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authorMarcin Siodelski <marcin@isc.org>2017-07-03 17:47:12 +0200
committerMarcin Siodelski <marcin@isc.org>2017-07-03 17:47:12 +0200
commit82a6390bb670e94195a757f617c2c4ce0cc79b50 (patch)
tree2386323f65aedeb72b98be16ee0bec9acd91b21a /src/bin/dhcp6
parent[5318] Implemented timeouts for CommandMgr. (diff)
downloadkea-82a6390bb670e94195a757f617c2c4ce0cc79b50.tar.xz
kea-82a6390bb670e94195a757f617c2c4ce0cc79b50.zip
[5318] Added unit tests for long connections in DHCPv6.
Diffstat (limited to 'src/bin/dhcp6')
-rw-r--r--src/bin/dhcp6/tests/ctrl_dhcp6_srv_unittest.cc238
1 files changed, 238 insertions, 0 deletions
diff --git a/src/bin/dhcp6/tests/ctrl_dhcp6_srv_unittest.cc b/src/bin/dhcp6/tests/ctrl_dhcp6_srv_unittest.cc
index 4d809a920d..1b503dacca 100644
--- a/src/bin/dhcp6/tests/ctrl_dhcp6_srv_unittest.cc
+++ b/src/bin/dhcp6/tests/ctrl_dhcp6_srv_unittest.cc
@@ -31,6 +31,8 @@
#include <sys/ioctl.h>
#include <cstdlib>
+#include <thread>
+
using namespace std;
using namespace isc::asiolink;
using namespace isc::config;
@@ -43,7 +45,31 @@ using namespace isc::test;
namespace {
+/// @brief Simple RAII class which stops IO service upon destruction
+/// of the object.
+class IOServiceWork {
+public:
+
+ /// @brief Constructor.
+ ///
+ /// @param io_service Pointer to the IO service to be stopped.
+ IOServiceWork(const IOServicePtr& io_service)
+ : io_service_(io_service) {
+ }
+
+ /// @brief Destructor.
+ ///
+ /// Stops IO service.
+ ~IOServiceWork() {
+ io_service_->stop();
+ }
+private:
+
+ /// @brief Pointer to the IO service to be stopped upon destruction.
+ IOServicePtr io_service_;
+
+};
class NakedControlledDhcpv6Srv: public ControlledDhcpv6Srv {
// "Naked" DHCPv6 server, exposes internal fields
@@ -306,6 +332,18 @@ public:
ADD_FAILURE() << "Invalid expected status: " << exp_status;
}
}
+
+ /// @brief Command handler which generates long response
+ static ConstElementPtr longResponseHandler(const std::string&,
+ const ConstElementPtr&) {
+ ElementPtr arguments = Element::createList();
+ std::string arg = "responseresponseresponseresponseresponseresponse"
+ "response";
+ for (unsigned i = 0; i < 8000; ++i) {
+ arguments->add(Element::create(arg));
+ }
+ return (createAnswer(0, arguments));
+ }
};
@@ -1131,5 +1169,205 @@ TEST_F(CtrlChannelDhcpv6SrvTest, concurrentConnections) {
ASSERT_NO_THROW(getIOService()->poll());
}
+// This test verifies that the server can receive and process a large command.
+TEST_F(CtrlChannelDhcpv6SrvTest, longCommand) {
+ createUnixChannelServer();
+
+ std::string response;
+ std::thread th([this, &response]() {
+
+ // IO service will be stopped automatically when this object goes
+ // out of scope and is destroyed. This is useful because we use
+ // asserts which may break the thread in various exit points.
+ IOServiceWork work(getIOService());
+
+ // Create client which we will use to send command to the server.
+ boost::scoped_ptr<UnixControlClient> client(new UnixControlClient());
+ ASSERT_TRUE(client);
+
+ // Connect to the server. This will trigger acceptor handler on the
+ // server side and create a new connection.
+ ASSERT_TRUE(client->connectToServer(socket_path_));
+
+ // This counter will hold the number of bytes transferred to the server
+ // so far.
+ size_t bytes_transferred = 0;
+ // This is the desired size of the command sent to the server (1MB). The
+ // actual size sent will be slightly greater than that.
+ const size_t command_size = 1024 * 1000;
+ bool first_payload = true;
+
+ // If we still haven't sent the entire command, continue sending.
+ while (bytes_transferred < command_size) {
+
+ // We're sending command 'foo' with arguments being a list of
+ // strings. If this is the first transmission, send command name
+ // and open the arguments list.
+ if (bytes_transferred == 0) {
+ std::string preamble = "{ \"command\": \"foo\", \"arguments\": [ ";
+ ASSERT_TRUE(client->sendCommand(preamble));
+ // Store the number of bytes sent.
+ bytes_transferred += preamble.size();
+
+ } else {
+ // We have already transmitted command name and arguments. Now
+ // we send the list of 'blabla' strings.
+ std::ostringstream payload;
+ // If this is not the first parameter in on the list it must be
+ // prefixed with a comma.
+ if (!first_payload) {
+ payload << ", ";
+ }
+
+ first_payload = false;
+ payload << "\"blablablablablablablablablablablablablablablabla\"";
+
+ // If we have hit the limit of the command size, close braces to
+ // get appropriate JSON.
