe-ends and treat this as abortion. The other end will notice the - * pipe-close and treat it as abortion, too. */ - - safe_close_pair(b->pipe); - b->barriers = BARRIER_WE_ABORTED; - return false; -} - -/* waits for barriers; returns false if they aborted, otherwise true */ -static bool barrier_read(Barrier *b, int64_t comp) { - if (barrier_they_aborted(b)) - return false; - - while (b->barriers > comp) { - struct pollfd pfd[2] = { - { .fd = b->pipe[0] >= 0 ? b->pipe[0] : b->pipe[1], - .events = POLLHUP }, - { .fd = b->them, - .events = POLLIN }}; - uint64_t buf; - int r; - - r = poll(pfd, 2, -1); - if (r < 0 && IN_SET(errno, EAGAIN, EINTR)) - continue; - else if (r < 0) - goto error; - - if (pfd[1].revents) { - ssize_t len; - - /* events on @them signal new data for us */ - len = read(b->them, &buf, sizeof(buf)); - if (len < 0 && IN_SET(errno, EAGAIN, EINTR)) - continue; - - if (len != sizeof(buf)) - goto error; - } else if (pfd[0].revents & (POLLHUP | POLLERR | POLLNVAL)) - /* POLLHUP on the pipe tells us the other side exited. - * We treat this as implicit abortion. But we only - * handle it if there's no event on the eventfd. This - * guarantees that exit-abortions do not overwrite real - * barriers. */ - buf = BARRIER_ABORTION; - else - continue; - - /* lock if they aborted */ - if (buf >= (uint64_t)BARRIER_ABORTION) { - if (barrier_i_aborted(b)) - b->barriers = BARRIER_WE_ABORTED; - else - b->barriers = BARRIER_THEY_ABORTED; - } else if (!barrier_is_aborted(b)) - b->barriers -= buf; - } - - return !barrier_they_aborted(b); - -error: - /* If there is an unexpected error, we have to make this fatal. There - * is no way we can recover from sync-errors. Therefore, we close the - * pipe-ends and treat this as abortion. The other end will notice the - * pipe-close and treat it as abortion, too. */ - - safe_close_pair(b->pipe); - b->barriers = BARRIER_WE_ABORTED; - return false; -} - -/** - * barrier_place() - Place a new barrier - * @b: barrier object - * - * This places a new barrier on the barrier object. If either side already - * aborted, this is a no-op and returns "false". Otherwise, the barrier is - * placed and this returns "true". - * - * Returns: true if barrier was placed, false if either side aborted. - */ -bool barrier_place(Barrier *b) { - assert(b); - - if (barrier_is_aborted(b)) - return false; - - barrier_write(b, BARRIER_SINGLE); - return true; -} - -/** - * barrier_abort() - Abort the synchronization - * @b: barrier object to abort - * - * This aborts the barrier-synchronization. If barrier_abort() was already - * called on this side, this is a no-op. Otherwise, the barrier is put into the - * ABORT-state and will stay there. The other side is notified about the - * abortion. Any following attempt to place normal barriers or to wait on normal - * barriers will return immediately as "false". - * - * You can wait for the other side to call barrier_abort(), too. Use - * barrier_wait_abortion() for that. - * - * Returns: false if the other side already aborted, true otherwise. - */ -bool barrier_abort(Barrier *b) { - assert(b); - - barrier_write(b, BARRIER_ABORTION); - return !barrier_they_aborted(b); -} - -/** - * barrier_wait_next() - Wait for the next barrier of the other side - * @b: barrier to operate on - * - * This waits until the other side places its next barrier. This is independent - * of any barrier-links and just waits for any next barrier of the other side. - * - * If either side aborted, this returns false. - * - * Returns: false if either side aborted, true otherwise. - */ -bool barrier_wait_next(Barrier *b) { - assert(b); - - if (barrier_is_aborted(b)) - return false; - - barrier_read(b, b->barriers - 1); - return !barrier_is_aborted(b); -} - -/** - * barrier_wait_abortion() - Wait for the other side to abort - * @b: barrier to operate on - * - * This waits until the other side called barrier_abort(). This can be called - * regardless whether the local side already called barrier_abort() or not. - * - * If the other side has already aborted, this returns immediately. - * - * Returns: false if the local side aborted, true otherwise. - */ -bool barrier_wait_abortion(Barrier *b) { - assert(b); - - barrier_read(b, BARRIER_THEY_ABORTED); - return !barrier_i_aborted(b); -} - -/** - * barrier_sync_next() - Wait for the other side to place a next linked barrier - * @b: barrier to operate on - * - * This is like barrier_wait_next() and waits for the other side to call - * barrier_place(). However, this only waits for linked barriers. That means, if - * the other side already placed more barriers than (or as much as) we did, this - * returns immediately instead of waiting. - * - * If either side aborted, this returns false. - * - * Returns: false if either side aborted, true otherwise. - */ -bool barrier_sync_next(Barrier *b) { - assert(b); - - if (barrier_is_aborted(b)) - return false; - - barrier_read(b, MAX((int64_t)0, b->barriers - 1)); - return !barrier_is_aborted(b); -} - -/** - * barrier_sync() - Wait for the other side to place as many barriers as we did - * @b: barrier to operate on - * - * This is like barrier_sync_next() but waits for the other side to call - * barrier_place() as often as we did (in total). If they already placed as much - * as we did (or more), this returns immediately instead of waiting. - * - * If either side aborted, this returns false. - * - * Returns: false if either side aborted, true otherwise. - */ -bool barrier_sync(Barrier *b) { - assert(b); - - if (barrier_is_aborted(b)) - return false; - - barrier_read(b, 0); - return !barrier_is_aborted(b); -} |