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authorNeil Armstrong <narmstrong@baylibre.com>2020-07-03 10:07:28 +0200
committerNeil Armstrong <narmstrong@baylibre.com>2020-07-03 10:12:30 +0200
commitbc84ee948124868e2affaf0492225a365f3943f0 (patch)
tree591f14ef8ce77a3657951c78337944cd67eae9a6
parentdrm/meson: overlay: setup overlay for Amlogic FBC Scatter Memory layout (diff)
downloadlinux-bc84ee948124868e2affaf0492225a365f3943f0.tar.xz
linux-bc84ee948124868e2affaf0492225a365f3943f0.zip
drm/meson: crtc: handle commit of Amlogic FBC frames
Since the VD1 Amlogic FBC decoder is now configured by the overlay driver, commit the right registers to decode the Amlogic FBC frame. Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Tested-by: Kevin Hilman <khilman@baylibre.com> Reviewed-by: Kevin Hilman <khilman@baylibre.com> Link: https://patchwork.freedesktop.org/patch/msgid/20200703080728.25207-7-narmstrong@baylibre.com
-rw-r--r--drivers/gpu/drm/meson/meson_crtc.c118
1 files changed, 88 insertions, 30 deletions
diff --git a/drivers/gpu/drm/meson/meson_crtc.c b/drivers/gpu/drm/meson/meson_crtc.c
index e66b6271ff58..2854272dc2d9 100644
--- a/drivers/gpu/drm/meson/meson_crtc.c
+++ b/drivers/gpu/drm/meson/meson_crtc.c
@@ -291,6 +291,10 @@ static void meson_crtc_enable_vd1(struct meson_drm *priv)
VPP_VD1_PREBLEND | VPP_VD1_POSTBLEND |
VPP_COLOR_MNG_ENABLE,
priv->io_base + _REG(VPP_MISC));
+
+ writel_bits_relaxed(VIU_CTRL0_AFBC_TO_VD1,
+ priv->viu.vd1_afbc ? VIU_CTRL0_AFBC_TO_VD1 : 0,
+ priv->io_base + _REG(VIU_MISC_CTRL0));
}
static void meson_g12a_crtc_enable_vd1(struct meson_drm *priv)
@@ -300,6 +304,10 @@ static void meson_g12a_crtc_enable_vd1(struct meson_drm *priv)
VD_BLEND_POSTBLD_SRC_VD1 |
VD_BLEND_POSTBLD_PREMULT_EN,
priv->io_base + _REG(VD1_BLEND_SRC_CTRL));
+
+ writel_relaxed(priv->viu.vd1_afbc ?
+ (VD1_AXI_SEL_AFBC | AFBC_VD1_SEL) : 0,
+ priv->io_base + _REG(VD1_AFBCD0_MISC_CTRL));
}
void meson_crtc_irq(struct meson_drm *priv)
@@ -383,36 +391,86 @@ void meson_crtc_irq(struct meson_drm *priv)
/* Update the VD1 registers */
if (priv->viu.vd1_enabled && priv->viu.vd1_commit) {
- switch (priv->viu.vd1_planes) {
- case 3:
- meson_canvas_config(priv->canvas,
- priv->canvas_id_vd1_2,
- priv->viu.vd1_addr2,
- priv->viu.vd1_stride2,
- priv->viu.vd1_height2,
- MESON_CANVAS_WRAP_NONE,
- MESON_CANVAS_BLKMODE_LINEAR,
- MESON_CANVAS_ENDIAN_SWAP64);
- /* fallthrough */
- case 2:
- meson_canvas_config(priv->canvas,
- priv->canvas_id_vd1_1,
- priv->viu.vd1_addr1,
- priv->viu.vd1_stride1,
- priv->viu.vd1_height1,
- MESON_CANVAS_WRAP_NONE,
