/* SPDX-License-Identifier: LGPL-2.1-or-later */ #pragma once #include #include #include #include #include "fdset.h" #include "list.h" #include "macro.h" typedef struct BPFProgram BPFProgram; /* This encapsulates three different concepts: the loaded BPF program, the BPF code, and the attachment to a * cgroup. Typically our BPF programs go through all three stages: we build the code, we load it, and finally * we attach it, but it might happen that we operate with programs that aren't loaded or aren't attached, or * where we don't have the code. */ struct BPFProgram { /* The loaded BPF program, if loaded */ int kernel_fd; uint32_t prog_type; /* The code of it BPF program, if known */ size_t n_instructions; struct bpf_insn *instructions; /* The cgroup path the program is attached to, if it is attached. If non-NULL bpf_program_unref() * will detach on destruction. */ char *attached_path; int attached_type; uint32_t attached_flags; }; int bpf_program_new(uint32_t prog_type, BPFProgram **ret); int bpf_program_new_from_bpffs_path(const char *path, BPFProgram **ret); BPFProgram *bpf_program_free(BPFProgram *p); int bpf_program_add_instructions(BPFProgram *p, const struct bpf_insn *insn, size_t count); int bpf_program_load_kernel(BPFProgram *p, char *log_buf, size_t log_size); int bpf_program_load_from_bpf_fs(BPFProgram *p, const char *path); int bpf_program_cgroup_attach(BPFProgram *p, int type, const char *path, uint32_t flags); int bpf_program_cgroup_detach(BPFProgram *p); int bpf_program_pin(int prog_fd, const char *bpffs_path); int bpf_program_get_id_by_fd(int prog_fd, uint32_t *ret_id); int bpf_program_serialize_attachment(FILE *f, FDSet *fds, const char *key, BPFProgram *p); int bpf_program_serialize_attachment_set(FILE *f, FDSet *fds, const char *key, Set *set); int bpf_program_deserialize_attachment(const char *v, FDSet *fds, BPFProgram **bpfp); int bpf_program_deserialize_attachment_set(const char *v, FDSet *fds, Set **bpfsetp); extern const struct hash_ops bpf_program_hash_ops; int bpf_map_new(enum bpf_map_type type, size_t key_size, size_t value_size, size_t max_entries, uint32_t flags); int bpf_map_update_element(int fd, const void *key, void *value); int bpf_map_lookup_element(int fd, const void *key, void *value); int bpf_cgroup_attach_type_from_string(const char *str) _pure_; const char *bpf_cgroup_attach_type_to_string(int attach_type) _const_; DEFINE_TRIVIAL_CLEANUP_FUNC(BPFProgram*, bpf_program_free);