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author | Daniel Vetter <daniel.vetter@ffwll.ch> | 2020-04-15 09:39:45 +0200 |
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committer | Daniel Vetter <daniel.vetter@ffwll.ch> | 2020-04-28 15:15:59 +0200 |
commit | 0df3ac7657c92756a26c164133380edbce672f7a (patch) | |
tree | c07d95bab33016ce95bdffa3f59e7d20848989fb /drivers/gpu/drm/udl | |
parent | drm/v3d: Delete v3d_dev->dev (diff) | |
download | linux-0df3ac7657c92756a26c164133380edbce672f7a.tar.xz linux-0df3ac7657c92756a26c164133380edbce672f7a.zip |
drm/v3d: Delete v3d_dev->pdev
We already have it in v3d_dev->drm.dev with zero additional pointer
chasing. Personally I don't like duplicated pointers like this
because:
- reviewers need to check whether the pointer is for the same or
different objects if there's multiple
- compilers have an easier time too
To avoid having to pull in some big headers I implemented the casting
function as a macro instead of a static inline. Typechecking thanks to
container_of still assured.
But also a bit a bikeshed, so feel free to ignore.
v2: More parens for v3d_to_pdev macro (checkpatch)
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Cc: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20200415074034.175360-11-daniel.vetter@ffwll.ch
Diffstat (limited to 'drivers/gpu/drm/udl')
0 files changed, 0 insertions, 0 deletions