- MESON_CANVAS_BLKMODE_LINEAR,
- MESON_CANVAS_ENDIAN_SWAP64);
- /* fallthrough */
- case 1:
- meson_canvas_config(priv->canvas,
- priv->canvas_id_vd1_0,
- priv->viu.vd1_addr0,
- priv->viu.vd1_stride0,
- priv->viu.vd1_height0,
- MESON_CANVAS_WRAP_NONE,
- MESON_CANVAS_BLKMODE_LINEAR,
- MESON_CANVAS_ENDIAN_SWAP64);
+ if (priv->viu.vd1_afbc) {
+ writel_relaxed(priv->viu.vd1_afbc_head_addr,
+ priv->io_base +
+ _REG(AFBC_HEAD_BADDR));
+ writel_relaxed(priv->viu.vd1_afbc_body_addr,
+ priv->io_base +
+ _REG(AFBC_BODY_BADDR));
+ writel_relaxed(priv->viu.vd1_afbc_en,
+ priv->io_base +
+ _REG(AFBC_ENABLE));
+ writel_relaxed(priv->viu.vd1_afbc_mode,
+ priv->io_base +
+ _REG(AFBC_MODE));
+ writel_relaxed(priv->viu.vd1_afbc_size_in,
+ priv->io_base +
+ _REG(AFBC_SIZE_IN));
+ writel_relaxed(priv->viu.vd1_afbc_dec_def_color,
+ priv->io_base +
+ _REG(AFBC_DEC_DEF_COLOR));
+ writel_relaxed(priv->viu.vd1_afbc_conv_ctrl,
+ priv->io_base +
+ _REG(AFBC_CONV_CTRL));
+ writel_relaxed(priv->viu.vd1_afbc_size_out,
+ priv->io_base +
+ _REG(AFBC_SIZE_OUT));
+ writel_relaxed(priv->viu.vd1_afbc_vd_cfmt_ctrl,
+ priv->io_base +
+ _REG(AFBC_VD_CFMT_CTRL));
+ writel_relaxed(priv->viu.vd1_afbc_vd_cfmt_w,
+ priv->io_base +
+ _REG(AFBC_VD_CFMT_W));
+ writel_relaxed(priv->viu.vd1_afbc_mif_hor_scope,
+ priv->io_base +
+ _REG(AFBC_MIF_HOR_SCOPE));
+ writel_relaxed(priv->viu.vd1_afbc_mif_ver_scope,
+ priv->io_base +
+ _REG(AFBC_MIF_VER_SCOPE));
+ writel_relaxed(priv->viu.vd1_afbc_pixel_hor_scope,
+ priv->io_base+
+ _REG(AFBC_PIXEL_HOR_SCOPE));
+ writel_relaxed(priv->viu.vd1_afbc_pixel_ver_scope,
+ priv->io_base +
+ _REG(AFBC_PIXEL_VER_SCOPE));
+ writel_relaxed(priv->viu.vd1_afbc_vd_cfmt_h,
+ priv->io_base +
+ _REG(AFBC_VD_CFMT_H));
+ } else {
+ switch (priv->viu.vd1_planes) {
+ case 3:
+ meson_canvas_config(priv->canvas,
+ priv->canvas_id_vd1_2,
+ priv->viu.vd1_addr2,
+ priv->viu.vd1_stride2,
+ priv->viu.vd1_height2,
+ MESON_CANVAS_WRAP_NONE,
+ MESON_CANVAS_BLKMODE_LINEAR,
+ MESON_CANVAS_ENDIAN_SWAP64);
+ fallthrough;
+ case 2:
+ meson_canvas_config(priv->canvas,
+ priv->canvas_id_vd1_1,
+ priv->viu.vd1_addr1,
+ priv->viu.vd1_stride1,
+ priv->viu.vd1_height1,
+ MESON_CANVAS_WRAP_NONE,
+ MESON_CANVAS_BLKMODE_LINEAR,
+ MESON_CANVAS_ENDIAN_SWAP64);
+ fallthrough;
+ case 1:
+ meson_canvas_config(priv->canvas,
+ priv->canvas_id_vd1_0,
+ priv->viu.vd1_addr0,
+ priv->viu.vd1_stride0,
+ priv->viu.vd1_height0,
+ MESON_CANVAS_WRAP_NONE,
+ MESON_CANVAS_BLKMODE_LINEAR,
+ MESON_CANVAS_ENDIAN_SWAP64);
+ }
+
+ writel_relaxed(0, priv->io_base + _REG(AFBC_ENABLE));
}
writel_relaxed(priv->viu.vd1_if0_gen_reg,