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authorThierry Reding <treding@nvidia.com>2018-03-23 13:31:24 +0100
committerThierry Reding <treding@nvidia.com>2018-05-18 21:50:40 +0200
commitd4ad3ad9b81b73f568227563988b67708291900b (patch)
treeae57a11a3b2e672a345741df478700423eb85a15 /drivers/gpu/host1x/job.c
parentgpu: host1x: Store pointer to client in jobs (diff)
downloadlinux-d4ad3ad9b81b73f568227563988b67708291900b.tar.xz
linux-d4ad3ad9b81b73f568227563988b67708291900b.zip
gpu: host1x: Cleanup loop variable usage
Use unsigned int where possible and don't unnecessarily initialize the loop variable. Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
Diffstat (limited to 'drivers/gpu/host1x/job.c')
-rw-r--r--drivers/gpu/host1x/job.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gpu/host1x/job.c b/drivers/gpu/host1x/job.c
index 3cbfc6e37668..2be0bcaf8288 100644
--- a/drivers/gpu/host1x/job.c
+++ b/drivers/gpu/host1x/job.c
@@ -196,10 +196,10 @@ unpin:
static int do_relocs(struct host1x_job *job, struct host1x_job_gather *g)
{
- int i = 0;
u32 last_page = ~0;
void *cmdbuf_page_addr = NULL;
struct host1x_bo *cmdbuf = g->bo;
+ unsigned int i;
/* pin & patch the relocs for one gather */
for (i = 0; i < job->num_relocs; i++) {
@@ -451,7 +451,7 @@ static inline int copy_gathers(struct host1x_job *job, struct device *dev)
struct host1x_firewall fw;
size_t size = 0;
size_t offset = 0;
- int i;
+ unsigned int i;
fw.job = job;
fw.dev = dev;