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authorThierry Reding <thierry.reding@avionic-design.de>2013-10-07 09:47:58 +0200
committerThierry Reding <treding@nvidia.com>2013-10-31 09:55:46 +0100
commitdb7fbdfd25ee009165b6c3b80a9d1c6d8534ad94 (patch)
tree1ba0c25b63b227a7f139b03ae217daf0b7ec1f81 /drivers/gpu/drm/tegra/gem.h
parentdrm/tegra: Add support for tiled buffer objects (diff)
downloadlinux-db7fbdfd25ee009165b6c3b80a9d1c6d8534ad94.tar.xz
linux-db7fbdfd25ee009165b6c3b80a9d1c6d8534ad94.zip
drm/tegra: Support bottom-up buffer objects
The gr3d engine renders images bottom-up. Allow buffers that are used for 3D content to be marked as such and implement support in the display controller to present them properly. Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de> Signed-off-by: Thierry Reding <treding@nvidia.com>
Diffstat (limited to 'drivers/gpu/drm/tegra/gem.h')
-rw-r--r--drivers/gpu/drm/tegra/gem.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/drivers/gpu/drm/tegra/gem.h b/drivers/gpu/drm/tegra/gem.h
index c4993fc2c3bd..7674000bf47d 100644
--- a/drivers/gpu/drm/tegra/gem.h
+++ b/drivers/gpu/drm/tegra/gem.h
@@ -24,7 +24,8 @@
#include <drm/drm.h>
#include <drm/drmP.h>
-#define TEGRA_BO_TILED (1 << 0)
+#define TEGRA_BO_TILED (1 << 0)
+#define TEGRA_BO_BOTTOM_UP (1 << 1)
struct tegra_bo {
struct drm_gem_object gem;