+ if (bytes_transferred + payload.tellp() > command_size) {
+ payload << "] }";
+ }
+ // Send the payload.
+ ASSERT_TRUE(client->sendCommand(payload.str()));
+ // Update the number of bytes sent.
+ bytes_transferred += payload.tellp();
+ }
+
+ }
+
+ // Set timeout to 5 seconds to allow the time for the server to send
+ // a response.
+ const unsigned int timeout = 5;
+ ASSERT_TRUE(client->getResponse(response, timeout));
+
+ // We're done. Close the connection to the server.
+ client->disconnectFromServer();
+ });
+
+ // Run the server until the command has been processed and response
+ // received.
+ getIOService()->run();
+
+ // Wait for the thread to complete.
+ th.join();
+
+ EXPECT_EQ("{ \"result\": 2, \"text\": \"'foo' command not supported.\" }",
+ response);
+}
+
+// This test verifies that the server can send long response to the client.
+TEST_F(CtrlChannelDhcpv6SrvTest, longResponse) {
+ // We need to generate large response. The simplest way is to create
+ // a command and a handler which will generate some static response
+ // of a desired size.
+ ASSERT_NO_THROW(
+ CommandMgr::instance().registerCommand("foo",
+ boost::bind(&CtrlChannelDhcpv6SrvTest::longResponseHandler, _1, _2));
+ );
+
+ createUnixChannelServer();
+
+ // The UnixControlClient doesn't have any means to check that the entire
+ // response has been received. What we want to do is to generate a
+ // reference response using our command handler and then compare
+ // what we have received over the unix domain socket with this reference
+ // response to figure out when to stop receiving.
+ std::string reference_response = longResponseHandler("foo", ConstElementPtr())->str();
+
+ // In this stream we're going to collect out partial responses.
+ std::ostringstream response;
+
+ // The client is synchronous so it is useful to run it in a thread.
+ std::thread th([this, &response, reference_response]() {
+
+ // IO service will be stopped automatically when this object goes
+ // out of scope and is destroyed. This is useful because we use
+ // asserts which may break the thread in various exit points.
+ IOServiceWork work(getIOService());
+
+ // Remember the response size so as we know when we should stop
+ // receiving.
+ const size_t long_response_size = reference_response.size();
+
+ // Create the client and connect it to the server.
+ boost::scoped_ptr<UnixControlClient> client(new UnixControlClient());
+ ASSERT_TRUE(client);
+ ASSERT_TRUE(client->connectToServer(socket_path_));
+
+ // Send the stub command.
+ std::string command = "{ \"command\": \"foo\", \"arguments\": { } }";
+ ASSERT_TRUE(client->sendCommand(command));
+
+ // Keep receiving response data until we have received the full answer.
+ while (response.tellp() < long_response_size) {
+ std::string partial;
+ const unsigned int timeout = 5;
+ ASSERT_TRUE(client->getResponse(partial, 5));
+ response << partial;
+ }
+
+ // We have received the entire response, so close the connection and
+ // stop the IO service.
+ client->disconnectFromServer();
+ });
+
+ // Run the server until the entire response has been received.
+ getIOService()->run();
+
+ // Wait for the thread to complete.
+ th.join();
+
+ // Make sure we have received correct response.
+ EXPECT_EQ(reference_response, response.str());
+}
+
+// This test verifies that the server signals timeout if the transmission
+// takes too long.
+TEST_F(CtrlChannelDhcpv6SrvTest, connectionTimeout) {
+ createUnixChannelServer();
+
+ // Server's response will be assigned to this variable.
+ std::string response;
+
+ // It is useful to create a thread and run the server and the client
+ // at the same time and independently.
+ std::thread th([this, &response]() {
+
+ // IO service will be stopped automatically when this object goes
+ // out of scope and is destroyed. This is useful because we use
+ // asserts which may break the thread in various exit points.
+ IOServiceWork work(getIOService());
+
+ // Create the client and connect it to the server.
+ boost::scoped_ptr<UnixControlClient> client(new UnixControlClient());
+ ASSERT_TRUE(client);
+ ASSERT_TRUE(client->connectToServer(socket_path_));
+
+ // Send partial command. The server will be waiting for the remaining
+ // part to be sent and will eventually signal a timeout.
+ std::string command = "{ \"command\": \"foo\" ";
+ ASSERT_TRUE(client->sendCommand(command));
+
+ // Let's wait up to 10s for the server's response. The response
+ // should arrive sooner assuming that the timeout mechanism for
+ // the server is working properly.
+ const unsigned int timeout = 10;
+ ASSERT_TRUE(client->getResponse(response, 10));
+
+ // Explicitly close the client's connection.
+ client->disconnectFromServer();
+ });
+
+ // Run the server until stopped.
+ getIOService()->run();
+
+ // Wait for the thread to return.
+ th.join();
+
+ // Check that the server has signalled a timeout.
+ EXPECT_EQ("{ \"result\": 1, \"text\": \"Connection over control channel"
+ " timed out\" }", response);
+}
+
} // End of anonymous namespace