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authorMaíra Canal <mcanal@igalia.com>2023-09-05 23:06:35 +0200
committerMaíra Canal <mcanal@igalia.com>2023-11-06 14:09:29 +0100
commit509433d8146c64ca9e0bcc370ec910821fffe80c (patch)
tree9a3e6880c111b48d78a87255198a1ff68e6700fc /drivers/gpu/drm/v3d/v3d_sched.c
parentdrm/v3d: Implement show_fdinfo() callback for GPU usage stats (diff)
downloadlinux-509433d8146c64ca9e0bcc370ec910821fffe80c.tar.xz
linux-509433d8146c64ca9e0bcc370ec910821fffe80c.zip
drm/v3d: Expose the total GPU usage stats on sysfs
The previous patch exposed the accumulated amount of active time per client for each V3D queue. But this doesn't provide a global notion of the GPU usage. Therefore, provide the accumulated amount of active time for each V3D queue (BIN, RENDER, CSD, TFU and CACHE_CLEAN), considering all the jobs submitted to the queue, independent of the client. This data is exposed through the sysfs interface, so that if the interface is queried at two different points of time the usage percentage of each of the queues can be calculated. Co-developed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com> Signed-off-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com> Signed-off-by: Maíra Canal <mcanal@igalia.com> Acked-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com> Reviewed-by: Melissa Wen <mwen@igalia.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230905213416.1290219-3-mcanal@igalia.com
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_sched.c')
-rw-r--r--drivers/gpu/drm/v3d/v3d_sched.c15
1 files changed, 14 insertions, 1 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index 19afceacda83..fccbea2a5f2e 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -110,6 +110,7 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job)
job->start, job->end);
file->start_ns[V3D_BIN] = local_clock();
+ v3d->queue[V3D_BIN].start_ns = file->start_ns[V3D_BIN];
v3d_switch_perfmon(v3d, &job->base);
@@ -164,6 +165,7 @@ static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job)
job->start, job->end);
file->start_ns[V3D_RENDER] = local_clock();
+ v3d->queue[V3D_RENDER].start_ns = file->start_ns[V3D_RENDER];
v3d_switch_perfmon(v3d, &job->base);
@@ -199,6 +201,7 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job)
trace_v3d_submit_tfu(dev, to_v3d_fence(fence)->seqno);
file->start_ns[V3D_TFU] = local_clock();
+ v3d->queue[V3D_TFU].start_ns = file->start_ns[V3D_TFU];
V3D_WRITE(V3D_TFU_IIA(v3d->ver), job->args.iia);
V3D_WRITE(V3D_TFU_IIS(v3d->ver), job->args.iis);
@@ -245,6 +248,7 @@ v3d_csd_job_run(struct drm_sched_job *sched_job)
trace_v3d_submit_csd(dev, to_v3d_fence(fence)->seqno);
file->start_ns[V3D_CSD] = local_clock();
+ v3d->queue[V3D_CSD].start_ns = file->start_ns[V3D_CSD];
v3d_switch_perfmon(v3d, &job->base);
@@ -264,14 +268,23 @@ v3d_cache_clean_job_run(struct drm_sched_job *sched_job)
struct v3d_job *job = to_v3d_job(sched_job);
struct v3d_dev *v3d = job->v3d;
struct v3d_file_priv *file = job->file->driver_priv;
+ u64 runtime;
file->start_ns[V3D_CACHE_CLEAN] = local_clock();
+ v3d->queue[V3D_CACHE_CLEAN].start_ns = file->start_ns[V3D_CACHE_CLEAN];
v3d_clean_caches(v3d);
- file->enabled_ns[V3D_CACHE_CLEAN] += local_clock() - file->start_ns[V3D_CACHE_CLEAN];
+ runtime = local_clock() - file->start_ns[V3D_CACHE_CLEAN];
+
+ file->enabled_ns[V3D_CACHE_CLEAN] += runtime;
+ v3d->queue[V3D_CACHE_CLEAN].enabled_ns += runtime;
+
file->jobs_sent[V3D_CACHE_CLEAN]++;
+ v3d->queue[V3D_CACHE_CLEAN].jobs_sent++;
+
file->start_ns[V3D_CACHE_CLEAN] = 0;
+ v3d->queue[V3D_CACHE_CLEAN].start_ns = 0;
return NULL;
}