| Commit message (Collapse) | Author | Age | Files | Lines |
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We recently started making more use of malloc_usable_size() and rely on
it (see the string_erase() story). Given that we don't really support
sytems where malloc_usable_size() cannot be trusted beyond statistics
anyway, let's go fully in and rework GREEDY_REALLOC() on top of it:
instead of passing around and maintaining the currenly allocated size
everywhere, let's just derive it automatically from
malloc_usable_size().
I am mostly after this for the simplicity this brings. It also brings
minor efficiency improvements I guess, but things become so much nicer
to look at if we can avoid these allocation size variables everywhere.
Note that the malloc_usable_size() man page says relying on it wasn't
"good programming practice", but I think it does this for reasons that
don't apply here: the greedy realloc logic specifically doesn't rely on
the returned extra size, beyond the fact that it is equal or larger than
what was requested.
(This commit was supposed to be a quick patch btw, but apparently we use
the greedy realloc stuff quite a bit across the codebase, so this ends
up touching *a*lot* of code.)
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I started working on this because I wanted to change how
DEFINE_TRIVIAL_CLEANUP_FUNC is defined. Even independently of that change, it's
nice to make make things more consistent and predictable.
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I opted to embed the Bitmap structure directly in the ExitStatusSet.
This means that memory usage is a bit higher for units which don't define
this setting:
Service changes:
/* size: 2720, cachelines: 43, members: 73 */
/* sum members: 2680, holes: 9, sum holes: 39 */
/* sum bitfield members: 7 bits, bit holes: 1, sum bit holes: 1 bits */
/* last cacheline: 32 bytes */
/* size: 2816, cachelines: 44, members: 73 */
/* sum members: 2776, holes: 9, sum holes: 39 */
/* sum bitfield members: 7 bits, bit holes: 1, sum bit holes: 1 bits */
But this way the code is simpler and we do less pointer chasing.
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This doesn't have much effect on the final build, because we link libbasic.a
into libsystemd-shared.so, so in the end, all the object built from basic/
end up in libsystemd-shared. And when the static library is linked into binaries,
any objects that are included in it but are not used are trimmed. Hence, the
size of output artifacts doesn't change:
$ du -sb /var/tmp/inst*
54181861 /var/tmp/inst1 (old)
54207441 /var/tmp/inst1s (old split-usr)
54182477 /var/tmp/inst2 (new)
54208041 /var/tmp/inst2s (new split-usr)
(The negligible change in size is because libsystemd-shared.so is bigger
by a few hundred bytes. I guess it's because symbols are named differently
or something like that.)
The effect is on the build process, in particular partial builds. This change
effectively moves the requirements on some build steps toward the leaves of the
dependency tree. Two effects:
- when building items that do not depend on libsystemd-shared, we
build less stuff for libbasic.a (which wouldn't be used anyway,
so it's a net win).
- when building items that do depend on libshared, we reduce libbasic.a as a
synchronization point, possibly allowing better parallelism.
Method:
1. copy list of .h files from src/basic/meson.build to /tmp/basic
2. $ for i in $(grep '.h$' /tmp/basic); do echo $i; git --no-pager grep "include \"$i\"" src/basic/ 'src/lib*' 'src/nss-*' 'src/journal/sd-journal.c' |grep -v "${i%.h}.c";echo ;done | less
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